Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Anythingz
Ao Kuang
Level 149
God Stats
1W - 3L
1,152 SR
Queue Stats
107W - 90L
1,598 Elo+
Solo
Sylvanus
Sylvanus
Bluerageebar
Sylvanus
Level 87
God Stats
5W - 2L
1,709 SR
Queue Stats
679W - 697L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
dapro24
Kuzenbo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,307 Elo+
Solo
The Morrigan
The Morrigan
iFlaqZz
The Morrigan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 259L
1,485 Elo+
Solo
Team Averages
Level 111
1,472 SR
1,480 Elo+

VS

Team Averages
Level 123
1,614 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Aker2077
Yu Huang
Level 160
God Stats
13W - 19L
1,527 SR
Queue Stats
102W - 126L
1,493 Elo+
Party 2
Lancelot
Lancelot
WING3L
Lancelot
Level 129
God Stats
6W - 11L
1,647 SR
Queue Stats
665W - 688L
1,553 Elo+
Solo
Hercules
Hercules
holmes545
Hercules
Level 84
God Stats
5W - 4L
1,730 SR
Queue Stats
425W - 367L
1,583 Elo+
Party 1
Mulan
Mulan
iBorwan
Mulan
Level 88
God Stats
15W - 9L
1,666 SR
Queue Stats
264W - 211L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
0 / 0 / 0
9,110
506
4,640
8,910
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Anythingz
Ao Kuang
18
9 / 1 / 3
10,837
602
17,125
14,232
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Bluerageebar
Sylvanus
14
1 / 1 / 5
8,587
477
7,039
13,895
11,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
dapro24
Kuzenbo
16
1 / 1 / 5
9,969
554
10,441
14,464
19,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
iFlaqZz
The Morrigan
15
3 / 4 / 4
8,492
472
9,941
12,575
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 0 / 1
10,379
577
5,255
8,481
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Aker2077
Yu Huang
13
2 / 6 / 0
8,048
447
5,800
13,388
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WING3L
Lancelot
17
4 / 2 / 1
9,675
538
8,985
14,944
7,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
holmes545
Hercules
13
1 / 3 / 1
7,525
418
7,714
20,069
15,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
iBorwan
Mulan
15
0 / 3 / 2
9,338
519
7,693
16,908
13,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
7
7
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
L
Izanami
 
Izanami
0
0
1
0.5
L
Yu Huang
Aker2077
Yu Huang
2
6
0
0.33
W
Ao Kuang
Anythingz
Ao Kuang
9
1
3
10.5
W
Sylvanus
Bluerageebar
Sylvanus
1
1
5
3.5
L
Lancelot
WING3L
Lancelot
4
2
1
2.25
W
Kuzenbo
dapro24
Kuzenbo
1
1
5
3.5
L
Hercules
holmes545
Hercules
1
3
1
0.5
L
Mulan
iBorwan
Mulan
0
3
2
0.33
W
The Morrigan
iFlaqZz
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,186
Damage
35,447
64,076
Taken
73,790
47,295
Mitigated
45,005
25,707
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,640
1,727
0
980
8,910
3,570
0
0
8,910
0
95,885
L
Izanami
 
Izanami
5,255
3,704
0
3,973
8,481
3,472
566
927
7,554
0
103,526
L
Yu Huang
Aker2077
Yu Huang
5,800
776
0
1,962
13,388
5,808
0
11,254
2,079
67,846
0
W
Ao Kuang
Anythingz
Ao Kuang
17,125
4,661
0
9,990
14,232
6,945
0
1,636
12,596
106,281
0
W
Sylvanus
Bluerageebar
Sylvanus
7,039
1,666
4,181
6,040
13,895
11,464
248
800
13,095
40,077
0
L
Lancelot
WING3L
Lancelot
8,985
2,322
0
740
14,944
7,330
0
6,958
7,986
0
102,211
W
Kuzenbo
dapro24
Kuzenbo
10,441
4,186
0
3,188
14,464
19,941
400
548
13,916
78,969
0
L
Hercules
holmes545
Hercules
7,714
2,129
0
1,944
20,069
15,226
0
11,970
7,968
0
46,956
L
Mulan
iBorwan
Mulan
7,693
872
0
6,392
16,908
13,169
0
13,134
3,484
0
78,761
W
The Morrigan
iFlaqZz
The Morrigan
9,941
2,045
0
1,328
12,575
5,375
454
2,816
9,759
62,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
44,965
617
Minions Killed
671
0
Camps Cleared
0
1,781,427
Distance Traveled
1,693,148
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,110
506
146
8
0
338,175
3
L
Izanami
10,379
577
195
11
0
319,566
4
L
Yu Huang
8,048
447
102
6
0
300,499
0
W
Ao Kuang
10,837
602
152
8
0
422,415
3
W
Sylvanus
8,587
477
77
4
0
332,340
1
L
Lancelot
9,675
538
152
8
0
427,606
1
W
Kuzenbo
9,969
554
142
8
0
360,106
3
L
Hercules
7,525
418
71
4
0
334,851
4
L
Mulan
9,338
519
151
8
0
310,626
6
W
The Morrigan
8,492
472
100
6
0
328,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role