Player Matchup

Ganesha
Ganesha
Silver I
DrKebepper
Ganesha
Silver I
Level 116
God Stats
7W - 5L
1,519 SR
Queue Stats
149W - 152L
1,119 MMR
Solo
Artemis
Artemis
Silver I
HAASASAURS
Artemis
Silver I
Level 122
God Stats
6W - 6L
1,613 SR
Queue Stats
407W - 424L
1,074 MMR
Solo
Xing Tian
Xing Tian
Silver I
LESERPENTBLANC
Xing Tian
Silver I
Level 102
God Stats
2W - 1L
1,506 SR
Queue Stats
353W - 376L
1,126 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Scoba56
Sun Wukong
Silver I
Level 147
God Stats
3W - 4L
1,498 SR
Queue Stats
100W - 111L
1,193 MMR
Solo
Ra
Ra
Silver II
narpigger
Ra
Silver II
Level 38
God Stats
3W - 3L
1,453 SR
Queue Stats
35W - 49L
1,215 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,518 SR
1,145 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,524 SR
1,203 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
CaRe115
Tsukuyomi
Silver I
Level 124
God Stats
0W - 3L
1,532 SR
Queue Stats
83W - 86L
1,109 MMR
Party 1
Lancelot
Lancelot
Silver II
CaReLeGaCy
Lancelot
Silver II
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 109L
1,269 MMR
Party 1
Ymir
Ymir
Silver II
Respectfully
Ymir
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 163L
1,072 MMR
Solo
Agni
Agni
Silver III
VasyaSukaBlyat
Agni
Silver III
Level 106
God Stats
4W - 6L
1,588 SR
Queue Stats
159W - 165L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrKebepper
Ganesha
20
1 / 2 / 25
15,729
507
14,050
28,462
45,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
HAASASAURS
Artemis
20
11 / 5 / 10
18,161
586
35,090
25,659
14,545
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
LESERPENTBLANC
Xing Tian
20
6 / 6 / 16
16,322
527
20,306
41,227
31,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Scoba56
Sun Wukong
20
5 / 6 / 15
15,562
502
18,852
31,914
39,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 5 / 9
18,567
599
26,421
28,172
16,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ArachneKaliMulanCupidBakasura

VS

Bans
PoseidonKing ArthurGuan YuNemesisChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 7 / 5
15,857
512
27,057
26,497
12,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
CaRe115
Tsukuyomi
20
9 / 9 / 5
15,938
514
36,580
44,273
36,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
CaReLeGaCy
Lancelot
20
0 / 7 / 10
13,641
440
12,564
27,896
15,997
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 12
12,395
400
9,521
32,650
49,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 7 / 4
14,476
467
23,413
18,404
9,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
60
37
Kills
24
24
Deaths
37
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
7
5
1.36
L
Tsukuyomi
CaRe115
Tsukuyomi
9
9
5
1.28
L
Lancelot
CaReLeGaCy
Lancelot
0
7
10
0.71
W
Ganesha
DrKebepper
Ganesha
1
2
25
6.75
W
Artemis
HAASASAURS
Artemis
11
5
10
3.2
W
Xing Tian
LESERPENTBLANC
Xing Tian
6
6
16
2.33
L
0
7
12
0.86
W
Sun Wukong
Scoba56
Sun Wukong
5
6
15
2.08
L
8
7
4
1.43
W
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,719
Damage
109,135
155,434
Taken
149,720
147,096
Mitigated
124,313
53,060
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
27,057
9,913
1,480
5,898
26,497
12,345
2,300
9,515
16,982
0
120,689
L
Tsukuyomi
CaRe115
Tsukuyomi
36,580
7,096
0
14,442
44,273
36,782
312
13,147
31,126
356
139,421
L
Lancelot
CaReLeGaCy
Lancelot
12,564
1,322
0
2,899
27,896
15,997
0
12,204
15,692
0
144,946
W
Ganesha
DrKebepper
Ganesha
14,050
1,039
0
4,621
28,462
45,324
603
7,804
20,658
43,528
7,478
W
Artemis
HAASASAURS
Artemis
35,090
13,357
0
8,393
25,659
14,545
13,443
4,503
21,156
279
195,652
W
Xing Tian
LESERPENTBLANC
Xing Tian
20,306
1,548
0
13,248
41,227
31,156
2,205
12,546
28,681
113,477
0
L
9,521
1,641
0
1,856
32,650
49,646
16
16,459
16,191
45,803
0
W
Sun Wukong
Scoba56
Sun Wukong
18,852
3,547
0
5,719
31,914
39,731
1,628
3,255
28,659
0
90,348
L
23,413
2,125
0
649
18,404
9,543
0
9,208
9,196
98,522
0
W
26,421
2,828
7,948
13,131
28,172
16,340
1,967
6,373
21,799
175,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,341
Gold Earned
72,307
719
Minions Killed
689
0
Camps Cleared
0
2,872,572
Distance Traveled
2,745,501
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,857
512
166
5
0
538,242
1
L
Tsukuyomi
15,938
514
176
6
0
542,612
8
L
Lancelot
13,641
440
168
5
0
685,299
3
W
Ganesha
15,729
507
4
0
0
605,706
9
W
Artemis
18,161
586
243
8
0
522,732
10
W
Xing Tian
16,322
527
130
4
0
619,013
1
L
Ymir
12,395
400
55
2
0
555,376
6
W
Sun Wukong
15,562
502
132
4
0
567,500
10
L
Agni
14,476
467
124
4
0
423,972
2
W
Ra
18,567
599
210
7
0
557,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role