Player Matchup

Hel
Hel
Kingman617
Hel
Level 55
God Stats
0W - 1L
1,778 SR
Queue Stats
24W - 18L
1,655 Elo+
Party 2
Hades
Hades
Rithrum
Hades
Level 160
God Stats
3W - 3L
1,674 SR
Queue Stats
666W - 562L
1,597 Elo+
Party 2
Horus
Horus
Slushy_iAm
Horus
Level 136
God Stats
8W - 7L
1,217 SR
Queue Stats
343W - 332L
1,583 Elo+
Party 2
Set
Set
crág
Set
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 99L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
iBoberson
Cernunnos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 103
1,534 SR
1,589 Elo+

VS

Team Averages
Level 103
1,792 SR
1,978 Elo+
Poseidon
Poseidon
AyNalChan
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 8L
2,018 Elo+
Party 1
Horus
Horus
Feathersteppin
Horus
Level 158
God Stats
5W - 0L
1,966 SR
Queue Stats
643W - 64L
2,073 Elo+
Party 1
Cupid
Cupid
FerretMilk
Cupid
Level 28
God Stats
10W - 0L
1,982 SR
Queue Stats
257W - 11L
2,186 Elo+
Party 1
Jormungandr
Jormungandr
TH3JoKeRQc
Jormungandr
Level 119
God Stats
45W - 53L
1,478 SR
Queue Stats
314W - 334L
1,426 Elo+
Solo
Hun Batz
Hun Batz
wayveyyy
Hun Batz
Level 150
God Stats
6W - 0L
2,036 SR
Queue Stats
1,207W - 81L
2,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,574
387
2,783
20,196
13,857
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hades
Rithrum
Hades
15
7 / 4 / 1
9,774
575
18,685
21,075
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Horus
10
0 / 3 / 2
6,970
410
4,647
17,579
16,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
crág
Set
13
1 / 3 / 2
8,126
478
8,406
16,021
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
iBoberson
Cernunnos
12
0 / 5 / 0
6,683
393
5,918
14,990
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AyNalChan
Poseidon
16
5 / 2 / 3
10,406
612
20,083
11,374
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 1 / 10
9,006
530
6,508
16,426
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
18
8 / 0 / 1
11,268
663
16,403
11,260
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TH3JoKeRQc
Jormungandr
14
0 / 4 / 9
9,687
570
11,659
15,620
12,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
wayveyyy
Hun Batz
18
8 / 1 / 3
11,239
661
14,291
11,314
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
22
22
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AyNalChan
Poseidon
5
2
3
3.25
W
1
1
10
6
W
Cupid
8
0
1
8.5
L
0
7
2
0.14
L
Hades
Rithrum
Hades
7
4
1
1.88
L
Horus
0
3
2
0.33
W
Jormungandr
TH3JoKeRQc
Jormungandr
0
4
9
1.13
L
Set
crág
Set
1
3
2
0.67
L
Cernunnos
iBoberson
Cernunnos
0
5
0
0
W
Hun Batz
wayveyyy
Hun Batz
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,439
Damage
68,944
89,861
Taken
65,994
59,069
Mitigated
43,373
32,404
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AyNalChan
Poseidon
20,083
3,493
0
2,137
11,374
5,206
417
2,904
8,368
101,576
0
W
6,508
3,263
3,871
7,701
16,426
15,934
0
4,256
11,766
90
20,975
W
Cupid
16,403
10,314
1,145
6,082
11,260
4,468
2,778
701
10,508
45
113,011
L
2,783
391
2,745
5,012
20,196
13,857
0
9,020
11,176
16,196
0
L
Hades
Rithrum
Hades
18,685
2,845
790
8,444
21,075
14,248
0
7,825
13,250
76,483
0
L
Horus
4,647
1,958
2,425
4,028
17,579
16,332
0
9,080
8,499
73
30,164
W
Jormungandr
TH3JoKeRQc
Jormungandr
11,659
3,103
0
2,360
15,620
12,716
675
9,370
5,342
67,034
0
L
Set
crág
Set
8,406
3,042
0
5,533
16,021
9,915
0
5,543
10,478
0
63,701
L
Cernunnos
iBoberson
Cernunnos
5,918
2,466
0
3,427
14,990
4,717
0
409
14,581
0
44,998
W
Hun Batz
wayveyyy
Hun Batz
14,291
6,609
0
4,697
11,314
5,049
27
3,431
7,736
0
110,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
51,606
366
Minions Killed
606
0
Camps Cleared
0
1,536,993
Distance Traveled
1,737,721
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,406
612
149
9
0
351,271
3
W
Horus
9,006
530
29
2
0
355,549
3
W
Cupid
11,268
663
164
10
0
336,614
4
L
Hel
6,574
387
22
1
0
297,306
0
L
Hades
9,774
575
133
8
0
273,215
2
L
Horus
6,970
410
40
2
0
298,443
5
W
Jormungandr
9,687
570
107
6
0
292,619
2
L
Set
8,126
478
104
6
0
391,977
3
L
Cernunnos
6,683
393
67
4
0
276,052
3
W
Hun Batz
11,239
661
157
9
0
401,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role