Player Matchup

Sol
Sol
Cavedog90
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
ovaltiny
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,805 Elo+
Party 1
Heimdallr
Heimdallr
prmarm
Heimdallr
Level 99
God Stats
0W - 1L
1,735 SR
Queue Stats
4W - 5L
1,688 Elo+
Party 1
Team Averages
Level 71
1,578 SR
1,595 Elo+

VS

Team Averages
Level 99
1,583 SR
1,583 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DardanianWarrior
Kukulkan
Level 26
God Stats
6W - 0L
1,749 SR
Queue Stats
47W - 13L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,328
592
6,238
8,398
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ovaltiny
Cthulhu
9
0 / 5 / 0
5,798
644
4,612
12,457
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
prmarm
Heimdallr
9
0 / 5 / 0
5,406
601
3,429
8,958
4,255

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
8 / 0 / 7
8,119
902
11,099
6,352
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
11
1 / 0 / 13
7,272
808
5,412
10,929
9,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
6 / 0 / 8
7,561
840
9,253
5,389
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
7
11.5
W
Hercules
 
Hercules
1
0
13
7.5
L
0
5
0
0
W
6
0
8
10
L
Cthulhu
ovaltiny
Cthulhu
0
5
0
0
L
Heimdallr
prmarm
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,279
Damage
25,764
29,813
Taken
22,670
18,005
Mitigated
14,403
2,994
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,099
6,479
0
1,425
6,352
2,858
1,357
3,385
2,967
0
39,527
W
Hercules
 
Hercules
5,412
1,849
864
5,186
10,929
9,292
274
4,792
6,137
0
9,140
L
6,238
1,682
0
1,730
8,398
3,816
0
3,388
5,010
11,441
1,025
W
9,253
1,178
0
1,440
5,389
2,253
812
2,257
3,132
27,748
0
L
Cthulhu
ovaltiny
Cthulhu
4,612
239
307
957
12,457
9,934
0
1,934
10,523
16,641
0
L
Heimdallr
prmarm
Heimdallr
3,429
2,494
0
0
8,958
4,255
0
4,238
4,720
0
9,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,532
Gold Earned
22,952
66
Minions Killed
98
2
Camps Cleared
4
409,523
Distance Traveled
566,107
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,119
902
55
6
2
165,508
4
W
Hercules
7,272
808
7
1
0
197,145
3
L
Sol
5,328
592
21
2
1
139,917
2
W
Kukulkan
7,561
840
36
4
2
203,454
2
L
Cthulhu
5,798
644
33
4
0
142,581
1
L
Heimdallr
5,406
601
12
1
1
127,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role