Player Matchup

Sylvanus
Sylvanus
Fed_ByGaming
Sylvanus
Level 64
God Stats
21W - 14L
1,588 SR
Queue Stats
159W - 154L
1,529 Elo+
Party 1
Eset
Eset
Omn1545uc3
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 91L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
SucemoerlPogo
Heimdallr
Level 99
God Stats
3W - 5L
1,533 SR
Queue Stats
94W - 98L
1,517 Elo+
Party 1
Team Averages
Level 77
1,540 SR
1,512 Elo+

VS

Team Averages
Level 67
1,592 SR
1,424 Elo+
Kukulkan
Kukulkan
Batwelll
Kukulkan
Level 67
God Stats
33W - 17L
1,631 SR
Queue Stats
100W - 60L
1,552 Elo+
Solo
Chaac
Chaac
GeierD
Chaac
Level 68
God Stats
3W - 3L
1,688 SR
Queue Stats
217W - 170L
1,507 Elo+
Solo
Neith
Neith
rique82santos
Neith
Level 66
God Stats
3W - 3L
1,457 SR
Queue Stats
10W - 18L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fed_ByGaming
Sylvanus
8
0 / 2 / 4
5,707
634
1,456
8,057
5,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 2 / 3
6,720
747
2,898
6,219
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SucemoerlPogo
Heimdallr
10
3 / 2 / 2
6,916
768
3,910
7,430
3,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Batwelll
Kukulkan
11
3 / 2 / 3
7,293
810
5,876
4,899
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
GeierD
Chaac
11
3 / 1 / 3
7,002
778
8,870
7,154
6,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 5
6,626
736
2,659
4,075
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
6
6
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Batwelll
Kukulkan
3
2
3
2.25
L
Sylvanus
Fed_ByGaming
Sylvanus
0
2
4
1
W
Chaac
GeierD
Chaac
3
1
3
4.5
L
2
2
3
1.75
L
Heimdallr
SucemoerlPogo
Heimdallr
3
2
2
2
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,264
Damage
17,405
21,706
Taken
16,128
10,979
Mitigated
10,060
6,187
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Batwelll
Kukulkan
5,876
280
0
1,152
4,899
2,031
790
1,116
3,783
32,679
0
L
Sylvanus
Fed_ByGaming
Sylvanus
1,456
542
2,413
2,264
8,057
5,386
0
2,487
5,570
4,584
0
W
Chaac
GeierD
Chaac
8,870
2,298
0
1,505
7,154
6,168
614
2,120
5,034
0
21,517
L
2,898
417
0
497
6,219
2,260
0
1,995
4,224
16,955
0
L
Heimdallr
SucemoerlPogo
Heimdallr
3,910
1,487
0
1,013
7,430
3,333
0
1,513
5,917
0
12,818
W
2,659
1,010
0
650
4,075
1,861
1,370
1,427
2,648
0
18,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,343
Gold Earned
20,921
57
Minions Killed
107
1
Camps Cleared
8
392,206
Distance Traveled
538,204
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,293
810
56
6
2
161,706
1
L
Sylvanus
5,707
634
5
1
0
128,660
3
W
Chaac
7,002
778
15
2
1
161,747
3
L
Eset
6,720
747
32
4
1
129,025
2
L
Heimdallr
6,916
768
20
2
0
134,521
1
W
Neith
6,626
736
36
4
5
214,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role