Player Matchup

King Arthur
King Arthur
Gain Garbo
King Arthur
Level 148
God Stats
3W - 1L
1,380 SR
Queue Stats
395W - 310L
1,538 Elo+
Party 1
Fenrir
Fenrir
GinyuSpecial
Fenrir
Level 148
God Stats
6W - 2L
1,596 SR
Queue Stats
308W - 250L
1,558 Elo+
Party 1
Sol
Sol
PENRAY
Sol
Level 150
God Stats
54W - 35L
1,662 SR
Queue Stats
155W - 126L
1,541 Elo+
Party 1
Atlas
Atlas
Shortbus Jim
Atlas
Level 66
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 1
Hades
Hades
xldavid98
Hades
Level 98
God Stats
116W - 89L
1,548 SR
Queue Stats
509W - 540L
1,445 Elo+
Solo
Team Averages
Level 122
1,509 SR
1,479 Elo+

VS

Team Averages
Level 107
1,632 SR
1,506 Elo+
Skadi
Skadi
CalmKaiser
Skadi
Level 103
God Stats
3W - 1L
1,757 SR
Queue Stats
34W - 29L
1,575 Elo+
Party 2
Kali
Kali
IHaveNoSanity
Kali
Level 153
God Stats
1W - 1L
1,871 SR
Queue Stats
135W - 138L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
JustMike6582
Cliodhna
Level 135
God Stats
17W - 22L
1,530 SR
Queue Stats
126W - 157L
1,382 Elo+
Solo
Bacchus
Bacchus
MythicGod21
Bacchus
Level 69
God Stats
0W - 1L
1,414 SR
Queue Stats
16W - 35L
1,417 Elo+
Party 2
Discordia
Discordia
roboticfirefly
Discordia
Level 74
God Stats
0W - 2L
1,590 SR
Queue Stats
11W - 11L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gain Garbo
King Arthur
17
2 / 2 / 1
10,531
585
6,900
14,455
16,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
17
8 / 6 / 1
10,483
582
12,033
20,272
9,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
PENRAY
Sol
17
3 / 3 / 3
10,096
561
10,236
19,187
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 5
9,383
521
3,755
12,945
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
xldavid98
Hades
14
1 / 3 / 5
8,944
497
12,079
15,362
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 5 / 1
8,425
468
12,484
14,040
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 5 / 2
9,869
548
17,798
23,162
12,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
JustMike6582
Cliodhna
9
0 / 0 / 0
6,882
382
3,236
4,061
3,365
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MythicGod21
Bacchus
12
1 / 3 / 6
8,065
448
4,937
14,939
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
roboticfirefly
Discordia
13
3 / 5 / 0
8,123
451
11,826
9,975
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
18
Kills
15
15
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
5
1
0.9
W
King Arthur
Gain Garbo
King Arthur
2
2
1
1.25
W
Fenrir
8
6
1
1.42
L
7
5
2
1.6
L
Cliodhna
JustMike6582
Cliodhna
0
0
0
0
L
Bacchus
MythicGod21
Bacchus
1
3
6
1.33
W
Sol
PENRAY
Sol
3
3
3
1.5
W
4
1
5
6.5
L
Discordia
roboticfirefly
Discordia
3
5
0
0.6
W
Hades
xldavid98
Hades
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,003
Damage
50,281
82,221
Taken
66,177
53,154
Mitigated
41,812
28,791
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
12,484
4,609
0
982
14,040
5,871
0
8,116
5,924
0
80,417
W
King Arthur
Gain Garbo
King Arthur
6,900
1,257
0
1,510
14,455
16,133
0
1,097
13,358
0
86,599
W
Fenrir
12,033
3,999
0
4,337
20,272
9,221
0
2,402
17,870
0
82,666
L
17,798
9,195
0
6,138
23,162
12,843
49
7,283
15,879
0
74,699
L
Cliodhna
JustMike6582
Cliodhna
3,236
352
0
0
4,061
3,365
0
0
4,061
0
33,216
L
Bacchus
MythicGod21
Bacchus
4,937
887
236
2,326
14,939
15,559
51
5,455
9,484
18,796
0
W
Sol
PENRAY
Sol
10,236
4,556
84
12,425
19,187
7,126
5,108
2,523
16,664
96,096
0
W
3,755
1,722
65
1,511
12,945
12,219
199
4,767
8,178
25,690
0
L
Discordia
roboticfirefly
Discordia
11,826
385
0
0
9,975
4,174
0
5,216
4,759
59,794
0
W
Hades
xldavid98
Hades
12,079
781
1,278
7,581
15,362
8,455
461
5,974
9,388
75,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,437
Gold Earned
41,364
598
Minions Killed
438
0
Camps Cleared
0
1,649,283
Distance Traveled
1,491,213
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,425
468
123
7
0
324,940
6
W
King Arthur
10,531
585
165
9
0
303,620
3
W
Fenrir
10,483
582
133
7
0
355,241
5
L
Kali
9,869
548
111
6
0
358,968
3
L
Cliodhna
6,882
382
71
4
0
155,995
3
L
Bacchus
8,065
448
31
2
0
334,618
1
W
Sol
10,096
561
144
8
0
315,361
0
W
Atlas
9,383
521
26
1
0
356,097
0
L
Discordia
8,123
451
102
6
0
316,692
1
W
Hades
8,944
497
130
7
0
318,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role