Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Covertyqt
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,581 Elo+
Party 1
Medusa
Medusa
GeneShorts
Medusa
Level 68
God Stats
1W - 4L
1,327 SR
Queue Stats
114W - 109L
1,546 Elo+
Party 1
Merlin
Merlin
STR0NG21EAGLE
Merlin
Level 63
God Stats
0W - 2L
1,273 SR
Queue Stats
154W - 118L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Suaveyqt
Morgan Le Fay
Level 116
God Stats
1W - 2L
1,279 SR
Queue Stats
97W - 89L
1,541 Elo+
Party 1
Team Averages
Level 89
1,376 SR
1,541 Elo+

VS

Team Averages
Level 144
1,577 SR
1,516 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HaZey vG
Ao Kuang
Level 133
God Stats
2W - 1L
1,511 SR
Queue Stats
99W - 96L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
SilentProdij
Cernunnos
Level 145
God Stats
5W - 3L
1,627 SR
Queue Stats
265W - 280L
1,525 Elo+
Party 2
Nemesis
Nemesis
daidengil
Nemesis
Level 129
God Stats
3W - 0L
1,745 SR
Queue Stats
344W - 366L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 6 / 11
9,441
726
10,100
12,497
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Covertyqt
Bellona
17
2 / 5 / 9
10,143
780
10,522
18,793
18,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
GeneShorts
Medusa
16
7 / 5 / 4
10,038
772
9,334
13,167
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 7
9,981
768
14,755
11,901
6,605
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Suaveyqt
Morgan Le Fay
17
1 / 5 / 11
9,014
693
17,763
17,112
9,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 2 / 9
11,086
853
13,158
11,105
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
16
3 / 5 / 12
9,936
764
10,098
12,925
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
HaZey vG
Ao Kuang
18
6 / 5 / 16
11,116
855
9,105
17,304
9,775
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SilentProdij
Cernunnos
18
5 / 4 / 13
10,983
845
18,289
14,786
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
daidengil
Nemesis
18
3 / 3 / 17
11,568
890
10,333
17,582
16,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
93
16
Kills
26
26
Deaths
19
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
11
1.25
W
Medusa
 
Medusa
9
2
9
6.75
W
Mercury
 
Mercury
3
5
12
1.8
L
Bellona
Covertyqt
Bellona
2
5
9
1.3
L
Medusa
GeneShorts
Medusa
7
5
4
1.8
W
Ao Kuang
HaZey vG
Ao Kuang
6
5
16
2.8
L
4
5
7
1.5
W
Cernunnos
SilentProdij
Cernunnos
5
4
13
2.88
L
Morgan Le Fay
Suaveyqt
Morgan Le Fay
1
5
11
1.3
W
Nemesis
daidengil
Nemesis
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,474
Damage
60,983
73,470
Taken
73,702
47,491
Mitigated
45,034
20,232
Healing
24,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,100
2,857
1,089
1,061
12,497
6,469
741
1,526
10,971
23,327
0
W
Medusa
 
Medusa
13,158
3,923
447
1,732
11,105
6,068
2,524
6,602
4,330
0
44,348
W
Mercury
 
Mercury
10,098
2,776
942
1,029
12,925
6,113
1,086
7,208
5,514
0
25,161
L
Bellona
Covertyqt
Bellona
10,522
1,661
3,909
3,361
18,793
18,607
120
2,502
16,291
0
18,262
L
Medusa
GeneShorts
Medusa
9,334
4,681
521
1,871
13,167
6,700
769
2,747
10,420
0
18,031
W
Ao Kuang
HaZey vG
Ao Kuang
9,105
2,367
1,059
5,199
17,304
9,775
3,172
9,252
7,818
21,412
0
L
14,755
1,164
685
640
11,901
6,605
674
822
11,079
30,103
0
W
Cernunnos
SilentProdij
Cernunnos
18,289
7,573
0
3,336
14,786
6,708
2,196
7,828
6,642
0
40,197
L
Morgan Le Fay
Suaveyqt
Morgan Le Fay
17,763
1,473
3,000
4,095
17,112
9,110
719
1,508
15,604
30,138
0
W
Nemesis
daidengil
Nemesis
10,333
2,728
4,844
5,991
17,582
16,370
1,347
10,379
6,780
0
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
54,689
126
Minions Killed
168
0
Camps Cleared
0
1,147,973
Distance Traveled
1,282,764
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,441
726
25
2
0
198,601
0
W
Medusa
11,086
853
54
4
0
246,644
0
W
Mercury
9,936
764
29
2
0
270,223
4
L
Bellona
10,143
780
16
1
0
235,387
0
L
Medusa
10,038
772
25
2
0
231,030
0
W
Ao Kuang
11,116
855
20
2
0
237,307
1
L
Merlin
9,981
768
34
3
0
227,444
0
W
Cernunnos
10,983
845
42
3
0
247,448
1
L
Morgan Le Fay
9,014
693
26
2
0
255,511
0
W
Nemesis
11,568
890
23
2
0
281,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role