Player Matchup

Achilles
Achilles
ChadMissingLeft
Achilles
Level 69
God Stats
2W - 4L
1,641 SR
Queue Stats
234W - 233L
1,522 Elo+
Party 1
Charybdis
Charybdis
NotPure
Charybdis
Level 43
God Stats
10W - 9L
1,571 SR
Queue Stats
48W - 69L
1,436 Elo+
Party 2
Ymir
Ymir
PunxniTsunami
Ymir
Level 27
God Stats
0W - 2L
1,335 SR
Queue Stats
15W - 31L
1,384 Elo+
Party 2
Thor
Thor
S superballs B
Thor
Level 84
God Stats
15W - 14L
1,468 SR
Queue Stats
216W - 219L
1,459 Elo+
Party 1
Ra
Ra
ZachieChano
Ra
Level 76
God Stats
9W - 3L
1,564 SR
Queue Stats
123W - 132L
1,405 Elo+
Solo
Team Averages
Level 60
1,516 SR
1,441 Elo+

VS

Team Averages
Level 105
1,570 SR
1,408 Elo+
Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChummyBuckets
Jing Wei
Level 29
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 3
King Arthur
King Arthur
HitmanDemo
King Arthur
Level 121
God Stats
3W - 2L
1,209 SR
Queue Stats
54W - 54L
1,447 Elo+
Party 3
Yemoja
Yemoja
NateFeetUnder
Yemoja
Level 146
God Stats
1W - 0L
1,762 SR
Queue Stats
13W - 21L
1,404 Elo+
Party 3
Thor
Thor
WaterMexican
Thor
Level 149
God Stats
3W - 0L
1,650 SR
Queue Stats
14W - 22L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 4 / 0
9,640
507
10,063
21,087
12,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
NotPure
Charybdis
14
0 / 2 / 3
9,130
481
10,907
12,977
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 3 / 2
8,942
471
6,491
19,825
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 9 / 0
8,766
461
6,005
18,152
8,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 7 / 0
9,276
488
4,602
16,721
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 3
8,965
472
5,882
10,171
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
ChummyBuckets
Jing Wei
16
5 / 0 / 9
10,480
552
13,745
10,531
4,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
HitmanDemo
King Arthur
18
7 / 1 / 3
11,576
609
16,228
19,824
23,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 8
10,123
533
7,947
14,931
14,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 0 / 8
11,237
591
14,547
15,544
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
25
25
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
3
1.75
L
Achilles
3
4
0
0.75
W
Jing Wei
ChummyBuckets
Jing Wei
5
0
9
9.5
W
King Arthur
HitmanDemo
King Arthur
7
1
3
8.5
W
3
1
8
7
L
Charybdis
NotPure
Charybdis
0
2
3
0.75
L
0
3
2
0.33
L
1
9
0
0.11
W
8
0
8
12
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
58,349
88,762
Taken
71,001
58,005
Mitigated
53,562
20,820
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,882
3,357
0
2,008
10,171
4,042
2,801
1,666
8,505
0
50,232
L
Achilles
10,063
2,613
0
6,184
21,087
12,059
0
1,354
19,733
0
65,170
W
Jing Wei
ChummyBuckets
Jing Wei
13,745
10,470
0
3,497
10,531
4,409
3,652
4,915
5,616
0
80,153
W
King Arthur
HitmanDemo
King Arthur
16,228
1,882
0
2,963
19,824
23,294
48
4,073
15,751
0
94,662
W
7,947
1,110
4,787
5,893
14,931
14,412
225
3,335
11,596
35,409
0
L
Charybdis
NotPure
Charybdis
10,907
5,526
0
5,111
12,977
5,930
7,062
2,004
10,973
0
77,499
L
6,491
1,356
433
2,495
19,825
22,817
272
3,602
16,223
38,769
2,608
L
6,005
2,181
0
2,194
18,152
8,818
882
202
17,950
0
59,198
W
14,547
1,440
0
8,281
15,544
7,405
666
3,000
12,544
0
90,944
L
4,602
837
759
3,644
16,721
8,381
111
785
15,936
74,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
52,381
497
Minions Killed
495
0
Camps Cleared
0
1,698,127
Distance Traveled
1,792,078
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,965
472
72
4
0
268,406
3
L
Achilles
9,640
507
85
4
0
405,312
3
W
Jing Wei
10,480
552
117
6
0
380,123
0
W
King Arthur
11,576
609
147
8
0
381,613
4
W
Yemoja
10,123
533
41
2
0
360,362
4
L
Charybdis
9,130
481
119
6
0
340,472
4
L
Ymir
8,942
471
58
3
0
344,649
3
L
Thor
8,766
461
93
5
0
279,312
3
W
Thor
11,237
591
118
6
0
401,574
1
L
Ra
9,276
488
142
7
0
328,382
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role