Player Matchup

Neith
Neith
Agustinguss03
Neith
Level 14
God Stats
3W - 4L
1,684 SR
Queue Stats
86W - 88L
1,488 Elo+
Party 2
Chaac
Chaac
ArturoPrattanke
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 170L
1,300 Elo+
Party 3
Baron Samedi
Baron Samedi
Luch01408Fer
Baron Samedi
Level 51
God Stats
2W - 3L
1,555 SR
Queue Stats
246W - 242L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
MartyMcFlammer
Jormungandr
Level 45
God Stats
22W - 31L
1,113 SR
Queue Stats
122W - 162L
1,306 Elo+
Party 3
Ra
Ra
anginho_afm
Ra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
477W - 485L
1,339 Elo+
Solo
Team Averages
Level 55
1,470 SR
1,364 Elo+

VS

Team Averages
Level 47
1,538 SR
1,563 Elo+
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NahuelReiko15
Mercury
Level 129
God Stats
54W - 31L
1,659 SR
Queue Stats
648W - 597L
1,482 Elo+
Party 1
Atlas
Atlas
QiQi-c1-
Atlas
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,783 Elo+
Party 1
Persephone
Persephone
manto_atonito0
Persephone
Level 13
God Stats
2W - 1L
1,529 SR
Queue Stats
10W - 6L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
relato-auxiliar7
Heimdallr
Level 2
God Stats
6W - 1L
1,500 SR
Queue Stats
19W - 8L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,733
478
5,807
7,121
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 1
6,278
523
4,163
10,703
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Luch01408Fer
Baron Samedi
10
0 / 4 / 1
5,803
484
5,471
8,082
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
MartyMcFlammer
Jormungandr
10
2 / 1 / 2
6,352
529
7,015
8,678
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 1
5,814
485
3,710
7,328
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 1
6,696
558
2,871
7,758
3,458
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
4 / 2 / 4
7,471
623
6,130
9,630
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
QiQi-c1-
Atlas
9
2 / 2 / 3
5,966
497
4,035
10,479
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
manto_atonito0
Persephone
11
3 / 2 / 2
6,907
576
6,533
4,890
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
11
5 / 0 / 2
6,741
562
7,444
8,752
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
16
16
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
L
1
3
1
0.5
L
2
4
1
0.63
L
Baron Samedi
Luch01408Fer
Baron Samedi
0
4
1
0.13
L
Jormungandr
MartyMcFlammer
Jormungandr
2
1
2
3
W
Mercury
4
2
4
3
W
Atlas
QiQi-c1-
Atlas
2
2
3
1.75
L
1
4
1
0.38
W
Persephone
manto_atonito0
Persephone
3
2
2
2
W
Heimdallr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
27,013
41,912
Taken
41,509
20,749
Mitigated
21,278
8,637
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,871
565
0
3,478
7,758
3,458
0
3,951
3,807
0
38,260
L
5,807
3,583
0
1,256
7,121
2,349
128
1,310
5,811
0
35,010
L
4,163
1,005
0
2,452
10,703
5,150
34
1,435
9,268
0
32,733
L
Baron Samedi
Luch01408Fer
Baron Samedi
5,471
534
0
1,528
8,082
4,130
152
512
7,570
35,634
0
L
Jormungandr
MartyMcFlammer
Jormungandr
7,015
1,798
0
1,546
8,678
6,406
66
2,105
6,573
32,933
0
W
Mercury
6,130
3,624
0
1,000
9,630
3,836
0
2,632
6,904
0
62,775
W
Atlas
QiQi-c1-
Atlas
4,035
1,684
0
1,885
10,479
8,223
0
3,770
6,613
18,179
0
L
3,710
567
126
1,729
7,328
2,714
0
5,206
2,122
26,943
0
W
Persephone
manto_atonito0
Persephone
6,533
883
0
1,001
4,890
1,995
0
2,651
2,097
44,614
0
W
Heimdallr
7,444
5,157
0
3,227
8,752
3,766
169
2,862
5,890
0
45,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
33,781
276
Minions Killed
367
0
Camps Cleared
0
1,120,922
Distance Traveled
1,210,055
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,696
558
83
7
0
245,063
3
L
Neith
5,733
478
58
5
0
213,026
4
L
Chaac
6,278
523
69
6
0
265,867
3
L
Baron Samedi
5,803
484
67
6
0
198,176
5
L
Jormungandr
6,352
529
39
3
0
238,337
4
W
Mercury
7,471
623
109
9
0
289,149
1
W
Atlas
5,966
497
14
1
0
238,396
3
L
Ra
5,814
485
43
4
0
205,516
0
W
Persephone
6,907
576
77
6
0
215,695
5
W
Heimdallr
6,741
562
84
7
0
221,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role