Player Matchup

Janus
Janus
Frozcar
Janus
Level 68
God Stats
4W - 2L
1,702 SR
Queue Stats
248W - 263L
1,467 Elo+
Solo
Ishtar
Ishtar
Johan082499
Ishtar
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,389 Elo+
Party 1
Nemesis
Nemesis
MrRaul11
Nemesis
Level 56
God Stats
2W - 2L
1,800 SR
Queue Stats
70W - 66L
1,448 Elo+
Party 1
Osiris
Osiris
Paultristan
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,459 Elo+
Solo
Ares
Ares
sleighr
Ares
Level 83
God Stats
7W - 7L
1,390 SR
Queue Stats
109W - 102L
1,388 Elo+
Solo
Team Averages
Level 68
1,578 SR
1,430 Elo+

VS

Team Averages
Level 72
1,448 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CBuitrago06
Skadi
Level 106
God Stats
27W - 14L
1,567 SR
Queue Stats
84W - 79L
1,412 Elo+
Solo
Thanatos
Thanatos
Jhanstar
Thanatos
Level 85
God Stats
8W - 8L
1,565 SR
Queue Stats
163W - 148L
1,450 Elo+
Solo
Anhur
Anhur
Limplication
Anhur
Level 66
God Stats
1W - 1L
1,166 SR
Queue Stats
55W - 40L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Powerlogosh
Xing Tian
Level 40
God Stats
3W - 2L
1,442 SR
Queue Stats
94W - 97L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frozcar
Janus
13
2 / 5 / 0
8,071
448
4,882
12,261
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
11
0 / 6 / 0
6,712
373
5,518
11,756
3,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MrRaul11
Nemesis
14
3 / 4 / 1
8,510
473
7,310
15,024
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
15
1 / 5 / 3
8,395
466
9,907
17,228
12,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
sleighr
Ares
12
0 / 0 / 2
7,647
425
6,636
13,824
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 3 / 2
9,858
548
13,277
13,494
8,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 5
10,373
576
14,231
8,044
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
Jhanstar
Thanatos
16
6 / 1 / 4
10,294
572
8,489
12,923
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 3
9,730
541
7,302
12,274
5,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Powerlogosh
Xing Tian
14
0 / 1 / 9
9,253
514
6,693
18,609
22,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
2
1.67
W
5
0
5
7.5
L
Janus
Frozcar
Janus
2
5
0
0.4
W
Thanatos
Jhanstar
Thanatos
6
1
4
8
L
Ishtar
0
6
0
0
W
5
1
3
6.5
L
Nemesis
MrRaul11
Nemesis
3
4
1
0.88
L
Osiris
1
5
3
0.5
W
Xing Tian
Powerlogosh
Xing Tian
0
1
9
4.5
L
Ares
sleighr
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
49,992
70,093
Taken
65,344
37,198
Mitigated
46,959
9,835
Healing
33,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,277
413
0
7,481
13,494
8,091
1,332
824
12,636
67,272
0
W
14,231
4,976
0
2,854
8,044
3,275
1,647
2,690
5,146
0
76,579
L
Janus
Frozcar
Janus
4,882
336
0
843
12,261
4,057
0
437
11,824
52,914
0
W
Thanatos
Jhanstar
Thanatos
8,489
1,999
0
16,089
12,923
7,099
505
745
12,082
0
84,006
L
Ishtar
5,518
2,570
93
829
11,756
3,519
0
1,616
10,140
0
40,236
W
7,302
3,278
0
3,504
12,274
5,571
1,453
2,445
9,749
28
82,087
L
Nemesis
MrRaul11
Nemesis
7,310
3,143
152
677
15,024
5,168
0
3,962
11,062
0
52,236
L
Osiris
9,907
3,519
0
4,501
17,228
12,047
990
8,673
8,555
0
57,777
W
Xing Tian
Powerlogosh
Xing Tian
6,693
616
411
3,452
18,609
22,923
195
4,812
13,737
30,240
4,535
L
Ares
sleighr
Ares
6,636
145
0
2,740
13,824
12,407
0
4,426
9,398
30,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
49,508
369
Minions Killed
524
0
Camps Cleared
0
1,622,591
Distance Traveled
1,720,238
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,858
548
114
6
0
293,018
6
W
Skadi
10,373
576
125
7
0
344,590
3
L
Janus
8,071
448
108
6
0
327,264
2
W
Thanatos
10,294
572
116
6
0
414,195
2
L
Ishtar
6,712
373
65
4
0
235,952
0
W
Anhur
9,730
541
120
7
0
318,662
6
L
Nemesis
8,510
473
79
4
0
397,041
3
L
Osiris
8,395
466
88
5
0
304,226
5
W
Xing Tian
9,253
514
49
3
0
349,773
1
L
Ares
7,647
425
29
2
0
358,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role