Player Matchup

Bellona
Bellona
Inkery
Bellona
Level 121
God Stats
4W - 4L
1,597 SR
Queue Stats
61W - 71L
1,454 Elo+
Solo
Ne Zha
Ne Zha
John24u
Ne Zha
Level 134
God Stats
1W - 2L
1,848 SR
Queue Stats
206W - 201L
1,541 Elo+
Party 2
Ra
Ra
KooterCheese
Ra
Level 157
God Stats
4W - 6L
1,555 SR
Queue Stats
335W - 313L
1,547 Elo+
Party 3
Skadi
Skadi
Sectums3mpra
Skadi
Level 104
God Stats
5W - 4L
1,620 SR
Queue Stats
585W - 567L
1,512 Elo+
Party 2
Artio
Artio
TaíntTickler
Artio
Level 86
God Stats
10W - 10L
1,582 SR
Queue Stats
71W - 70L
1,553 Elo+
Party 3
Team Averages
Level 120
1,641 SR
1,521 Elo+

VS

Team Averages
Level 124
1,438 SR
1,502 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
REMOVEthySHIFT
Horus
Level 134
God Stats
1W - 4L
1,111 SR
Queue Stats
71W - 68L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
ZSMARTI
Baron Samedi
Level 109
God Stats
45W - 35L
1,581 SR
Queue Stats
139W - 138L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Inkery
Bellona
11
0 / 3 / 0
6,569
547
6,076
10,783
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
John24u
Ne Zha
11
1 / 0 / 0
6,282
524
5,896
11,200
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
5,698
475
3,142
5,115
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,885
490
5,189
10,166
2,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
5,630
469
2,264
9,761
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 0 / 2
7,206
601
8,369
10,865
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
12
0 / 0 / 3
6,890
574
4,340
10,057
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
 
Olorun
11
0 / 0 / 4
6,483
540
5,003
6,445
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 5
6,336
528
6,255
10,871
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
ZSMARTI
Baron Samedi
12
5 / 0 / 1
6,943
579
8,290
4,256
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
2
6
W
Ganesha
 
Ganesha
0
0
3
1.5
W
Olorun
 
Olorun
0
0
4
2
L
Bellona
Inkery
Bellona
0
3
0
0
L
Ne Zha
John24u
Ne Zha
1
0
0
1
L
0
3
0
0
W
1
1
5
3.5
L
0
3
1
0.17
L
0
2
1
0.25
W
Baron Samedi
ZSMARTI
Baron Samedi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
32,257
47,025
Taken
42,494
25,425
Mitigated
22,458
13,297
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,369
3,552
0
2,033
10,865
4,062
0
1,551
9,130
0
63,101
W
Ganesha
 
Ganesha
4,340
725
0
4,612
10,057
6,302
0
0
10,057
44,043
0
W
Olorun
 
Olorun
5,003
2,178
422
4,541
6,445
2,127
0
561
5,884
44,581
2,715
L
Bellona
Inkery
Bellona
6,076
2,251
0
4,136
10,783
9,462
817
3,957
6,415
0
47,296
L
Ne Zha
John24u
Ne Zha
5,896
1,751
0
3,063
11,200
4,163
0
2,081
9,061
0
51,157
L
3,142
134
250
904
5,115
1,589
0
2,883
2,232
43,166
0
W
6,255
2,891
1,231
4,383
10,871
7,920
0
2,168
8,595
0
22,127
L
5,189
2,767
0
1,964
10,166
2,881
0
3,326
6,840
0
40,709
L
2,264
324
440
2,540
9,761
7,330
0
4,567
5,194
10,368
0
W
Baron Samedi
ZSMARTI
Baron Samedi
8,290
853
550
2,421
4,256
2,047
0
740
3,422
56,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
33,858
337
Minions Killed
401
0
Camps Cleared
0
1,189,267
Distance Traveled
1,188,308
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,206
601
98
8
0
271,874
0
W
Ganesha
6,890
574
99
8
0
218,956
3
W
Olorun
6,483
540
84
7
0
215,680
4
L
Bellona
6,569
547
93
8
0
210,128
3
L
Ne Zha
6,282
524
81
7
0
280,365
7
L
Ra
5,698
475
81
7
0
236,705
1
W
Horus
6,336
528
36
3
0
235,660
5
L
Skadi
5,885
490
67
6
0
204,914
4
L
Artio
5,630
469
15
1
0
257,155
0
W
Baron Samedi
6,943
579
84
7
0
246,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role