Player Matchup

Ullr
Ullr
DADDY JELLING
Ullr
Level 159
God Stats
1W - 4L
1,568 SR
Queue Stats
79W - 75L
1,427 Elo+
Solo
Xbalanque
Xbalanque
GrandOleF7
Xbalanque
Level 87
God Stats
7W - 4L
1,779 SR
Queue Stats
311W - 283L
1,491 Elo+
Solo
Olorun
Olorun
Raleiyn
Olorun
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 162L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rhadamanthus
Morgan Le Fay
Level 109
God Stats
0W - 3L
1,350 SR
Queue Stats
175W - 169L
1,489 Elo+
Party 1
Arachne
Arachne
tkillaczino13
Arachne
Level 68
God Stats
1W - 4L
1,309 SR
Queue Stats
232W - 231L
1,469 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,475 Elo+

VS

Team Averages
Level 89
1,549 SR
1,477 Elo+
Shiva
Shiva
Harigana
Shiva
Level 53
God Stats
1W - 1L
1,288 SR
Queue Stats
69W - 58L
1,498 Elo+
Party 2
Hera
Hera
Hellzbishop6910
Hera
Level 49
God Stats
2W - 1L
1,482 SR
Queue Stats
92W - 95L
1,458 Elo+
Solo
Osiris
Osiris
Sir Tizy
Osiris
Level 97
God Stats
2W - 0L
1,719 SR
Queue Stats
89W - 70L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
ohlala123
Cthulhu
Level 156
God Stats
8W - 3L
1,755 SR
Queue Stats
514W - 522L
1,475 Elo+
Solo
Khepri
Khepri
silenfest04
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 182L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
10,198
680
12,996
15,625
7,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GrandOleF7
Xbalanque
17
5 / 5 / 6
10,765
718
14,846
17,133
8,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Raleiyn
Olorun
14
2 / 6 / 4
9,149
610
10,186
14,497
7,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Rhadamanthus
Morgan Le Fay
15
1 / 5 / 2
9,237
616
19,963
11,515
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
18
4 / 5 / 8
11,082
739
11,102
19,654
15,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Harigana
Shiva
17
0 / 2 / 19
9,897
660
9,436
25,992
27,286
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 14
11,888
793
19,139
8,708
4,279
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Sir Tizy
Osiris
20
12 / 3 / 13
13,459
897
16,151
19,789
22,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ohlala123
Cthulhu
18
6 / 3 / 13
11,718
781
15,962
22,176
30,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
16
1 / 4 / 13
9,687
646
7,753
18,650
26,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
14
Kills
26
26
Deaths
14
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Xbalanque
GrandOleF7
Xbalanque
5
5
6
1.6
W
Shiva
Harigana
Shiva
0
2
19
4.75
W
7
2
14
7
L
Olorun
Raleiyn
Olorun
2
6
4
0.67
L
Morgan Le Fay
Rhadamanthus
Morgan Le Fay
1
5
2
0.4
W
Osiris
Sir Tizy
Osiris
12
3
13
6.17
W
Cthulhu
ohlala123
Cthulhu
6
3
13
4.17
W
Khepri
1
4
13
1.88
L
Arachne
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,093
Damage
68,441
78,424
Taken
95,315
44,123
Mitigated
111,822
28,103
Healing
34,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,996
6,186
435
2,760
15,625
7,399
903
10,016
5,609
0
37,253
L
Xbalanque
GrandOleF7
Xbalanque
14,846
8,981
1,701
6,235
17,133
8,576
960
9,939
7,194
0
29,568
W
Shiva
Harigana
Shiva
9,436
1,305
3,274
8,635
25,992
27,286
850
9,865
16,127
0
29,226
W
19,139
4,614
1,976
574
8,708
4,279
2,411
1,439
7,269
57,093
0
L
Olorun
Raleiyn
Olorun
10,186
4,891
3,512
4,409
14,497
7,210
1,634
9,104
5,393
15,435
0
L
Morgan Le Fay
Rhadamanthus
Morgan Le Fay
19,963
3,060
709
1,884
11,515
5,690
546
7,553
3,962
35,739
0
W
Osiris
Sir Tizy
Osiris
16,151
5,253
4,598
3,189
19,789
22,394
1,980
5,598
14,191
267
29,559
W
Cthulhu
ohlala123
Cthulhu
15,962
483
2,413
4,959
22,176
30,964
1,019
7,097
15,079
36,536
0
W
Khepri
7,753
985
2,470
1,936
18,650
26,899
1,418
6,150
12,500
19,549
0
L
Arachne
11,102
9,016
1,420
5,038
19,654
15,248
623
6,489
13,165
0
16,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
56,649
132
Minions Killed
216
0
Camps Cleared
0
1,232,251
Distance Traveled
1,401,529
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,198
680
48
3
0
220,984
1
L
Xbalanque
10,765
718
28
2
0
230,445
0
W
Shiva
9,897
660
35
2
0
295,344
2
W
Hera
11,888
793
100
7
0
253,029
0
L
Olorun
9,149
610
7
0
0
236,275
0
L
Morgan Le Fay
9,237
616
36
2
0
247,046
0
W
Osiris
13,459
897
27
2
0
315,828
0
W
Cthulhu
11,718
781
33
2
0
281,024
0
W
Khepri
9,687
646
21
1
0
256,304
2
L
Arachne
11,082
739
13
1
0
297,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role