Player Matchup

Heimdallr
Heimdallr
Artehk
Heimdallr
Level 150
God Stats
7W - 2L
1,930 SR
Queue Stats
390W - 341L
1,674 Elo+
Party 1
Hou Yi
Hou Yi
Frances_Finest
Hou Yi
Level 142
God Stats
1W - 3L
1,346 SR
Queue Stats
15W - 16L
1,599 Elo+
Party 2
Anubis
Anubis
SanginarioPro
Anubis
Level 142
God Stats
10W - 10L
1,572 SR
Queue Stats
293W - 282L
1,586 Elo+
Solo
Ares
Ares
Zyecron
Ares
Level 107
God Stats
5W - 2L
1,846 SR
Queue Stats
32W - 17L
1,775 Elo+
Party 1
Odin
Odin
hoodyOD
Odin
Level 119
God Stats
0W - 3L
1,773 SR
Queue Stats
102W - 88L
1,593 Elo+
Party 2
Team Averages
Level 132
1,693 SR
1,645 Elo+

VS

Team Averages
Level 135
1,590 SR
1,627 Elo+
Shiva
Shiva
Bruisers
Shiva
Level 144
God Stats
4W - 1L
1,543 SR
Queue Stats
46W - 31L
1,676 Elo+
Solo
Nu Wa
Nu Wa
DaRightSandwich
Nu Wa
Level 122
God Stats
4W - 5L
1,593 SR
Queue Stats
111W - 75L
1,695 Elo+
Solo
Danzaburou
Danzaburou
FUBARMVP58
Danzaburou
Level 147
God Stats
15W - 11L
1,774 SR
Queue Stats
608W - 576L
1,632 Elo+
Solo
Ganesha
Ganesha
TheyluvvRed
Ganesha
Level 106
God Stats
10W - 4L
1,869 SR
Queue Stats
294W - 299L
1,511 Elo+
Solo
Lancelot
Lancelot
infernoleo03
Lancelot
Level 156
God Stats
13W - 27L
1,170 SR
Queue Stats
240W - 250L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Artehk
Heimdallr
20
8 / 7 / 11
13,673
526
36,417
22,985
13,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 7 / 5
12,732
490
17,455
23,526
11,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 7 / 2
12,771
491
18,901
24,404
14,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Zyecron
Ares
18
8 / 5 / 12
13,540
521
22,929
26,230
37,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
hoodyOD
Odin
18
7 / 8 / 5
12,349
475
14,657
27,201
20,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bruisers
Shiva
20
18 / 1 / 7
16,323
628
31,823
32,584
38,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 7 / 15
12,648
486
22,579
21,903
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FUBARMVP58
Danzaburou
20
5 / 2 / 9
14,124
543
17,619
23,185
13,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
TheyluvvRed
Ganesha
18
1 / 8 / 19
12,604
485
12,594
32,378
40,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
infernoleo03
Lancelot
19
5 / 12 / 13
12,910
497
12,682
28,416
17,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
97
30
Kills
34
34
Deaths
30
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Artehk
Heimdallr
8
7
11
1.93
W
Shiva
Bruisers
Shiva
18
1
7
21.5
W
5
7
15
1.79
W
Danzaburou
FUBARMVP58
Danzaburou
5
2
9
4.75
L
2
7
5
0.64
L
5
7
2
0.86
W
Ganesha
TheyluvvRed
Ganesha
1
8
19
1.31
L
Ares
Zyecron
Ares
8
5
12
2.8
L
Odin
hoodyOD
Odin
7
8
5
1.19
W
Lancelot
infernoleo03
Lancelot
5
12
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,359
Damage
97,297
124,346
Taken
138,466
97,736
Mitigated
118,491
25,003
Healing
42,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Artehk
Heimdallr
36,417
17,337
0
1,522
22,985
13,983
0
9,678
13,307
0
146,782
W
Shiva
Bruisers
Shiva
31,823
7,756
1,372
16,698
32,584
38,010
819
13,244
19,340
356
125,401
W
22,579
6,583
0
1,700
21,903
9,453
635
5,474
16,429
78,564
0
W
Danzaburou
FUBARMVP58
Danzaburou
17,619
7,818
0
11,089
23,185
13,181
4,192
4,528
18,657
53
139,146
L
17,455
8,013
0
3,989
23,526
11,705
0
2,922
20,604
0
132,735
L
18,901
834
0
8,671
24,404
14,147
290
4,598
19,806
110,693
0
W
Ganesha
TheyluvvRed
Ganesha
12,594
976
0
3,780
32,378
40,130
0
9,854
22,524
60,222
4,723
L
Ares
Zyecron
Ares
22,929
977
0
3,021
26,230
37,768
0
10,161
16,069
33,610
0
L
Odin
hoodyOD
Odin
14,657
4,399
0
7,800
27,201
20,133
0
7,565
19,636
123
115,784
W
Lancelot
infernoleo03
Lancelot
12,682
1,775
0
7,676
28,416
17,717
0
8,853
19,563
56
87,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,065
Gold Earned
68,609
763
Minions Killed
696
0
Camps Cleared
0
2,314,144
Distance Traveled
2,520,938
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,673
526
201
8
0
439,614
2
W
Shiva
16,323
628
167
6
0
557,315
8
W
Nu Wa
12,648
486
131
5
0
460,965
4
W
Danzaburou
14,124
543
242
9
0
513,988
6
L
Hou Yi
12,732
490
205
8
0
448,420
5
L
Anubis
12,771
491
196
8
0
411,956
8
W
Ganesha
12,604
485
22
1
0
473,291
3
L
Ares
13,540
521
20
1
0
503,387
3
L
Odin
12,349
475
141
5
0
510,767
8
W
Lancelot
12,910
497
134
5
0
515,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role