Player Matchup

Sobek
Sobek
Hibris
Sobek
Level 156
God Stats
15W - 1L
1,863 SR
Queue Stats
1,416W - 96L
2,261 Elo+
Party 2
Anhur
Anhur
ItsCaptainBasch
Anhur
Level 146
God Stats
6W - 1L
1,944 SR
Queue Stats
764W - 23L
2,381 Elo+
Party 2
Janus
Janus
SlugKing
Janus
Level 154
God Stats
23W - 2L
1,929 SR
Queue Stats
1,405W - 111L
2,186 Elo+
Party 2
Team Averages
Level 152
1,912 SR
2,276 Elo+

VS

Team Averages
Level 140
1,603 SR
1,612 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kodiris
Ra
Level 104
God Stats
6W - 7L
1,574 SR
Queue Stats
122W - 103L
1,591 Elo+
Solo
Apollo
Apollo
luisarmando13
Apollo
Level 159
God Stats
8W - 9L
1,735 SR
Queue Stats
382W - 266L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hibris
Sobek
12
3 / 1 / 6
8,807
881
7,248
13,920
16,517
Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
4 / 1 / 4
7,702
770
12,387
6,931
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
SlugKing
Janus
13
3 / 1 / 6
7,761
776
9,202
5,377
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 5 / 2
6,695
670
5,182
15,187
9,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 2
6,609
661
4,492
7,434
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 1
6,634
663
8,309
9,723
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
2
0.4
W
Sobek
Hibris
Sobek
3
1
6
6
W
4
1
4
6
L
1
3
2
0.67
W
Janus
SlugKing
Janus
3
1
6
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
17,983
26,228
Taken
32,344
21,986
Mitigated
16,240
7,989
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,182
234
0
4,761
15,187
9,331
0
5,152
10,035
0
12,960
W
Sobek
Hibris
Sobek
7,248
1,173
0
6,565
13,920
16,517
78
2,859
11,061
14,702
0
W
12,387
7,340
0
1,124
6,931
3,205
968
1,009
5,922
0
29,849
L
4,492
152
907
1,624
7,434
3,036
0
5,215
2,219
22,016
0
W
Janus
SlugKing
Janus
9,202
1,174
0
300
5,377
2,264
660
988
4,389
40,715
0
L
8,309
4,647
0
1,629
9,723
3,873
0
6,198
3,525
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
19,938
126
Minions Killed
109
7
Camps Cleared
2
626,423
Distance Traveled
636,283
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,695
670
15
2
0
215,527
5
W
Sobek
8,807
881
8
1
0
216,945
3
W
Anhur
7,702
770
46
5
6
196,612
4
L
Ra
6,609
661
39
4
1
209,650
3
W
Janus
7,761
776
72
7
1
212,866
4
L
Apollo
6,634
663
55
6
1
211,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role