Player Matchup

Jing Wei
Jing Wei
Alks22
Jing Wei
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 19L
910 Elo+
Party 1
Set
Set
Catkong08
Set
Level 54
God Stats
5W - 5L
1,687 SR
Queue Stats
98W - 104L
1,328 Elo+
Solo
Yu Huang
Yu Huang
DarkIce1990
Yu Huang
Level 82
God Stats
8W - 9L
1,416 SR
Queue Stats
91W - 71L
1,383 Elo+
Solo
Amaterasu
Amaterasu
Stylishcaesar9
Amaterasu
Level 39
God Stats
5W - 3L
1,172 SR
Queue Stats
58W - 81L
1,128 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UltChris01
Kumbhakarna
Level 29
God Stats
2W - 5L
1,238 SR
Queue Stats
38W - 51L
1,309 Elo+
Party 1
Team Averages
Level 46
1,352 SR
1,212 Elo+

VS

Team Averages
Level 94
1,391 SR
1,353 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ImagineRico
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lorde Freeza
Medusa
Level 155
God Stats
4W - 8L
1,505 SR
Queue Stats
102W - 135L
1,292 Elo+
Solo
Ymir
Ymir
PapaSandro59
Ymir
Level 104
God Stats
2W - 1L
1,300 SR
Queue Stats
5W - 8L
1,095 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThisDude24
Tsukuyomi
Level 77
God Stats
1W - 3L
1,150 SR
Queue Stats
362W - 422L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alks22
Jing Wei
8
0 / 5 / 1
4,841
403
4,380
8,913
2,902
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 1
5,748
479
3,106
9,537
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
DarkIce1990
Yu Huang
11
0 / 1 / 0
5,899
492
2,269
4,427
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Stylishcaesar9
Amaterasu
9
1 / 2 / 1
5,516
460
2,563
11,527
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
UltChris01
Kumbhakarna
6
0 / 4 / 0
4,697
391
1,374
11,642
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 0
7,178
598
6,769
7,473
6,487
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
11
0 / 0 / 0
6,111
509
2,580
1,534
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
9 / 0 / 1
7,211
601
9,567
6,456
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 6
6,277
523
6,860
9,473
7,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ThisDude24
Tsukuyomi
10
0 / 2 / 5
6,173
514
3,948
9,642
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
0
3
L
Jing Wei
Alks22
Jing Wei
0
5
1
0.1
L
1
2
1
0.75
L
Yu Huang
DarkIce1990
Yu Huang
0
1
0
0
W
Vulcan
0
0
0
0
W
Medusa
9
0
1
9.5
W
2
0
6
5
L
Amaterasu
Stylishcaesar9
Amaterasu
1
2
1
0.75
W
Tsukuyomi
ThisDude24
Tsukuyomi
0
2
5
1.25
L
Kumbhakarna
UltChris01
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
29,724
46,046
Taken
34,578
20,719
Mitigated
20,327
9,806
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,769
1,315
0
1,742
7,473
6,487
419
0
7,473
0
45,392
L
Jing Wei
Alks22
Jing Wei
4,380
3,872
0
1,736
8,913
2,902
0
2,250
6,663
0
25,957
L
3,106
1,217
0
1,711
9,537
4,045
0
991
8,546
0
41,896
L
Yu Huang
DarkIce1990
Yu Huang
2,269
342
0
396
4,427
1,882
496
2,715
1,712
44,865
0
W
Vulcan
2,580
819
0
0
1,534
542
583
737
797
38,905
0
W
Medusa
9,567
4,093
0
744
6,456
2,922
66
979
5,477
0
39,982
W
6,860
2,136
193
2,236
9,473
7,137
245
1,622
7,851
27,238
0
L
Amaterasu
Stylishcaesar9
Amaterasu
2,563
1,038
0
3,997
11,527
5,685
210
0
11,527
0
22,301
W
Tsukuyomi
ThisDude24
Tsukuyomi
3,948
1,263
0
4,062
9,642
3,239
0
305
9,337
0
37,357
L
Kumbhakarna
UltChris01
Kumbhakarna
1,374
166
479
1,487
11,642
6,205
0
3,484
8,158
10,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
32,950
261
Minions Killed
324
0
Camps Cleared
0
1,070,601
Distance Traveled
1,087,567
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,178
598
90
8
0
225,517
1
L
Jing Wei
4,841
403
49
4
0
199,623
1
L
Set
5,748
479
81
7
0
240,589
3
L
Yu Huang
5,899
492
82
7
0
207,542
1
W
Vulcan
6,111
509
69
6
0
225,023
2
W
Medusa
7,211
601
52
4
0
185,879
0
W
Ymir
6,277
523
40
3
0
201,305
0
L
Amaterasu
5,516
460
38
3
0
228,069
4
W
Tsukuyomi
6,173
514
73
6
0
249,843
1
L
Kumbhakarna
4,697
391
11
1
0
194,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role