Player Matchup

Scylla
Scylla
Bronze 1 head
Scylla
Level 24
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 11L
1,658 Elo+
Party 1
Skadi
Skadi
Chronoszg
Skadi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 26L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
MGRettles
Cthulhu
Level 49
God Stats
11W - 4L
1,675 SR
Queue Stats
108W - 73L
1,576 Elo+
Party 2
Da Ji
Da Ji
Paps Pitufo1377
Da Ji
Level 45
God Stats
3W - 2L
1,591 SR
Queue Stats
48W - 33L
1,622 Elo+
Party 1
Achilles
Achilles
itsSaucxr
Achilles
Level 38
God Stats
1W - 1L
1,468 SR
Queue Stats
36W - 21L
1,625 Elo+
Party 2
Team Averages
Level 37
1,588 SR
1,634 Elo+

VS

Team Averages
Level 48
1,477 SR
1,465 Elo+
Thor
Thor
Im A Marxist
Thor
Level 17
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 12L
1,382 Elo+
Party 3
Hades
Hades
KingDomSmite
Hades
Level 10
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 7L
1,359 Elo+
Party 3
Nemesis
Nemesis
giggidy99
Nemesis
Level 89
God Stats
6W - 9L
1,287 SR
Queue Stats
264W - 243L
1,564 Elo+
Party 3
Ymir
Ymir
iCappiin
Ymir
Level 107
God Stats
17W - 17L
1,605 SR
Queue Stats
218W - 185L
1,519 Elo+
Party 4
Olorun
Olorun
lil_mojon12
Olorun
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 68L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
11,100
555
11,583
9,013
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Chronoszg
Skadi
17
9 / 2 / 6
10,986
549
18,776
16,047
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MGRettles
Cthulhu
12
1 / 6 / 1
8,816
441
4,578
11,470
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 0 / 7
12,265
613
15,972
16,444
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
itsSaucxr
Achilles
15
4 / 1 / 6
9,905
495
5,763
12,893
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 1
11,614
581
14,415
20,526
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 8 / 3
7,321
366
5,545
14,697
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
giggidy99
Nemesis
13
3 / 3 / 1
8,832
442
5,659
12,917
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 2 / 5
8,070
404
5,798
16,452
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
1 / 8 / 0
8,655
433
5,412
14,928
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
26
Kills
13
13
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
Skadi
Chronoszg
Skadi
9
2
6
6
L
9
6
1
1.58
L
0
8
3
0.19
W
Cthulhu
MGRettles
Cthulhu
1
6
1
0.25
W
8
0
7
11.5
L
Nemesis
giggidy99
Nemesis
3
3
1
1.17
L
Ymir
0
2
5
1.25
W
Achilles
itsSaucxr
Achilles
4
1
6
7
L
Olorun
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,672
Damage
36,829
65,867
Taken
79,520
42,489
Mitigated
55,571
20,709
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,583
966
0
1,722
9,013
3,635
821
1,991
6,819
77,885
0
W
Skadi
Chronoszg
Skadi
18,776
9,902
0
6,154
16,047
7,130
1,204
6,174
9,816
0
107,040
L
14,415
3,790
0
4,197
20,526
14,089
0
6,286
13,896
0
90,251
L
5,545
290
268
1,632
14,697
7,845
0
4,764
9,933
29,062
0
W
Cthulhu
MGRettles
Cthulhu
4,578
595
111
1,168
11,470
5,794
0
0
10,869
39,778
0
W
15,972
4,269
0
7,671
16,444
8,270
0
3,670
12,556
0
112,199
L
Nemesis
giggidy99
Nemesis
5,659
1,391
0
3,786
12,917
6,806
0
451
12,454
0
65,932
L
Ymir
5,798
858
576
2,790
16,452
20,867
0
3,871
12,581
29,501
0
W
Achilles
itsSaucxr
Achilles
5,763
1,570
0
3,883
12,893
17,660
186
4,687
8,149
0
41,800
L
Olorun
5,412
984
335
3,866
14,928
5,964
0
441
14,487
52,847
5,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,072
Gold Earned
44,492
596
Minions Killed
425
0
Camps Cleared
0
1,811,789
Distance Traveled
1,682,105
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,100
555
133
7
0
378,555
3
W
Skadi
10,986
549
163
8
0
365,453
0
L
Thor
11,614
581
158
8
0
323,134
2
L
Hades
7,321
366
42
2
0
309,193
0
W
Cthulhu
8,816
441
88
4
0
245,277
3
W
Da Ji
12,265
613
167
8
0
437,790
2
L
Nemesis
8,832
442
88
4
0
403,117
0
L
Ymir
8,070
404
32
2
0
332,887
9
W
Achilles
9,905
495
45
2
0
384,714
1
L
Olorun
8,655
433
105
5
0
313,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role