Player Matchup

Sun Wukong
Sun Wukong
GetFarquaaded
Sun Wukong
Level 147
God Stats
6W - 4L
1,715 SR
Queue Stats
226W - 199L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
LoganH
Xbalanque
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 3
Eset
Eset
PokenTheFierce
Eset
Level 144
God Stats
11W - 14L
1,559 SR
Queue Stats
192W - 161L
1,613 Elo+
Party 1
Ah Puch
Ah Puch
Shaqqii
Ah Puch
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 3
Cerberus
Cerberus
tooskittery4u
Cerberus
Level 25
God Stats
1W - 3L
1,358 SR
Queue Stats
42W - 31L
1,613 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,549 Elo+

VS

Team Averages
Level 85
1,562 SR
1,526 Elo+
Neith
Neith
Chadigo
Neith
Level 28
God Stats
10W - 3L
1,690 SR
Queue Stats
130W - 84L
1,618 Elo+
Party 4
Chaac
Chaac
ImaginaryCherry
Chaac
Level 139
God Stats
5W - 1L
1,670 SR
Queue Stats
84W - 87L
1,497 Elo+
Party 2
Zeus
Zeus
SickBeatsBro
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 183L
1,641 Elo+
Party 4
Guan Yu
Guan Yu
TravyWap
Guan Yu
Level 87
God Stats
2W - 0L
1,333 SR
Queue Stats
196W - 213L
1,385 Elo+
Solo
Lancelot
Lancelot
juicygallo
Lancelot
Level 48
God Stats
13W - 6L
1,618 SR
Queue Stats
43W - 47L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GetFarquaaded
Sun Wukong
15
7 / 3 / 7
10,256
570
17,596
22,681
23,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
LoganH
Xbalanque
14
4 / 7 / 4
8,930
496
10,271
15,398
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 5
8,163
454
6,331
16,912
13,414
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Shaqqii
Ah Puch
13
3 / 8 / 4
8,688
483
10,628
17,389
6,023
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tooskittery4u
Cerberus
14
6 / 3 / 8
9,554
531
9,358
20,896
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chadigo
Neith
16
5 / 3 / 10
10,384
577
17,721
16,580
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 8
10,172
565
8,697
18,635
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 8 / 8
10,175
565
23,832
14,449
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
TravyWap
Guan Yu
12
2 / 4 / 4
8,401
467
6,381
15,903
11,315
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
juicygallo
Lancelot
16
10 / 5 / 3
10,718
595
13,308
15,503
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
22
Kills
27
27
Deaths
22
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Chadigo
Neith
5
3
10
3.33
L
Sun Wukong
GetFarquaaded
Sun Wukong
7
3
7
3.5
W
4
2
8
4
L
Xbalanque
LoganH
Xbalanque
4
7
4
0.86
L
2
6
5
0.75
L
Ah Puch
Shaqqii
Ah Puch
3
8
4
0.63
W
6
8
8
1.25
W
Guan Yu
TravyWap
Guan Yu
2
4
4
1
W
Lancelot
juicygallo
Lancelot
10
5
3
2.3
L
Cerberus
tooskittery4u
Cerberus
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,184
Damage
69,939
93,276
Taken
81,070
59,253
Mitigated
51,647
19,398
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chadigo
Neith
17,721
8,448
0
7,221
16,580
7,529
4,680
5,554
10,873
0
95,252
L
Sun Wukong
GetFarquaaded
Sun Wukong
17,596
4,894
0
7,394
22,681
23,828
714
4,376
18,044
145
73,510
W
8,697
1,378
0
5,608
18,635
20,119
157
3,830
14,657
0
50,617
L
Xbalanque
LoganH
Xbalanque
10,271
5,702
0
1,863
15,398
5,702
0
2,241
13,157
0
57,559
L
6,331
716
425
1,673
16,912
13,414
0
3,207
13,705
34,601
0
L
Ah Puch
Shaqqii
Ah Puch
10,628
1,818
0
2,518
17,389
6,023
190
8,320
9,069
45,588
0
W
23,832
2,473
0
472
14,449
5,533
1,057
8,815
5,583
65,977
0
W
Guan Yu
TravyWap
Guan Yu
6,381
1,033
1,939
4,383
15,903
11,315
480
5,296
10,046
0
27,725
W
Lancelot
juicygallo
Lancelot
13,308
2,865
0
4,062
15,503
7,151
550
2,967
12,129
0
79,824
L
Cerberus
tooskittery4u
Cerberus
9,358
926
0
5,525
20,896
10,286
0
6,363
14,533
53,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
49,850
378
Minions Killed
442
0
Camps Cleared
0
1,592,518
Distance Traveled
1,698,921
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,384
577
126
7
0
316,310
5
L
Sun Wukong
10,256
570
96
5
0
338,047
0
W
Chaac
10,172
565
74
4
0
353,940
5
L
Xbalanque
8,930
496
75
4
0
340,282
0
L
Eset
8,163
454
39
2
0
290,313
11
L
Ah Puch
8,688
483
79
4
0
281,801
0
W
Zeus
10,175
565
91
5
0
294,258
1
W
Guan Yu
8,401
467
39
2
0
319,451
1
W
Lancelot
10,718
595
112
6
0
414,962
0
L
Cerberus
9,554
531
89
5
0
342,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role