Player Matchup

Neith
Neith
Andrewson81
Neith
Level 88
God Stats
1W - 3L
1,299 SR
Queue Stats
227W - 233L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ButtGh0st
Morgan Le Fay
Level 108
God Stats
3W - 3L
1,487 SR
Queue Stats
119W - 103L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Flowsideon
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,360 Elo+
Solo
The Morrigan
The Morrigan
IrateGMR
The Morrigan
Level 128
God Stats
2W - 2L
1,716 SR
Queue Stats
167W - 161L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
kainanjonah
Baron Samedi
Level 107
God Stats
2W - 1L
1,553 SR
Queue Stats
156W - 150L
1,482 Elo+
Party 2
Team Averages
Level 103
1,511 SR
1,459 Elo+

VS

Team Averages
Level 106
1,347 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DKTrey32
Rama
Level 105
God Stats
2W - 4L
1,237 SR
Queue Stats
305W - 317L
1,463 Elo+
Solo
Discordia
Discordia
LuckyNumber14
Discordia
Level 160
God Stats
8W - 11L
1,381 SR
Queue Stats
794W - 810L
1,442 Elo+
Solo
Shiva
Shiva
PrinceEverfree
Shiva
Level 94
God Stats
1W - 1L
1,054 SR
Queue Stats
304W - 290L
1,469 Elo+
Solo
Thanatos
Thanatos
giveaction13
Thanatos
Level 64
God Stats
1W - 5L
1,563 SR
Queue Stats
60W - 57L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
9,417
856
10,037
10,881
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ButtGh0st
Morgan Le Fay
5
0 / 1 / 0
5,820
529
0
1,013
367
Cthulhu
Flowsideon
Cthulhu
16
2 / 8 / 9
8,663
788
5,762
17,452
19,684
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
IrateGMR
The Morrigan
5
0 / 1 / 0
5,820
529
0
963
339
Baron Samedi
kainanjonah
Baron Samedi
18
5 / 5 / 7
9,658
878
9,320
12,444
8,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 2 / 10
11,166
1,015
6,789
13,039
9,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
15
2 / 3 / 7
9,218
838
6,760
9,657
4,953
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
LuckyNumber14
Discordia
15
0 / 3 / 10
8,920
811
6,995
6,953
3,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 10
10,136
921
4,772
14,108
14,903
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
giveaction13
Thanatos
16
6 / 4 / 7
10,242
931
12,749
11,770
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
12
Kills
19
19
Deaths
16
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
10
5.5
L
5
4
4
1.75
L
Morgan Le Fay
ButtGh0st
Morgan Le Fay
0
1
0
0
W
Rama
2
3
7
1.83
L
Cthulhu
Flowsideon
Cthulhu
2
8
9
0.81
L
The Morrigan
IrateGMR
The Morrigan
0
1
0
0
W
Discordia
LuckyNumber14
Discordia
0
3
10
1.67
W
5
4
10
2.5
W
Thanatos
giveaction13
Thanatos
6
4
7
2.38
L
Baron Samedi
kainanjonah
Baron Samedi
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
38,065
42,753
Taken
55,527
35,378
Mitigated
38,255
7,746
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,789
1,675
1,678
3,444
13,039
9,383
71
2,493
9,895
0
21,625
L
10,037
1,679
460
2,027
10,881
6,112
0
2,446
8,435
0
23,720
L
Morgan Le Fay
ButtGh0st
Morgan Le Fay
0
0
0
0
1,013
367
0
0
1,013
0
0
W
Rama
6,760
5,056
1,139
868
9,657
4,953
4,357
3,679
5,824
0
20,698
L
Cthulhu
Flowsideon
Cthulhu
5,762
244
235
194
17,452
19,684
0
3,246
14,206
17,335
0
L
The Morrigan
IrateGMR
The Morrigan
0
0
0
0
963
339
0
0
963
0
0
W
Discordia
LuckyNumber14
Discordia
6,995
606
1,150
594
6,953
3,113
1,000
1,817
5,100
23,278
0
W
4,772
657
2,267
1,698
14,108
14,903
435
2,564
11,144
0
7,493
W
Thanatos
giveaction13
Thanatos
12,749
4,766
971
7,561
11,770
5,903
1,146
3,734
7,800
0
26,094
L
Baron Samedi
kainanjonah
Baron Samedi
9,320
373
2,422
2,408
12,444
8,876
0
1,303
11,141
20,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
49,682
80
Minions Killed
125
0
Camps Cleared
0
520,027
Distance Traveled
1,078,913
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,166
1,015
27
2
0
261,638
0
L
Neith
9,417
856
26
2
0
179,653
0
L
Morgan Le Fay
5,820
529
0
0
0
287
0
W
Rama
9,218
838
41
4
0
186,548
3
L
Cthulhu
8,663
788
23
2
0
164,167
0
L
The Morrigan
5,820
529
0
0
0
210
0
W
Discordia
8,920
811
31
3
0
223,225
1
W
Shiva
10,136
921
3
0
0
168,081
0
W
Thanatos
10,242
931
23
2
0
239,421
0
L
Baron Samedi
9,658
878
31
3
0
175,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role