Player Matchup

Neith
Neith
Amanda5250
Neith
Level 60
God Stats
3W - 3L
1,436 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 2
Terra
Terra
LifelessHealer
Terra
Level 69
God Stats
8W - 8L
1,485 SR
Queue Stats
73W - 81L
1,518 Elo+
Party 2
Anubis
Anubis
Sqwaub Is Logic
Anubis
Level 106
God Stats
9W - 5L
1,525 SR
Queue Stats
56W - 51L
1,459 Elo+
Party 2
Team Averages
Level 78
1,482 SR
1,503 Elo+

VS

Team Averages
Level 94
1,351 SR
1,514 Elo+
Charybdis
Charybdis
Diesel Yoshi
Charybdis
Level 91
God Stats
0W - 1L
1,218 SR
Queue Stats
101W - 85L
1,520 Elo+
Party 1
Achilles
Achilles
JWSquigglyWorm
Achilles
Level 115
God Stats
1W - 2L
1,468 SR
Queue Stats
104W - 81L
1,543 Elo+
Party 1
Chang'e
Chang'e
alienslayer50
Chang'e
Level 77
God Stats
0W - 3L
1,367 SR
Queue Stats
66W - 49L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 3 / 5
10,277
734
13,766
11,632
6,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 7
10,976
784
10,616
17,538
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 3 / 7
11,093
792
21,067
12,650
8,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diesel Yoshi
Charybdis
14
3 / 5 / 4
9,614
687
12,162
17,329
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
14
3 / 2 / 5
9,517
680
9,620
18,923
22,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
13
1 / 6 / 6
8,922
637
11,533
17,679
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
7
8
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
5
2.17
L
Charybdis
Diesel Yoshi
Charybdis
3
5
4
1
L
Achilles
3
2
5
2.75
W
3
2
7
3.25
W
6
3
7
3.17
L
Chang'e
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,449
Damage
33,315
41,820
Taken
53,931
33,717
Mitigated
37,345
16,418
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,766
8,764
0
2,334
11,632
6,122
1,880
3,440
7,961
0
32,939
L
Charybdis
Diesel Yoshi
Charybdis
12,162
4,918
0
3,712
17,329
7,006
195
11,783
5,546
0
39,790
L
Achilles
9,620
1,629
0
4,056
18,923
22,166
0
8,875
10,048
224
23,280
W
10,616
1,201
1,068
5,838
17,538
19,431
226
4,264
12,824
25,476
0
W
21,067
484
0
7,178
12,650
8,164
271
3,567
8,742
58,416
0
L
Chang'e
11,533
1,083
1,989
4,554
17,679
8,173
0
11,452
6,227
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
28,053
142
Minions Killed
149
6
Camps Cleared
6
727,160
Distance Traveled
728,499
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,277
734
41
3
0
216,582
0
L
Charybdis
9,614
687
69
5
1
219,369
3
L
Achilles
9,517
680
29
2
2
288,159
4
W
Terra
10,976
784
28
2
1
277,358
1
W
Anubis
11,093
792
73
5
5
233,220
0
L
Chang'e
8,922
637
51
4
3
220,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role