Player Matchup

Artio
Artio
Ahwi
Artio
Level 115
God Stats
1W - 4L
1,398 SR
Queue Stats
198W - 98L
1,641 Elo+
Party 2
Hercules
Hercules
Cheplia
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 78L
1,691 Elo+
Party 2
Artemis
Artemis
Divine0Mercenary
Artemis
Level 119
God Stats
2W - 2L
1,707 SR
Queue Stats
181W - 127L
1,587 Elo+
Party 3
Kali
Kali
OmegaMonkey49
Kali
Level 35
God Stats
17W - 18L
1,590 SR
Queue Stats
145W - 101L
1,585 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SolunarZ
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,573 SR
Queue Stats
29W - 17L
1,670 Elo+
Party 2
Team Averages
Level 71
1,554 SR
1,635 Elo+

VS

Team Averages
Level 86
1,612 SR
1,697 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Evarestt
Merlin
Level 68
God Stats
2W - 1L
1,487 SR
Queue Stats
42W - 39L
1,517 Elo+
Solo
Atlas
Atlas
Irenе
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 23L
1,987 Elo+
Party 1
Heimdallr
Heimdallr
Kaeydan
Heimdallr
Level 160
God Stats
9W - 2L
1,878 SR
Queue Stats
332W - 101L
1,838 Elo+
Party 1
Jing Wei
Jing Wei
KurikaraSan
Jing Wei
Level 67
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 1L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ahwi
Artio
16
4 / 5 / 0
9,331
778
5,738
18,580
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Cheplia
Hercules
14
0 / 3 / 1
7,732
644
7,602
17,316
14,630
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 1
8,423
702
8,897
15,241
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 0
8,150
679
4,667
15,535
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
SolunarZ
Morgan Le Fay
15
1 / 4 / 2
8,554
713
9,003
13,047
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 0 / 8
8,130
678
7,998
5,485
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Evarestt
Merlin
17
6 / 2 / 6
9,654
805
8,786
5,332
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Irenе
Atlas
16
2 / 2 / 14
9,033
753
11,049
12,114
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Kaeydan
Heimdallr
19
12 / 3 / 10
10,834
903
31,765
15,750
7,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
KurikaraSan
Jing Wei
15
2 / 1 / 9
8,584
715
6,239
4,136
2,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
8
Kills
22
22
Deaths
8
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
8
4
L
Artio
Ahwi
Artio
4
5
0
0.8
L
Hercules
Cheplia
Hercules
0
3
1
0.17
L
1
6
1
0.25
W
Merlin
Evarestt
Merlin
6
2
6
4.5
W
Atlas
Irenе
Atlas
2
2
14
4.5
W
Heimdallr
Kaeydan
Heimdallr
12
3
10
5.67
W
Jing Wei
KurikaraSan
Jing Wei
2
1
9
6.5
L
2
4
0
0.5
L
Morgan Le Fay
SolunarZ
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
65,837
79,719
Taken
42,817
54,180
Mitigated
20,912
10,408
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,998
1,588
0
895
5,485
2,681
246
674
4,811
0
26,003
L
Artio
Ahwi
Artio
5,738
458
422
3,382
18,580
19,693
0
3,888
14,380
18,789
0
L
Hercules
Cheplia
Hercules
7,602
1,214
0
2,410
17,316
14,630
0
5,281
11,785
0
26,096
L
8,897
4,181
0
2,046
15,241
6,412
0
4,925
10,195
0
33,490
W
Merlin
Evarestt
Merlin
8,786
305
0
807
5,332
2,334
1,371
2,507
2,825
31,063
0
W
Atlas
Irenе
Atlas
11,049
3,026
0
768
12,114
6,394
0
4,435
7,679
25,724
0
W
Heimdallr
Kaeydan
Heimdallr
31,765
20,895
0
2,467
15,750
7,496
6
6,587
9,163
0
59,835
W
Jing Wei
KurikaraSan
Jing Wei
6,239
5,216
0
0
4,136
2,007
802
538
3,598
0
21,735
L
4,667
2,300
0
1,321
15,535
7,415
63
1,806
13,571
0
18,697
L
Morgan Le Fay
SolunarZ
Morgan Le Fay
9,003
787
0
827
13,047
6,030
0
2,755
9,950
37,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
46,235
199
Minions Killed
235
0
Camps Cleared
0
1,296,515
Distance Traveled
1,235,002
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,130
678
38
3
0
270,622
4
L
Artio
9,331
778
20
2
0
274,143
1
L
Hercules
7,732
644
37
3
0
261,286
2
L
Artemis
8,423
702
48
4
0
235,339
0
W
Merlin
9,654
805
64
5
0
264,689
1
W
Atlas
9,033
753
31
3
0
264,725
0
W
Heimdallr
10,834
903
64
5
0
227,148
0
W
Jing Wei
8,584
715
38
3
0
207,818
0
L
Kali
8,150
679
31
3
0
288,139
3
L
Morgan Le Fay
8,554
713
63
5
0
237,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role