Player Matchup

Kumbhakarna
Kumbhakarna
Killer KL0wn 26
Kumbhakarna
Level 146
God Stats
0W - 1L
1,354 SR
Queue Stats
9W - 10L
1,685 Elo+
Solo
Cupid
Cupid
Megaman2364
Cupid
Level 157
God Stats
14W - 14L
1,588 SR
Queue Stats
475W - 430L
1,596 Elo+
Solo
Anhur
Anhur
Pwan
Anhur
Level 147
God Stats
2W - 3L
1,650 SR
Queue Stats
81W - 80L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
TheeIcy
Sun Wukong
Level 87
God Stats
2W - 3L
1,560 SR
Queue Stats
484W - 452L
1,648 Elo+
Solo
Scylla
Scylla
Trentdog
Scylla
Level 138
God Stats
1W - 15L
1,059 SR
Queue Stats
212W - 215L
1,569 Elo+
Solo
Team Averages
Level 135
1,442 SR
1,623 Elo+

VS

Team Averages
Level 143
1,669 SR
1,623 Elo+
Neith
Neith
CORNICULA
Neith
Level 157
God Stats
1W - 0L
1,696 SR
Queue Stats
45W - 45L
1,632 Elo+
Solo
Eset
Eset
Cevex
Eset
Level 156
God Stats
5W - 1L
1,812 SR
Queue Stats
111W - 97L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ENDMarcus
Tsukuyomi
Level 117
God Stats
19W - 19L
1,585 SR
Queue Stats
166W - 167L
1,588 Elo+
Solo
Rama
Rama
Narusada
Rama
Level 127
God Stats
10W - 5L
1,687 SR
Queue Stats
51W - 40L
1,628 Elo+
Party 1
Fafnir
Fafnir
xWuBB
Fafnir
Level 159
God Stats
17W - 18L
1,567 SR
Queue Stats
99W - 84L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Killer KL0wn 26
Kumbhakarna
17
1 / 4 / 5
10,974
686
7,018
26,984
35,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 4 / 2
10,378
649
9,595
17,431
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Pwan
Anhur
18
5 / 4 / 0
11,315
707
10,543
17,592
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TheeIcy
Sun Wukong
17
1 / 2 / 4
10,206
638
15,511
20,895
17,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Trentdog
Scylla
16
0 / 6 / 2
9,670
604
13,061
16,662
7,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CORNICULA
Neith
19
1 / 5 / 4
11,753
735
15,071
14,822
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Cevex
Eset
20
8 / 2 / 8
12,408
776
19,316
15,075
7,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ENDMarcus
Tsukuyomi
18
2 / 1 / 11
11,241
703
11,718
13,737
7,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
20
3 / 0 / 9
12,193
762
21,970
15,716
7,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
xWuBB
Fafnir
20
6 / 0 / 10
12,492
781
20,786
19,512
12,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
20
20
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
CORNICULA
Neith
1
5
4
0.6
W
Eset
Cevex
Eset
8
2
8
6
W
Tsukuyomi
ENDMarcus
Tsukuyomi
2
1
11
7.5
L
Kumbhakarna
Killer KL0wn 26
Kumbhakarna
1
4
5
0.88
L
0
4
2
0.25
W
Rama
3
0
9
7.5
L
Anhur
Pwan
Anhur
5
4
0
1.25
L
Sun Wukong
TheeIcy
Sun Wukong
1
2
4
1.5
L
Scylla
Trentdog
Scylla
0
6
2
0.17
W
Fafnir
xWuBB
Fafnir
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,728
Damage
88,861
99,564
Taken
78,862
74,715
Mitigated
42,446
18,817
Healing
22,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CORNICULA
Neith
15,071
5,516
0
2,833
14,822
7,090
1,822
3,987
10,645
0
72,562
W
Eset
Cevex
Eset
19,316
529
519
3,284
15,075
7,966
660
3,597
11,346
47,430
0
W
Tsukuyomi
ENDMarcus
Tsukuyomi
11,718
2,564
0
3,090
13,737
7,305
1,464
3,852
9,739
0
42,066
L
Kumbhakarna
Killer KL0wn 26
Kumbhakarna
7,018
626
0
5,428
26,984
35,072
0
10,540
16,444
20,015
0
L
9,595
3,477
844
3,299
17,431
6,980
371
7,077
10,354
0
53,655
W
Rama
21,970
14,833
0
6,415
15,716
7,392
4,757
2,628
12,902
0
62,111
L
Anhur
Pwan
Anhur
10,543
6,895
0
2,466
17,592
8,101
0
5,323
12,269
0
41,341
L
Sun Wukong
TheeIcy
Sun Wukong
15,511
1,624
0
4,960
20,895
17,294
0
9,508
11,387
0
39,241
L
Scylla
Trentdog
Scylla
13,061
535
66
1,754
16,662
7,268
0
7,654
9,008
32,081
0
W
Fafnir
xWuBB
Fafnir
20,786
4,668
286
5,907
19,512
12,693
1,141
5,102
14,151
43,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
60,087
299
Minions Killed
366
0
Camps Cleared
0
1,437,531
Distance Traveled
1,601,575
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,753
735
112
7
0
279,235
4
W
Eset
12,408
776
63
4
0
329,114
2
W
Tsukuyomi
11,241
703
47
3
0
342,671
2
L
Kumbhakarna
10,974
686
29
2
0
318,045
1
L
Cupid
10,378
649
77
5
0
292,129
2
W
Rama
12,193
762
89
6
0
315,049
1
L
Anhur
11,315
707
82
5
0
284,985
1
L
Sun Wukong
10,206
638
53
3
0
289,359
0
L
Scylla
9,670
604
58
4
0
253,013
0
W
Fafnir
12,492
781
55
3
0
335,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role