Player Matchup

King Arthur
King Arthur
Conkh
King Arthur
Level 56
God Stats
9W - 9L
1,510 SR
Queue Stats
86W - 91L
1,450 Elo+
Party 3
Olorun
Olorun
EsptienJR
Olorun
Level 9
God Stats
7W - 4L
1,586 SR
Queue Stats
8W - 9L
1,516 Elo+
Party 3
Kuzenbo
Kuzenbo
SaintPickle
Kuzenbo
Level 105
God Stats
9W - 4L
1,706 SR
Queue Stats
72W - 82L
1,445 Elo+
Party 3
Medusa
Medusa
Tribu_Scarlet
Medusa
Level 88
God Stats
5W - 6L
1,508 SR
Queue Stats
103W - 86L
1,552 Elo+
Party 2
Da Ji
Da Ji
peso_jovial5
Da Ji
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,475 Elo+
Party 2
Team Averages
Level 55
1,562 SR
1,488 Elo+

VS

Team Averages
Level 41
1,468 SR
1,320 Elo+
Lancelot
Lancelot
GayTemo
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
1,325 Elo+
Party 1
Sylvanus
Sylvanus
Jewleto
Sylvanus
Level 48
God Stats
9W - 9L
1,413 SR
Queue Stats
59W - 80L
1,326 Elo+
Party 1
Izanami
Izanami
alvi015
Izanami
Level 62
God Stats
13W - 12L
1,553 SR
Queue Stats
51W - 74L
1,325 Elo+
Party 1
Mercury
Mercury
donjesus420
Mercury
Level 32
God Stats
2W - 6L
1,373 SR
Queue Stats
64W - 88L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
rohly
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 37L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conkh
King Arthur
10
5 / 0 / 4
6,342
634
6,324
7,285
6,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
EsptienJR
Olorun
8
3 / 0 / 6
5,332
533
4,178
3,814
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
SaintPickle
Kuzenbo
9
2 / 0 / 5
5,566
557
2,221
5,583
5,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 2
6,132
613
3,514
5,628
1,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 1
5,912
591
3,853
7,795
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GayTemo
Lancelot
7
0 / 5 / 0
4,357
436
3,095
7,760
2,573
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Jewleto
Sylvanus
4
0 / 2 / 0
3,650
365
298
3,197
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
alvi015
Izanami
8
0 / 3 / 0
4,779
478
3,498
5,396
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
donjesus420
Mercury
8
1 / 4 / 0
5,099
510
3,774
8,369
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
rohly
Baron Samedi
7
0 / 4 / 1
4,615
462
2,023
6,081
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
1
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Conkh
King Arthur
5
0
4
7
W
Olorun
EsptienJR
Olorun
3
0
6
6
L
Lancelot
GayTemo
Lancelot
0
5
0
0
L
Sylvanus
Jewleto
Sylvanus
0
2
0
0
W
Kuzenbo
SaintPickle
Kuzenbo
2
0
5
4.5
W
2
0
2
3
L
Izanami
alvi015
Izanami
0
3
0
0
L
Mercury
donjesus420
Mercury
1
4
0
0.25
W
6
1
1
6.5
L
Baron Samedi
rohly
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
12,688
30,105
Taken
30,803
18,565
Mitigated
11,465
7,504
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Conkh
King Arthur
6,324
1,147
0
720
7,285
6,510
0
169
7,116
0
38,476
W
Olorun
EsptienJR
Olorun
4,178
2,116
186
1,158
3,814
1,678
0
849
2,965
24,896
3,919
L
Lancelot
GayTemo
Lancelot
3,095
882
0
686
7,760
2,573
0
279
7,481
0
22,650
L
Sylvanus
Jewleto
Sylvanus
298
140
150
578
3,197
1,509
0
842
2,355
1,817
0
W
Kuzenbo
SaintPickle
Kuzenbo
2,221
1,171
0
1,170
5,583
5,284
0
1,023
4,560
14,163
0
W
3,514
867
0
737
5,628
1,974
0
138
5,490
0
55,984
L
Izanami
alvi015
Izanami
3,498
2,182
86
1,249
5,396
1,701
0
215
5,181
0
34,780
L
Mercury
donjesus420
Mercury
3,774
1,980
0
1,232
8,369
2,943
0
1,045
7,324
0
30,998
W
3,853
1,203
0
3,533
7,795
3,119
0
142
7,653
0
33,547
L
Baron Samedi
rohly
Baron Samedi
2,023
169
34
1,442
6,081
2,739
0
3,295
2,786
22,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
22,500
303
Minions Killed
183
0
Camps Cleared
0
924,871
Distance Traveled
826,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,342
634
74
7
0
178,929
0
W
Olorun
5,332
533
51
5
0
167,551
0
L
Lancelot
4,357
436
30
3
0
217,450
0
L
Sylvanus
3,650
365
1
0
0
66,285
2
W
Kuzenbo
5,566
557
24
2
0
192,767
1
W
Medusa
6,132
613
90
9
0
183,982
1
L
Izanami
4,779
478
67
7
0
183,564
0
L
Mercury
5,099
510
46
5
0
196,074
0
W
Da Ji
5,912
591
64
6
0
201,642
2
L
Baron Samedi
4,615
462
39
4
0
163,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role