Player Matchup

Ganesha
Ganesha
Kingkoala_og
Ganesha
Level 25
God Stats
2W - 5L
1,323 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 1
Cerberus
Cerberus
ProvokedWolf01
Cerberus
Level 83
God Stats
16W - 15L
1,573 SR
Queue Stats
52W - 84L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
panda4200
Cernunnos
Level 29
God Stats
20W - 18L
1,532 SR
Queue Stats
51W - 81L
1,364 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,358 Elo+

VS

Team Averages
Level 87
1,430 SR
1,360 Elo+
Cthulhu
Cthulhu
BarkTheHound
Cthulhu
Level 126
God Stats
20W - 12L
1,560 SR
Queue Stats
700W - 813L
1,413 Elo+
Solo
Ah Puch
Ah Puch
ClutchMW
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 2
Ishtar
Ishtar
lBATSl
Ishtar
Level 45
God Stats
1W - 3L
1,230 SR
Queue Stats
2W - 8L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kingkoala_og
Ganesha
13
0 / 2 / 8
9,873
658
6,455
13,607
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
13
3 / 4 / 4
10,419
695
12,639
19,417
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
panda4200
Cernunnos
16
5 / 4 / 3
10,886
726
16,461
13,807
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarkTheHound
Cthulhu
15
4 / 1 / 6
10,216
681
13,303
16,524
18,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
ClutchMW
Ah Puch
15
3 / 3 / 7
10,330
689
18,783
12,665
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
lBATSl
Ishtar
15
3 / 4 / 6
10,652
710
8,080
12,100
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
10
10
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BarkTheHound
Cthulhu
4
1
6
7
W
Ah Puch
ClutchMW
Ah Puch
3
3
7
2.17
L
Ganesha
Kingkoala_og
Ganesha
0
2
8
2
L
Cerberus
3
4
4
1.25
W
Ishtar
lBATSl
Ishtar
3
4
6
1.5
L
Cernunnos
panda4200
Cernunnos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
40,166
46,831
Taken
41,289
34,628
Mitigated
27,305
8,443
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BarkTheHound
Cthulhu
13,303
1,925
446
294
16,524
18,429
422
4,858
11,666
30,828
0
W
Ah Puch
ClutchMW
Ah Puch
18,783
2,403
0
1,387
12,665
4,852
210
6,534
6,131
44,792
0
L
Ganesha
Kingkoala_og
Ganesha
6,455
325
575
1,695
13,607
14,666
213
9,403
4,204
15,038
0
L
Cerberus
12,639
1,198
0
2,134
19,417
13,556
234
12,797
6,620
29,840
0
W
Ishtar
lBATSl
Ishtar
8,080
5,073
0
2,614
12,100
4,024
1,967
7,991
4,109
0
38,841
L
Cernunnos
panda4200
Cernunnos
16,461
8,262
0
4,039
13,807
6,406
1,473
10,360
3,447
0
50,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
31,198
210
Minions Killed
161
4
Camps Cleared
7
661,884
Distance Traveled
749,855
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,216
681
20
1
0
265,762
5
W
Ah Puch
10,330
689
65
4
4
246,072
3
L
Ganesha
9,873
658
4
0
0
210,885
2
L
Cerberus
10,419
695
89
6
1
229,059
4
W
Ishtar
10,652
710
76
5
3
238,021
4
L
Cernunnos
10,886
726
117
8
3
221,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role