Player Matchup

Ah Puch
Ah Puch
Robznm
Ah Puch
Level 145
God Stats
34W - 32L
1,528 SR
Queue Stats
285W - 461L
1,326 Elo+
Solo
Bellona
Bellona
insaiyanbacca
Bellona
Level 26
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 1
King Arthur
King Arthur
straitrippin
King Arthur
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 31L
1,589 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,432 Elo+

VS

Team Averages
Level 94
1,466 SR
1,407 Elo+
Amaterasu
Amaterasu
DeadDesolaTion
Amaterasu
Level 104
God Stats
17W - 25L
1,361 SR
Queue Stats
354W - 477L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
bawhbee
Kumbhakarna
Level 78
God Stats
6W - 5L
1,508 SR
Queue Stats
9W - 16L
1,360 Elo+
Solo
Ne Zha
Ne Zha
muckaluckabhris
Ne Zha
Level 99
God Stats
12W - 18L
1,530 SR
Queue Stats
61W - 74L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Robznm
Ah Puch
12
2 / 0 / 6
7,465
747
8,852
5,858
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
0 / 1 / 7
7,406
741
7,821
6,479
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
straitrippin
King Arthur
12
6 / 2 / 2
8,058
806
9,667
9,333
8,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeadDesolaTion
Amaterasu
10
0 / 3 / 3
6,770
677
2,346
12,232
8,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
bawhbee
Kumbhakarna
10
0 / 1 / 3
6,538
654
1,997
11,062
10,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 4 / 1
6,651
665
3,694
10,382
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
2
3
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DeadDesolaTion
Amaterasu
0
3
3
0.5
W
Ah Puch
Robznm
Ah Puch
2
0
6
5
L
Kumbhakarna
bawhbee
Kumbhakarna
0
1
3
1.5
W
Bellona
0
1
7
3.5
L
2
4
1
0.63
W
King Arthur
straitrippin
King Arthur
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
8,037
21,670
Taken
33,676
18,497
Mitigated
23,416
6,881
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DeadDesolaTion
Amaterasu
2,346
1,141
863
2,173
12,232
8,727
0
3,318
8,914
0
19,753
W
Ah Puch
Robznm
Ah Puch
8,852
103
0
3,137
5,858
2,714
0
171
5,687
29,159
0
L
Kumbhakarna
bawhbee
Kumbhakarna
1,997
409
0
838
11,062
10,256
0
3,749
7,313
5,323
0
W
Bellona
7,821
2,811
1,305
1,739
6,479
7,124
452
1,083
5,396
0
17,799
L
3,694
1,855
0
3,471
10,382
4,433
0
2,585
7,797
0
16,727
W
King Arthur
straitrippin
King Arthur
9,667
1,773
0
700
9,333
8,659
180
1,210
8,123
0
24,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
19,959
106
Minions Killed
95
7
Camps Cleared
2
582,068
Distance Traveled
517,749
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,770
677
53
5
2
167,718
2
W
Ah Puch
7,465
747
36
4
2
195,529
0
L
Kumbhakarna
6,538
654
9
1
0
174,289
0
W
Bellona
7,406
741
30
3
0
181,039
5
L
Ne Zha
6,651
665
33
3
0
175,742
3
W
King Arthur
8,058
806
40
4
5
205,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role