Player Matchup

Mulan
Mulan
Kingman617
Mulan
Level 54
God Stats
2W - 2L
1,802 SR
Queue Stats
24W - 18L
1,662 Elo+
Party 1
Ishtar
Ishtar
Quntake
Ishtar
Level 87
God Stats
20W - 8L
1,850 SR
Queue Stats
286W - 161L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
Rithrum
Cabrakan
Level 160
God Stats
5W - 10L
1,188 SR
Queue Stats
666W - 562L
1,599 Elo+
Party 1
Loki
Loki
Slushy_iAm
Loki
Level 136
God Stats
2W - 2L
1,372 SR
Queue Stats
343W - 332L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suavitel
Morgan Le Fay
Level 160
God Stats
5W - 6L
1,684 SR
Queue Stats
239W - 217L
1,583 Elo+
Solo
Team Averages
Level 119
1,579 SR
1,612 Elo+

VS

Team Averages
Level 140
1,641 SR
1,563 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Buckeyess
Merlin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 108L
1,550 Elo+
Solo
Danzaburou
Danzaburou
CuriousCoates
Danzaburou
Level 152
God Stats
10W - 7L
1,841 SR
Queue Stats
566W - 532L
1,617 Elo+
Solo
Ymir
Ymir
Jared9876545
Ymir
Level 126
God Stats
4W - 2L
1,792 SR
Queue Stats
227W - 240L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Redbuffinvade
Ne Zha
Level 104
God Stats
26W - 24L
1,573 SR
Queue Stats
509W - 477L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 0 / 0
5,950
541
5,915
9,568
5,344
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Quntake
Ishtar
12
6 / 0 / 3
7,310
665
8,661
7,013
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Rithrum
Cabrakan
9
3 / 0 / 10
6,242
567
6,765
7,321
6,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
5 / 0 / 2
6,587
599
3,754
6,465
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Suavitel
Morgan Le Fay
11
2 / 1 / 4
6,423
584
7,783
5,449
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 0
5,922
538
4,943
7,753
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Buckeyess
Merlin
9
1 / 2 / 0
5,306
482
4,098
6,084
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CuriousCoates
Danzaburou
7
0 / 3 / 0
4,820
438
2,753
7,374
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 0
4,547
413
2,419
13,050
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 0
4,939
449
2,466
8,941
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
17
Kills
1
1
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Merlin
Buckeyess
Merlin
1
2
0
0.5
L
Danzaburou
CuriousCoates
Danzaburou
0
3
0
0
L
0
6
0
0
W
Mulan
1
0
0
1
W
Ishtar
Quntake
Ishtar
6
0
3
7.5
L
0
4
0
0
W
Cabrakan
Rithrum
Cabrakan
3
0
10
8
W
5
0
2
6
W
Morgan Le Fay
Suavitel
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
16,679
35,816
Taken
43,202
19,613
Mitigated
19,829
12,476
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,943
1,884
0
2,127
7,753
5,662
0
0
7,753
42,294
0
L
Merlin
Buckeyess
Merlin
4,098
131
0
500
6,084
2,305
0
3,006
3,078
26,647
0
L
Danzaburou
CuriousCoates
Danzaburou
2,753
1,245
0
1,567
7,374
2,171
0
2,166
5,208
0
23,202
L
2,419
834
0
1,080
13,050
6,200
0
5,129
7,921
10,549
0
W
Mulan
5,915
754
0
3,970
9,568
5,344
40
4,798
4,264
0
37,313
W
Ishtar
Quntake
Ishtar
8,661
5,319
0
2,915
7,013
2,593
54
529
6,484
0
52,917
L
2,466
820
0
1,007
8,941
3,491
0
3,373
5,568
0
28,032
W
Cabrakan
Rithrum
Cabrakan
6,765
1,044
276
1,713
7,321
6,842
0
2,672
4,649
17,354
6,212
W
3,754
1,066
0
2,097
6,465
2,757
0
797
5,668
0
46,254
W
Morgan Le Fay
Suavitel
Morgan Le Fay
7,783
1,456
0
1,505
5,449
2,077
0
2,158
3,291
47,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
25,534
363
Minions Killed
243
0
Camps Cleared
0
1,086,762
Distance Traveled
1,033,391
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,922
538
89
8
0
182,544
0
L
Merlin
5,306
482
59
5
0
211,662
2
L
Danzaburou
4,820
438
35
3
0
222,719
5
L
Ymir
4,547
413
15
1
0
192,945
2
W
Mulan
5,950
541
66
6
0
220,025
1
W
Ishtar
7,310
665
100
9
0
224,486
1
L
Ne Zha
4,939
449
45
4
0
223,521
1
W
Cabrakan
6,242
567
28
3
0
197,857
3
W
Loki
6,587
599
81
7
0
244,599
4
W
Morgan Le Fay
6,423
584
88
8
0
199,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role