Player Matchup

Sol
Sol
Lukcis
Sol
Level 98
God Stats
14W - 8L
1,656 SR
Queue Stats
131W - 143L
1,521 Elo+
Party 1
Bacchus
Bacchus
Papagreen11
Bacchus
Level 127
God Stats
7W - 7L
1,427 SR
Queue Stats
143W - 159L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
UltimaEx
Guan Yu
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
145W - 162L
1,521 Elo+
Party 1
Team Averages
Level 117
1,451 SR
1,522 Elo+

VS

Team Averages
Level 131
1,527 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EvilMelGibson
Artemis
Level 125
God Stats
16W - 7L
1,805 SR
Queue Stats
138W - 147L
1,552 Elo+
Party 2
Nox
Nox
iowwn
Nox
Level 125
God Stats
1W - 6L
1,278 SR
Queue Stats
132W - 163L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lukcis
Sol
13
5 / 1 / 6
8,372
837
10,506
6,874
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Papagreen11
Bacchus
12
3 / 2 / 6
8,158
816
5,588
10,793
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
UltimaEx
Guan Yu
12
3 / 2 / 7
8,362
836
5,908
14,494
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 3 / 1
6,763
676
7,764
8,757
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
10
2 / 4 / 3
7,227
723
9,169
9,106
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
iowwn
Nox
10
0 / 4 / 4
6,696
670
7,246
7,007
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
L
Artemis
2
4
3
0.88
W
Sol
Lukcis
Sol
5
1
6
8
W
Bacchus
Papagreen11
Bacchus
3
2
6
3
W
Guan Yu
UltimaEx
Guan Yu
3
2
7
3.25
L
Nox
iowwn
Nox
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
24,179
32,161
Taken
24,870
27,520
Mitigated
10,367
12,667
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,764
1,712
0
4,317
8,757
3,974
0
4,840
3,917
0
17,670
L
Artemis
9,169
4,148
0
901
9,106
3,342
0
5,707
3,399
0
22,524
W
Sol
Lukcis
Sol
10,506
3,738
643
2,369
6,874
3,003
2,205
1,269
5,605
28,767
2,991
W
Bacchus
Papagreen11
Bacchus
5,588
666
0
2,276
10,793
11,314
47
2,568
8,225
13,606
0
W
Guan Yu
UltimaEx
Guan Yu
5,908
1,013
1,473
5,906
14,494
13,203
151
3,524
10,970
0
12,548
L
Nox
iowwn
Nox
7,246
939
0
495
7,007
3,051
0
4,694
2,313
19,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
20,686
79
Minions Killed
90
4
Camps Cleared
5
585,502
Distance Traveled
528,896
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,763
676
24
2
2
190,836
3
L
Artemis
7,227
723
31
3
2
158,327
1
W
Sol
8,372
837
50
5
3
181,388
1
W
Bacchus
8,158
816
18
2
1
185,682
1
W
Guan Yu
8,362
836
11
1
0
218,432
2
L
Nox
6,696
670
35
4
1
179,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role