Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
PavementApeKing
Shiva
Level 29
God Stats
3W - 2L
1,832 SR
Queue Stats
28W - 20L
1,521 Elo+
Party 2
Hel
Hel
belletrix77
Hel
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 78L
1,246 Elo+
Party 1
Aphrodite
Aphrodite
crazelangel28
Aphrodite
Level 67
God Stats
9W - 10L
1,484 SR
Queue Stats
11W - 20L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
stormhawk4
Baron Samedi
Level 68
God Stats
3W - 2L
1,673 SR
Queue Stats
40W - 57L
1,288 Elo+
Party 1
Team Averages
Level 73
1,598 SR
1,370 Elo+

VS

Team Averages
Level 85
1,443 SR
1,354 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AddictedxGamer00
King Arthur
Level 33
God Stats
0W - 2L
1,469 SR
Queue Stats
3W - 7L
1,394 Elo+
Solo
Ne Zha
Ne Zha
RAWWBEEAN
Ne Zha
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,163 Elo+
Solo
Hera
Hera
UGA_DAWG6
Hera
Level 50
God Stats
10W - 15L
1,483 SR
Queue Stats
160W - 187L
1,358 Elo+
Solo
Agni
Agni
drhalfblack7
Agni
Level 107
God Stats
10W - 11L
1,263 SR
Queue Stats
51W - 66L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 0 / 6
16,777
1,118
27,640
12,438
6,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 1 / 16
14,641
976
24,390
23,001
28,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 0 / 10
13,940
929
9,859
15,065
7,107
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
crazelangel28
Aphrodite
19
0 / 0 / 8
12,870
858
2,865
11,799
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
stormhawk4
Baron Samedi
19
1 / 1 / 9
13,103
874
4,359
8,440
5,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 3 / 1
12,584
839
8,237
12,641
5,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
AddictedxGamer00
King Arthur
18
1 / 3 / 1
12,289
819
14,749
14,901
13,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
RAWWBEEAN
Ne Zha
18
0 / 11 / 1
12,480
832
9,822
22,054
11,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
18
0 / 3 / 2
12,699
847
13,895
9,854
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 1
13,134
876
16,649
14,816
5,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
23
Kills
2
2
Deaths
23
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
0
6
17
L
Izanami
 
Izanami
0
3
1
0.17
L
King Arthur
AddictedxGamer00
King Arthur
1
3
1
0.5
W
6
1
16
14
L
Ne Zha
RAWWBEEAN
Ne Zha
0
11
1
0.05
L
Hera
0
3
2
0.33
W
2
0
10
7
W
Aphrodite
crazelangel28
Aphrodite
0
0
8
4
L
1
3
1
0.5
W
Baron Samedi
stormhawk4
Baron Samedi
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,113
Damage
63,352
70,743
Taken
74,266
53,695
Mitigated
39,156
35,130
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
27,640
10,556
0
3,681
12,438
6,451
0
5,208
7,230
54
75,297
L
Izanami
 
Izanami
8,237
5,654
0
876
12,641
5,865
0
3,073
9,568
0
33,212
L
King Arthur
AddictedxGamer00
King Arthur
14,749
1,155
0
175
14,901
13,168
0
4,983
9,918
0
25,729
W
24,390
3,386
525
3,001
23,001
28,205
0
9,791
13,210
282
55,983
L
Ne Zha
RAWWBEEAN
Ne Zha
9,822
635
474
2,205
22,054
11,725
0
5,349
16,705
0
32,048
L
Hera
13,895
3,559
233
92
9,854
2,731
0
1,075
8,779
32,795
0
W
9,859
496
7,352
6,434
15,065
7,107
0
6,100
8,965
30,775
0
W
Aphrodite
crazelangel28
Aphrodite
2,865
575
5,759
4,441
11,799
6,855
0
6,492
5,307
15,320
0
L
16,649
749
269
3,070
14,816
5,667
0
2,939
11,877
45,013
0
W
Baron Samedi
stormhawk4
Baron Samedi
4,359
53
2,790
1,147
8,440
5,077
0
2,953
5,487
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,331
Gold Earned
63,186
302
Minions Killed
240
12
Camps Cleared
5
1,393,105
Distance Traveled
1,015,975
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,777
1,118
110
7
8
294,095
2
L
Izanami
12,584
839
55
4
2
220,293
0
L
King Arthur
12,289
819
18
1
1
172,327
1
W
Shiva
14,641
976
42
3
2
283,457
2
L
Ne Zha
12,480
832
34
2
0
196,083
0
L
Hera
12,699
847
58
4
2
265,525
0
W
Hel
13,940
929
64
4
1
287,891
1
W
Aphrodite
12,870
858
36
2
1
283,714
0
L
Agni
13,134
876
75
5
0
161,747
0
W
Baron Samedi
13,103
874
50
3
0
243,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role