Player Matchup

Hel
Hel
Cavstic
Hel
Level 6
God Stats
3W - 7L
1,288 SR
Queue Stats
5W - 8L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
TheReaper3799
Danzaburou
Level 108
God Stats
2W - 2L
1,442 SR
Queue Stats
18W - 23L
1,514 Elo+
Party 1
Hercules
Hercules
grimre4per1331
Hercules
Level 133
God Stats
4W - 5L
1,358 SR
Queue Stats
47W - 86L
1,267 Elo+
Party 1
Team Averages
Level 82
1,363 SR
1,375 Elo+

VS

Team Averages
Level 95
1,510 SR
1,252 Elo+
Pele
Pele
AphroDaddie_
Pele
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,278 Elo+
Party 2
Athena
Athena
Diego morais27
Athena
Level 123
God Stats
50W - 86L
1,379 SR
Queue Stats
471W - 720L
1,260 Elo+
Solo
Sol
Sol
KitsuneXO
Sol
Level 18
God Stats
2W - 3L
1,650 SR
Queue Stats
14W - 25L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 1 / 10
7,521
752
1,880
4,927
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheReaper3799
Danzaburou
14
7 / 0 / 4
9,272
927
14,967
7,862
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
13
3 / 1 / 7
8,101
810
8,876
13,221
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,329
633
5,193
10,428
3,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
7,492
749
2,705
10,426
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 5 / 1
6,189
619
3,656
10,273
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Hel
1
1
10
6
L
2
0
0
2
L
0
5
1
0.1
W
Danzaburou
TheReaper3799
Danzaburou
7
0
4
9
W
Hercules
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
11,554
26,010
Taken
31,127
14,030
Mitigated
15,181
10,918
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,193
1,254
0
1,058
10,428
3,994
0
1,358
8,915
0
20,078
W
Hel
1,880
596
2,767
2,169
4,927
1,681
294
1,460
3,467
10,062
0
L
2,705
684
0
3,615
10,426
6,920
0
467
9,717
7,976
0
L
3,656
622
0
924
10,273
4,267
0
436
9,497
17,227
1,637
W
Danzaburou
TheReaper3799
Danzaburou
14,967
7,494
0
2,402
7,862
3,303
2,435
1,867
5,995
0
48,560
W
Hercules
8,876
1,644
0
3,580
13,221
9,046
0
3,225
9,996
0
17,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
20,010
118
Minions Killed
80
5
Camps Cleared
3
517,919
Distance Traveled
462,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,329
633
33
3
2
160,662
1
W
Hel
7,521
752
13
1
0
184,727
0
L
Athena
7,492
749
9
1
0
157,234
0
L
Sol
6,189
619
38
4
1
145,095
0
W
Danzaburou
9,272
927
83
8
3
171,726
0
W
Hercules
8,101
810
22
2
2
161,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role