Player Matchup

Amaterasu
Amaterasu
Conspiracee
Amaterasu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 15L
1,744 Elo+
Party 2
Hel
Hel
DaRealFelipe
Hel
Level 25
God Stats
10W - 5L
1,561 SR
Queue Stats
35W - 29L
1,458 Elo+
Party 1
Atlas
Atlas
Qoertz
Atlas
Level 109
God Stats
16W - 6L
1,628 SR
Queue Stats
276W - 252L
1,564 Elo+
Party 1
Cliodhna
Cliodhna
Seregruthes
Cliodhna
Level 124
God Stats
2W - 3L
1,511 SR
Queue Stats
161W - 151L
1,562 Elo+
Party 1
Cupid
Cupid
ടhark
Cupid
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,558 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,577 Elo+

VS

Team Averages
Level 90
1,631 SR
1,480 Elo+
Horus
Horus
Adam2E
Horus
Level 18
God Stats
2W - 1L
1,828 SR
Queue Stats
18W - 21L
1,494 Elo+
Party 3
Vulcan
Vulcan
Akamaru7
Vulcan
Level 124
God Stats
2W - 2L
1,711 SR
Queue Stats
187W - 198L
1,556 Elo+
Party 3
Fafnir
Fafnir
FrenchJedi
Fafnir
Level 146
God Stats
3W - 2L
1,736 SR
Queue Stats
170W - 182L
1,507 Elo+
Party 3
Fenrir
Fenrir
KGBfriedchicken
Fenrir
Level 122
God Stats
18W - 20L
1,587 SR
Queue Stats
203W - 208L
1,543 Elo+
Party 3
Izanami
Izanami
Lucketty210
Izanami
Level 38
God Stats
28W - 31L
1,294 SR
Queue Stats
102W - 127L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Conspiracee
Amaterasu
17
3 / 2 / 5
10,839
602
12,994
21,996
14,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 3
8,509
473
7,602
9,192
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Qoertz
Atlas
13
1 / 1 / 5
8,738
485
11,618
17,792
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Seregruthes
Cliodhna
15
4 / 1 / 3
9,683
538
4,668
11,728
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cupid
ടhark
Cupid
17
9 / 0 / 0
11,118
618
13,401
12,038
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adam2E
Horus
14
0 / 1 / 1
8,144
452
7,408
11,489
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Akamaru7
Vulcan
15
3 / 2 / 3
8,602
478
9,405
9,264
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
FrenchJedi
Fafnir
11
0 / 2 / 5
7,545
419
5,261
16,867
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 6 / 1
8,040
447
9,495
17,172
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Lucketty210
Izanami
13
0 / 6 / 2
7,731
430
6,373
14,676
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
7
7
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
Adam2E
Horus
0
1
1
0.5
L
Vulcan
Akamaru7
Vulcan
3
2
3
2.25
W
Amaterasu
Conspiracee
Amaterasu
3
2
5
2.75
W
0
3
3
0.5
L
Fafnir
FrenchJedi
Fafnir
0
2
5
1.25
L
4
6
1
0.75
L
Izanami
Lucketty210
Izanami
0
6
2
0.17
W
Atlas
Qoertz
Atlas
1
1
5
3.5
W
Cliodhna
Seregruthes
Cliodhna
4
1
3
5.5
W
Cupid
ടhark
Cupid
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
37,942
72,746
Taken
69,468
42,369
Mitigated
46,161
39,941
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adam2E
Horus
7,408
3,919
495
2,158
11,489
8,340
440
781
10,708
85
56,041
L
Vulcan
Akamaru7
Vulcan
9,405
2,689
0
821
9,264
4,470
0
3,924
5,340
87,629
0
W
Amaterasu
Conspiracee
Amaterasu
12,994
6,004
0
12,505
21,996
14,561
583
1,735
19,434
0
80,891
W
7,602
192
5,131
3,254
9,192
3,882
401
4,033
5,159
63,284
0
L
Fafnir
FrenchJedi
Fafnir
5,261
1,000
0
4,715
16,867
19,757
0
8,398
8,469
15,052
0
L
9,495
2,672
0
4,847
17,172
8,406
0
3,406
13,766
0
59,238
L
Izanami
Lucketty210
Izanami
6,373
4,067
0
2,933
14,676
5,188
0
2,311
12,365
0
66,390
W
Atlas
Qoertz
Atlas
11,618
4,487
0
2,941
17,792
14,236
538
5,385
12,407
32,645
2,133
W
Cliodhna
Seregruthes
Cliodhna
4,668
472
0
7,252
11,728
4,733
0
1,078
10,650
0
70,848
W
Cupid
ടhark
Cupid
13,401
7,280
999
7,859
12,038
4,957
4,334
2,814
9,224
0
86,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
40,062
532
Minions Killed
454
0
Camps Cleared
0
1,713,499
Distance Traveled
1,707,370
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,144
452
89
5
0
357,785
1
L
Vulcan
8,602
478
143
8
0
361,228
3
W
Amaterasu
10,839
602
142
8
0
332,501
2
W
Hel
8,509
473
114
6
0
341,331
0
L
Fafnir
7,545
419
14
1
0
325,207
7
L
Fenrir
8,040
447
96
5
0
361,983
5
L
Izanami
7,731
430
112
6
0
301,167
1
W
Atlas
8,738
485
31
2
0
339,662
5
W
Cliodhna
9,683
538
107
6
0
360,434
0
W
Cupid
11,118
618
138
8
0
339,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role