Player Matchup

Cthulhu
Cthulhu
TOXIC191
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
XWLG
Izanami
Level 6
God Stats
0W - 4L
1,183 SR
Queue Stats
1W - 10L
1,092 Elo+
Party 2
Baba Yaga
Baba Yaga
holmes545
Baba Yaga
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 367L
1,590 Elo+
Party 3
Vamana
Vamana
iBorwan
Vamana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 211L
1,599 Elo+
Party 3
Bakasura
Bakasura
omarAlegend
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,227 Elo+
Party 2
Team Averages
Level 48
1,437 SR
1,402 Elo+

VS

Team Averages
Level 127
1,560 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Argaii
Ao Kuang
Level 126
God Stats
8W - 1L
1,858 SR
Queue Stats
115W - 95L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
Folgissen
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,473 Elo+
Solo
Ymir
Ymir
NoName872
Ymir
Level 148
God Stats
2W - 4L
1,320 SR
Queue Stats
172W - 152L
1,537 Elo+
Party 1
Anhur
Anhur
SlayerKWT
Anhur
Level 128
God Stats
27W - 25L
1,622 SR
Queue Stats
399W - 339L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TOXIC191
Cthulhu
11
0 / 6 / 1
7,520
418
2,267
16,829
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
XWLG
Izanami
12
1 / 8 / 0
7,681
427
4,013
12,056
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
holmes545
Baba Yaga
14
1 / 7 / 3
9,091
505
10,182
16,615
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
iBorwan
Vamana
15
5 / 4 / 1
10,458
581
14,970
21,820
14,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
omarAlegend
Bakasura
12
1 / 4 / 3
8,179
454
5,158
18,628
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
7 / 2 / 7
11,475
638
15,169
9,094
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Argaii
Ao Kuang
16
8 / 2 / 6
10,518
584
14,364
21,908
10,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Folgissen
Amaterasu
15
3 / 3 / 3
9,595
533
8,694
19,309
10,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
16
3 / 1 / 16
11,166
620
7,629
19,188
20,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
SlayerKWT
Anhur
18
8 / 1 / 9
12,163
676
19,374
15,616
7,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
29
29
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
2
7
5.25
W
Ao Kuang
Argaii
Ao Kuang
8
2
6
5.5
W
Amaterasu
Folgissen
Amaterasu
3
3
3
1.5
W
Ymir
3
1
16
11
W
Anhur
SlayerKWT
Anhur
8
1
9
12.5
L
Cthulhu
TOXIC191
Cthulhu
0
6
1
0.08
L
Izanami
XWLG
Izanami
1
8
0
0.13
L
Baba Yaga
holmes545
Baba Yaga
1
7
3
0.36
L
Vamana
iBorwan
Vamana
5
4
1
1.38
L
Bakasura
omarAlegend
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
65,230
85,948
Taken
85,115
48,874
Mitigated
53,910
16,425
Healing
34,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,169
2,348
0
1,016
9,094
4,613
817
2,231
6,863
99,202
0
W
Ao Kuang
Argaii
Ao Kuang
14,364
4,145
0
8,813
21,908
10,212
0
4,719
17,126
85,036
0
W
Amaterasu
Folgissen
Amaterasu
8,694
4,152
0
7,450
19,309
10,685
1,399
2,013
17,033
0
57,518
W
Ymir
7,629
2,498
3,830
6,297
19,188
20,697
306
3,118
15,841
46,518
1,918
W
Anhur
SlayerKWT
Anhur
19,374
12,457
0
7,540
15,616
7,703
1,443
3,838
11,778
0
112,000
L
Cthulhu
TOXIC191
Cthulhu
2,267
979
0
750
16,829
15,308
0
8,388
8,441
13,476
0
L
Izanami
XWLG
Izanami
4,013
3,213
0
657
12,056
3,451
1,354
4,622
7,434
0
41,006
L
Baba Yaga
holmes545
Baba Yaga
10,182
908
0
2,450
16,615
7,998
0
9,202
7,413
69,035
0
L
Vamana
iBorwan
Vamana
14,970
6,322
0
5,778
21,820
14,581
582
10,796
11,024
0
70,140
L
Bakasura
omarAlegend
Bakasura
5,158
3,841
0
6,790
18,628
7,536
0
4,091
14,537
0
34,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
54,917
426
Minions Killed
555
0
Camps Cleared
0
1,674,957
Distance Traveled
1,777,369
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,475
638
150
8
0
353,604
4
W
Ao Kuang
10,518
584
95
5
0
366,471
2
W
Amaterasu
9,595
533
82
5
0
377,024
0
W
Ymir
11,166
620
75
4
0
342,895
2
W
Anhur
12,163
676
153
9
0
337,375
6
L
Cthulhu
7,520
418
32
2
0
312,831
0
L
Izanami
7,681
427
85
5
0
316,781
0
L
Baba Yaga
9,091
505
113
6
0
320,561
4
L
Vamana
10,458
581
118
7
0
332,090
5
L
Bakasura
8,179
454
78
4
0
392,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role