Player Matchup

Vamana
Vamana
DJ Reddd
Vamana
Level 144
God Stats
4W - 0L
1,549 SR
Queue Stats
5W - 4L
1,711 Elo+
Party 1
Fenrir
Fenrir
MaRsS117
Fenrir
Level 79
God Stats
1W - 1L
1,470 SR
Queue Stats
8W - 22L
1,257 Elo+
Party 1
Zhong Kui
Zhong Kui
MxG OvRSeRoK
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
MxG Samnez
Nu Wa
Level 29
God Stats
2W - 2L
1,254 SR
Queue Stats
5W - 19L
1,254 Elo+
Party 1
Charybdis
Charybdis
MxG VoLTer17
Charybdis
Level 65
God Stats
3W - 10L
1,285 SR
Queue Stats
8W - 22L
1,257 Elo+
Party 1
Team Averages
Level 87
1,412 SR
1,347 Elo+

VS

Team Averages
Level 65
1,453 SR
1,345 Elo+
Poseidon
Poseidon
Amnesiacjest3r
Poseidon
Level 88
God Stats
4W - 2L
1,486 SR
Queue Stats
76W - 93L
1,340 Elo+
Party 2
Bellona
Bellona
PowerRaptor7895
Bellona
Level 118
God Stats
15W - 22L
1,418 SR
Queue Stats
107W - 141L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Riyahope
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,332 Elo+
Party 2
Ratatoskr
Ratatoskr
Star1ighgjacks
Ratatoskr
Level 29
God Stats
2W - 3L
1,359 SR
Queue Stats
46W - 79L
1,306 Elo+
Party 2
Sol
Sol
darkflamedghost
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DJ Reddd
Vamana
18
5 / 2 / 12
10,733
767
15,389
18,692
17,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
MaRsS117
Fenrir
17
5 / 2 / 5
10,040
717
10,489
13,333
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
MxG OvRSeRoK
Zhong Kui
20
9 / 2 / 7
11,560
826
20,470
17,770
15,797
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
16
2 / 3 / 7
9,515
680
3,578
6,546
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
MxG VoLTer17
Charybdis
19
5 / 0 / 8
11,184
799
8,122
11,460
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
3 / 4 / 3
9,855
704
17,978
13,347
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 3
8,684
620
6,683
14,706
12,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Riyahope
Jing Wei
16
3 / 5 / 2
9,410
672
9,178
15,326
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Star1ighgjacks
Ratatoskr
16
1 / 5 / 5
9,556
683
6,098
14,238
8,014
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 1
9,141
653
8,735
12,230
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
26
Kills
9
9
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
4
3
1.13
W
Vamana
DJ Reddd
Vamana
5
2
12
5.5
W
Fenrir
MaRsS117
Fenrir
5
2
5
3.75
W
Zhong Kui
MxG OvRSeRoK
Zhong Kui
9
2
7
6.25
W
Nu Wa
2
3
7
1.83
W
Charybdis
MxG VoLTer17
Charybdis
5
0
8
9
L
1
7
3
0.36
L
Jing Wei
Riyahope
Jing Wei
3
5
2
0.8
L
Ratatoskr
Star1ighgjacks
Ratatoskr
1
5
5
0.7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,048
Damage
48,672
67,801
Taken
69,847
47,179
Mitigated
39,063
22,362
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
17,978
1,767
0
657
13,347
6,144
868
6,027
7,166
42,310
0
W
Vamana
DJ Reddd
Vamana
15,389
7,024
0
6,207
18,692
17,134
86
7,813
10,471
2,485
38,781
W
Fenrir
MaRsS117
Fenrir
10,489
1,610
0
2,558
13,333
6,034
0
6,092
7,047
0
24,602
W
Zhong Kui
MxG OvRSeRoK
Zhong Kui
20,470
2,513
0
8,539
17,770
15,797
376
6,151
11,214
57,161
0
W
Nu Wa
3,578
1,239
0
544
6,546
2,650
367
2,056
4,442
18,167
0
W
Charybdis
MxG VoLTer17
Charybdis
8,122
4,112
0
4,514
11,460
5,564
3,364
3,465
7,907
0
54,993
L
6,683
3,365
0
725
14,706
12,180
172
5,070
9,576
7
19,564
L
Jing Wei
Riyahope
Jing Wei
9,178
7,528
0
1,859
15,326
7,595
1,255
6,525
8,681
0
26,524
L
Ratatoskr
Star1ighgjacks
Ratatoskr
6,098
1,303
0
527
14,238
8,014
236
4,779
9,349
0
27,469
L
8,735
2,279
51
3,580
12,230
5,130
1,892
2,509
9,622
36,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
46,646
275
Minions Killed
234
0
Camps Cleared
0
1,436,787
Distance Traveled
1,256,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,855
704
80
6
0
289,875
1
W
Vamana
10,733
767
46
3
0
319,970
1
W
Fenrir
10,040
717
22
2
0
326,894
0
W
Zhong Kui
11,560
826
86
6
0
254,434
0
W
Nu Wa
9,515
680
26
2
0
261,606
0
W
Charybdis
11,184
799
95
7
0
273,883
0
L
Bellona
8,684
620
22
2
0
225,822
1
L
Jing Wei
9,410
672
40
3
0
230,052
1
L
Ratatoskr
9,556
683
52
4
0
329,574
1
L
Sol
9,141
653
40
3
0
181,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role