Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jack_ofAllGames
Bacchus
Level 57
God Stats
5W - 8L
1,392 SR
Queue Stats
92W - 83L
1,425 Elo+
Party 2
King Arthur
King Arthur
PalmTopTigerX
King Arthur
Level 129
God Stats
2W - 1L
1,328 SR
Queue Stats
26W - 29L
1,499 Elo+
Party 1
Chronos
Chronos
Phil_Swift_FLX
Chronos
Level 146
God Stats
3W - 0L
1,731 SR
Queue Stats
56W - 52L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Tiger_ade
Danzaburou
Level 68
God Stats
37W - 28L
1,477 SR
Queue Stats
313W - 304L
1,359 Elo+
Party 2
Team Averages
Level 102
1,486 SR
1,456 Elo+

VS

Team Averages
Level 107
1,458 SR
1,429 Elo+
Thanatos
Thanatos
AWETPOPTART
Thanatos
Level 124
God Stats
1W - 5L
1,320 SR
Queue Stats
154W - 151L
1,435 Elo+
Solo
Chaac
Chaac
Perc30Rx
Chaac
Level 87
God Stats
5W - 9L
1,349 SR
Queue Stats
63W - 51L
1,427 Elo+
Solo
Cerberus
Cerberus
ThePoketZ
Cerberus
Level 88
God Stats
5W - 5L
1,463 SR
Queue Stats
127W - 122L
1,423 Elo+
Solo
Hachiman
Hachiman
TheSilentTears
Hachiman
Level 125
God Stats
1W - 2L
1,716 SR
Queue Stats
301W - 316L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
ZxXxJACOBxXxZ
Baron Samedi
Level 109
God Stats
1W - 2L
1,444 SR
Queue Stats
55W - 54L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 2
8,085
505
6,805
14,199
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 0 / 2
8,549
534
4,748
10,186
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
PalmTopTigerX
King Arthur
16
0 / 1 / 3
9,372
586
14,783
13,516
14,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 1
9,087
568
6,301
10,478
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Tiger_ade
Danzaburou
14
2 / 3 / 1
8,303
519
8,670
10,973
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AWETPOPTART
Thanatos
12
0 / 4 / 3
7,089
443
6,873
16,459
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Perc30Rx
Chaac
14
1 / 3 / 0
7,890
493
7,595
20,993
22,197
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
ThePoketZ
Cerberus
13
3 / 2 / 1
7,990
499
6,595
14,056
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
15
3 / 1 / 0
8,543
534
6,091
10,133
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
ZxXxJACOBxXxZ
Baron Samedi
11
2 / 0 / 1
7,328
458
4,193
3,622
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
9
9
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
2
1.5
L
Thanatos
AWETPOPTART
Thanatos
0
4
3
0.38
W
2
0
2
3
W
King Arthur
PalmTopTigerX
King Arthur
0
1
3
1.5
L
Chaac
Perc30Rx
Chaac
1
3
0
0.33
W
3
3
1
1.17
L
Cerberus
ThePoketZ
Cerberus
3
2
1
1.75
L
Hachiman
3
1
0
3
W
Danzaburou
Tiger_ade
Danzaburou
2
3
1
0.83
L
Baron Samedi
ZxXxJACOBxXxZ
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,307
Damage
31,347
59,352
Taken
65,263
39,564
Mitigated
49,576
14,061
Healing
26,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,805
4,401
0
2,131
14,199
5,471
0
1,478
12,721
0
60,739
L
Thanatos
AWETPOPTART
Thanatos
6,873
2,761
0
11,159
16,459
8,429
0
2,766
13,693
0
55,088
W
4,748
1,651
0
1,593
10,186
10,591
0
2,830
7,356
34,590
0
W
King Arthur
PalmTopTigerX
King Arthur
14,783
3,466
0
2,693
13,516
14,337
3
0
13,516
0
81,963
L
Chaac
Perc30Rx
Chaac
7,595
2,242
0
8,708
20,993
22,197
0
2,489
18,504
0
60,981
W
6,301
2,934
0
3,146
10,478
4,962
3,702
4,856
5,622
63,002
5,712
L
Cerberus
ThePoketZ
Cerberus
6,595
537
0
2,742
14,056
13,451
0
2,554
11,230
44,716
0
L
Hachiman
6,091
2,928
0
1,814
10,133
3,771
0
1,350
8,783
0
70,803
W
Danzaburou
Tiger_ade
Danzaburou
8,670
3,965
87
4,411
10,973
4,203
0
1,624
9,349
0
68,623
L
Baron Samedi
ZxXxJACOBxXxZ
Baron Samedi
4,193
373
584
1,600
3,622
1,728
0
1,292
2,330
38,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
38,840
526
Minions Killed
507
0
Camps Cleared
0
1,627,723
Distance Traveled
1,473,810
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,085
505
90
6
0
343,636
1
L
Thanatos
7,089
443
96
6
0
333,886
3
W
Bacchus
8,549
534
64
4
0
347,340
13
W
King Arthur
9,372
586
150
9
0
339,918
8
L
Chaac
7,890
493
110
7
0
306,019
3
W
Chronos
9,087
568
119
7
0
287,221
2
L
Cerberus
7,990
499
95
6
0
313,543
3
L
Hachiman
8,543
534
135
8
0
318,895
3
W
Danzaburou
8,303
519
103
6
0
309,608
4
L
Baron Samedi
7,328
458
71
4
0
201,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role