Player Matchup

Hercules
Hercules
BintBlunderbuss
Hercules
Level 147
God Stats
6W - 11L
1,364 SR
Queue Stats
113W - 198L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
Majin Soundwave
Danzaburou
Level 160
God Stats
9W - 9L
1,484 SR
Queue Stats
116W - 206L
1,363 Elo+
Party 2
Chang'e
Chang'e
X__XxTYRANTxX__X
Chang'e
Level 119
God Stats
6W - 7L
1,487 SR
Queue Stats
499W - 591L
1,465 Elo+
Solo
Team Averages
Level 142
1,445 SR
1,397 Elo+

VS

Team Averages
Level 108
1,426 SR
1,442 Elo+
Artemis
Artemis
JeffGagneQC
Artemis
Level 125
God Stats
35W - 48L
1,465 SR
Queue Stats
99W - 156L
1,415 Elo+
Solo
Fenrir
Fenrir
PickUpKidz
Fenrir
Level 89
God Stats
2W - 5L
1,397 SR
Queue Stats
90W - 106L
1,468 Elo+
Party 1
Nox
Nox
SkeletonMan813
Nox
Level 109
God Stats
5W - 11L
1,417 SR
Queue Stats
299W - 345L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 5 / 4
10,356
647
5,153
23,115
22,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Majin Soundwave
Danzaburou
17
4 / 1 / 5
12,297
769
21,911
11,857
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 6 / 4
11,924
745
12,649
17,958
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JeffGagneQC
Artemis
15
4 / 5 / 5
10,794
675
17,563
16,431
7,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
PickUpKidz
Fenrir
15
6 / 4 / 5
11,076
692
13,656
20,635
13,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 7
10,744
672
9,046
10,035
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
12
12
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
5
4
0.8
L
Artemis
JeffGagneQC
Artemis
4
5
5
1.3
W
Danzaburou
Majin Soundwave
Danzaburou
4
1
5
6.5
L
Fenrir
PickUpKidz
Fenrir
6
4
5
2.13
L
2
3
7
1.83
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
40,265
52,930
Taken
47,101
35,016
Mitigated
26,473
21,528
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,153
1,548
592
5,395
23,115
22,263
289
4,875
18,240
0
13,132
L
Artemis
JeffGagneQC
Artemis
17,563
8,123
0
1,558
16,431
7,442
0
4,750
11,681
0
44,210
W
Danzaburou
Majin Soundwave
Danzaburou
21,911
8,145
0
4,738
11,857
5,386
2,200
2,555
9,302
0
73,906
L
Fenrir
PickUpKidz
Fenrir
13,656
3,483
256
1,864
20,635
13,674
0
5,830
14,805
0
25,461
L
9,046
659
0
626
10,035
5,357
0
2,393
7,642
51,202
0
W
12,649
858
4,203
6,600
17,958
7,367
599
2,524
15,434
36,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
32,614
169
Minions Killed
176
6
Camps Cleared
7
854,390
Distance Traveled
811,942
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,356
647
12
1
1
274,943
0
L
Artemis
10,794
675
67
4
2
259,764
1
W
Danzaburou
12,297
769
108
7
4
298,426
1
L
Fenrir
11,076
692
17
1
0
292,815
0
L
Nox
10,744
672
92
6
5
259,363
4
W
Chang'e
11,924
745
49
3
1
281,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role