Player Matchup

Ishtar
Ishtar
Azoz-_-JR
Ishtar
Level 11
God Stats
4W - 9L
1,333 SR
Queue Stats
4W - 11L
1,182 Elo+
Party 1
Freya
Freya
BePlan
Freya
Level 109
God Stats
2W - 6L
1,266 SR
Queue Stats
183W - 179L
1,537 Elo+
Solo
Bellona
Bellona
C14587
Bellona
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 36L
1,500 Elo+
Solo
Hades
Hades
aa-zaidDMC
Hades
Level 116
God Stats
1W - 2L
1,727 SR
Queue Stats
162W - 166L
1,452 Elo+
Party 1
Cerberus
Cerberus
corvusIQ
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,345 Elo+
Party 1
Team Averages
Level 67
1,465 SR
1,403 Elo+

VS

Team Averages
Level 89
1,461 SR
1,442 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DDoSViaMicrowave
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 101L
1,538 Elo+
Party 2
Sol
Sol
Lexi_OW
Sol
Level 41
God Stats
7W - 2L
1,490 SR
Queue Stats
108W - 135L
1,325 Elo+
Party 3
Nu Wa
Nu Wa
Neo_Wolf7
Nu Wa
Level 61
God Stats
1W - 3L
1,513 SR
Queue Stats
125W - 124L
1,340 Elo+
Party 3
Nemesis
Nemesis
NzDealer
Nemesis
Level 57
God Stats
6W - 5L
1,302 SR
Queue Stats
133W - 134L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Azoz-_-JR
Ishtar
13
1 / 3 / 0
7,800
411
3,814
11,073
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
BePlan
Freya
15
5 / 5 / 3
9,438
497
12,777
18,604
9,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
C14587
Bellona
13
1 / 5 / 0
8,499
447
10,552
19,731
16,440
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
13
3 / 5 / 6
8,651
455
16,902
17,739
9,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
corvusIQ
Cerberus
11
1 / 3 / 3
7,255
382
5,017
13,266
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 1 / 5
10,889
573
16,590
17,781
15,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 1 / 9
10,189
536
12,740
15,641
13,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
16
4 / 3 / 5
9,811
516
14,548
16,600
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
Neo_Wolf7
Nu Wa
14
0 / 4 / 7
8,707
458
5,185
8,512
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NzDealer
Nemesis
16
7 / 4 / 6
10,243
539
12,551
16,116
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
21
21
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
5
8.5
L
Ishtar
Azoz-_-JR
Ishtar
1
3
0
0.33
L
Freya
BePlan
Freya
5
5
3
1.3
L
Bellona
C14587
Bellona
1
5
0
0.2
W
4
1
9
8.5
W
Sol
4
3
5
2.17
W
Nu Wa
Neo_Wolf7
Nu Wa
0
4
7
0.88
W
Nemesis
NzDealer
Nemesis
7
4
6
2.5
L
Hades
3
5
6
1.2
L
Cerberus
corvusIQ
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
61,614
80,413
Taken
74,650
48,357
Mitigated
46,142
27,567
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,590
6,368
1,654
6,834
17,781
15,819
1,472
4,968
12,813
0
79,113
L
Ishtar
Azoz-_-JR
Ishtar
3,814
2,305
0
2,181
11,073
4,499
1,117
6,531
4,542
0
42,969
L
Freya
BePlan
Freya
12,777
4,130
0
7,120
18,604
9,500
517
1,133
17,086
75,033
11,755
L
Bellona
C14587
Bellona
10,552
3,838
0
4,370
19,731
16,440
45
2,273
16,788
0
65,544
W
12,740
1,762
2,972
4,512
15,641
13,188
577
7,738
7,659
0
46,132
W
Sol
14,548
7,516
0
7,264
16,600
6,578
4,147
8,545
8,055
73,023
0
W
Nu Wa
Neo_Wolf7
Nu Wa
5,185
2,656
0
280
8,512
3,345
771
5,750
2,762
52,580
0
W
Nemesis
NzDealer
Nemesis
12,551
5,207
0
1,305
16,116
7,212
11
6,600
8,736
0
69,052
L
Hades
16,902
1,493
773
7,728
17,739
9,376
419
5,322
12,262
65,352
0
L
Cerberus
corvusIQ
Cerberus
5,017
461
304
5,091
13,266
8,542
167
4,474
8,335
24,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
49,839
480
Minions Killed
463
0
Camps Cleared
0
1,654,209
Distance Traveled
1,842,002
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,889
573
127
7
0
417,388
6
L
Ishtar
7,800
411
85
4
0
311,674
1
L
Freya
9,438
497
127
7
0
323,688
3
L
Bellona
8,499
447
123
6
0
350,810
3
W
Mulan
10,189
536
49
3
0
350,006
9
W
Sol
9,811
516
121
6
0
328,629
1
W
Nu Wa
8,707
458
81
4
0
320,329
1
W
Nemesis
10,243
539
85
4
0
425,650
0
L
Hades
8,651
455
105
6
0
324,771
1
L
Cerberus
7,255
382
40
2
0
343,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role