Player Matchup

Nu Wa
Nu Wa
Nekwon
Nu Wa
Level 148
God Stats
3W - 1L
2,001 SR
Queue Stats
26W - 16L
1,781 Elo+
Party 1
Fafnir
Fafnir
PetsmartGaming
Fafnir
Level 151
God Stats
3W - 1L
1,585 SR
Queue Stats
82W - 65L
1,728 Elo+
Party 1
Nemesis
Nemesis
Stevvin
Nemesis
Level 153
God Stats
2W - 0L
1,606 SR
Queue Stats
110W - 93L
1,637 Elo+
Party 1
Vamana
Vamana
ZeJimboAkimbo
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,611 Elo+
Solo
Chiron
Chiron
xFadedNGHTMREx
Chiron
Level 129
God Stats
3W - 0L
1,780 SR
Queue Stats
4W - 1L
1,926 Elo+
Party 1
Team Averages
Level 145
1,695 SR
1,737 Elo+

VS

Team Averages
Level 143
1,544 SR
1,649 Elo+
Ullr
Ullr
MrPotatoHands
Ullr
Level 154
God Stats
29W - 23L
1,616 SR
Queue Stats
141W - 134L
1,621 Elo+
Solo
Janus
Janus
PAPALETAGAIMER
Janus
Level 106
God Stats
0W - 2L
1,251 SR
Queue Stats
22W - 23L
1,599 Elo+
Party 2
Hun Batz
Hun Batz
TsunamiEnBolivia
Hun Batz
Level 158
God Stats
1W - 1L
1,466 SR
Queue Stats
88W - 71L
1,663 Elo+
Party 2
Anhur
Anhur
thefunniman
Anhur
Level 154
God Stats
9W - 4L
1,786 SR
Queue Stats
262W - 208L
1,774 Elo+
Party 3
Artio
Artio
w3r3king28
Artio
Level 145
God Stats
4W - 4L
1,602 SR
Queue Stats
100W - 98L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nekwon
Nu Wa
9
1 / 0 / 3
5,272
659
1,901
2,696
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 1
5,121
640
1,770
4,081
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Stevvin
Nemesis
9
1 / 0 / 4
4,995
624
3,664
4,976
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,319
665
3,483
7,928
5,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
4,424
553
2,211
3,851
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,996
625
4,053
6,464
2,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,391
424
467
1,810
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
4,680
585
2,450
7,023
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 0
4,813
602
4,209
4,359
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
6
0 / 1 / 0
4,235
529
671
4,651
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
4
Kills
3
3
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Nu Wa
Nekwon
Nu Wa
1
0
3
2.5
L
0
1
0
0
W
1
0
1
1.5
W
Nemesis
Stevvin
Nemesis
1
0
4
3
L
0
2
1
0.25
W
1
2
0
0.5
L
1
0
0
1
L
Artio
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,029
Damage
11,850
23,532
Taken
24,307
10,488
Mitigated
8,618
7,828
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,053
1,477
0
1,850
6,464
2,307
0
116
6,348
0
31,174
W
Nu Wa
Nekwon
Nu Wa
1,901
557
0
527
2,696
801
0
302
2,330
34,420
0
L
467
0
0
166
1,810
530
0
843
967
7,231
0
W
1,770
457
0
1,805
4,081
2,561
0
486
3,595
12,092
3,057
W
Nemesis
Stevvin
Nemesis
3,664
2,515
0
590
4,976
1,262
47
147
4,805
0
32,955
L
2,450
1,079
0
2,587
7,023
2,411
0
579
6,444
0
31,100
W
3,483
1,128
0
2,501
7,928
5,095
28
0
7,928
0
39,297
L
4,209
2,266
0
1,448
4,359
1,274
0
583
3,776
0
33,598
L
Artio
671
108
137
2,424
4,651
2,096
0
1,317
3,334
11,682
0
W
2,211
1,096
340
2,065
3,851
769
0
115
3,736
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,131
Gold Earned
22,115
274
Minions Killed
220
0
Camps Cleared
0
788,797
Distance Traveled
705,615
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,996
625
58
7
0
145,767
1
W
Nu Wa
5,272
659
65
8
0
141,294
3
L
Janus
3,391
424
15
2
0
81,942
0
W
Fafnir
5,121
640
22
3
0
153,054
2
W
Nemesis
4,995
624
64
8
0
204,744
3
L
Hun Batz
4,680
585
63
8
0
167,604
2
W
Vamana
5,319
665
72
9
0
160,251
3
L
Anhur
4,813
602
66
8
0
152,368
2
L
Artio
4,235
529
18
2
0
157,934
2
W
Chiron
4,424
553
51
6
0
129,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role