Player Matchup

Ymir
Ymir
Chiefity
Ymir
Level 47
God Stats
1W - 1L
1,443 SR
Queue Stats
31W - 41L
1,431 Elo+
Solo
Susano
Susano
FierceFurball90
Susano
Level 28
God Stats
1W - 4L
1,263 SR
Queue Stats
7W - 20L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
Maritimer9365
Sun Wukong
Level 28
God Stats
0W - 4L
1,111 SR
Queue Stats
9W - 30L
1,239 Elo+
Party 1
Yu Huang
Yu Huang
Melmett16
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,290 Elo+
Party 1
Izanami
Izanami
TokiePanda
Izanami
Level 33
God Stats
30W - 48L
1,372 SR
Queue Stats
72W - 86L
1,270 Elo+
Party 1
Team Averages
Level 33
1,338 SR
1,303 Elo+

VS

Team Averages
Level 49
1,539 SR
1,490 Elo+
Baron Samedi
Baron Samedi
BUBSTA4099
Baron Samedi
Level 43
God Stats
67W - 52L
1,429 SR
Queue Stats
141W - 167L
1,308 Elo+
Solo
Ganesha
Ganesha
FiNaL AbyssXVII
Ganesha
Level 85
God Stats
11W - 6L
1,648 SR
Queue Stats
344W - 248L
1,623 Elo+
Party 2
Bellona
Bellona
Fried Xanny
Bellona
Level 28
God Stats
2W - 0L
1,805 SR
Queue Stats
45W - 21L
1,645 Elo+
Party 2
Mercury
Mercury
I h8 Zeus
Mercury
Level 58
God Stats
4W - 2L
1,540 SR
Queue Stats
67W - 59L
1,508 Elo+
Party 2
Cupid
Cupid
UrBizarre
Cupid
Level 32
God Stats
9W - 12L
1,270 SR
Queue Stats
66W - 94L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 4
6,577
470
4,079
12,477
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 3 / 0
7,268
519
6,880
12,256
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Maritimer9365
Sun Wukong
12
1 / 5 / 0
7,158
511
7,803
16,697
14,893
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Melmett16
Yu Huang
10
0 / 7 / 1
6,407
458
5,003
10,692
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TokiePanda
Izanami
12
2 / 3 / 1
7,010
501
2,663
7,896
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUBSTA4099
Baron Samedi
11
2 / 3 / 0
7,010
501
5,202
8,388
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 11
7,705
550
3,784
6,878
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Fried Xanny
Bellona
15
5 / 1 / 4
9,055
647
11,756
12,609
11,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
I h8 Zeus
Mercury
14
12 / 0 / 3
9,136
653
13,298
10,446
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
UrBizarre
Cupid
12
1 / 2 / 4
7,655
547
4,636
8,932
3,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
20
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BUBSTA4099
Baron Samedi
2
3
0
0.67
L
Ymir
0
2
4
1
W
0
0
11
5.5
L
3
3
0
1
W
Bellona
Fried Xanny
Bellona
5
1
4
7
W
Mercury
I h8 Zeus
Mercury
12
0
3
13.5
L
Sun Wukong
Maritimer9365
Sun Wukong
1
5
0
0.2
L
Yu Huang
Melmett16
Yu Huang
0
7
1
0.07
L
Izanami
TokiePanda
Izanami
2
3
1
0.83
W
Cupid
UrBizarre
Cupid
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
38,676
60,018
Taken
47,253
37,544
Mitigated
28,338
11,939
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BUBSTA4099
Baron Samedi
5,202
704
416
1,112
8,388
3,542
0
2,641
5,747
42,290
0
L
Ymir
4,079
814
0
3,015
12,477
9,765
0
3,156
9,321
24,710
3,672
W
3,784
421
315
2,582
6,878
5,433
0
1,363
5,515
29,542
0
L
6,880
1,817
0
3,728
12,256
5,086
0
694
11,562
0
50,198
W
Bellona
Fried Xanny
Bellona
11,756
3,780
0
4,999
12,609
11,785
0
678
11,931
0
71,523
W
Mercury
I h8 Zeus
Mercury
13,298
6,141
0
1,852
10,446
4,132
0
575
9,871
0
76,505
L
Sun Wukong
Maritimer9365
Sun Wukong
7,803
2,341
0
3,421
16,697
14,893
0
1,032
15,665
0
42,420
L
Yu Huang
Melmett16
Yu Huang
5,003
612
0
250
10,692
4,222
235
1,428
9,264
36,670
0
L
Izanami
TokiePanda
Izanami
2,663
1,573
0
1,525
7,896
3,578
1,596
2,676
5,220
0
46,636
W
Cupid
UrBizarre
Cupid
4,636
1,856
13
1,706
8,932
3,446
1,448
3,424
5,508
0
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
40,561
354
Minions Killed
438
0
Camps Cleared
0
1,345,205
Distance Traveled
1,480,271
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,010
501
87
6
0
247,166
0
L
Ymir
6,577
470
34
2
0
273,427
10
W
Ganesha
7,705
550
16
1
0
319,390
1
L
Susano
7,268
519
93
7
0
312,478
4
W
Bellona
9,055
647
124
9
0
286,461
3
W
Mercury
9,136
653
113
8
0
365,605
0
L
Sun Wukong
7,158
511
82
6
0
258,757
3
L
Yu Huang
6,407
458
63
5
0
252,745
3
L
Izanami
7,010
501
82
6
0
247,798
0
W
Cupid
7,655
547
98
7
0
261,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role