Player Matchup

Janus
Janus
ChampionBenji
Janus
Level 159
God Stats
2W - 2L
1,411 SR
Queue Stats
135W - 74L
1,746 Elo+
Party 1
Artemis
Artemis
SNIPEMIGHT
Artemis
Level 16
God Stats
2W - 1L
1,251 SR
Queue Stats
34W - 10L
1,804 Elo+
Party 1
Guan Yu
Guan Yu
VerreCroix
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 122L
1,699 Elo+
Party 1
Team Averages
Level 88
1,387 SR
1,750 Elo+

VS

Team Averages
Level 70
1,414 SR
1,376 Elo+
Atlas
Atlas
DuskNickel581
Atlas
Level 65
God Stats
13W - 18L
1,362 SR
Queue Stats
39W - 51L
1,402 Elo+
Solo
Tyr
Tyr
Pica1223
Tyr
Level 48
God Stats
19W - 35L
1,384 SR
Queue Stats
19W - 35L
1,291 Elo+
Party 2
Scylla
Scylla
Trevor_Lahey3
Scylla
Level 98
God Stats
6W - 9L
1,495 SR
Queue Stats
72W - 94L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,956
830
15,467
8,019
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SNIPEMIGHT
Artemis
14
4 / 0 / 9
9,114
760
10,816
8,254
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
VerreCroix
Guan Yu
14
1 / 0 / 11
9,002
750
6,319
14,293
14,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,970
581
11,074
16,136
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 1
7,103
592
2,007
9,094
8,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 4 / 0
7,605
634
6,083
10,998
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
0
4
1
0.13
L
0
5
1
0.1
W
Artemis
SNIPEMIGHT
Artemis
4
0
9
8.5
L
1
4
0
0.25
W
Guan Yu
VerreCroix
Guan Yu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
19,164
30,566
Taken
36,228
21,240
Mitigated
19,568
10,618
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,467
813
0
172
8,019
3,280
627
4,991
2,576
45,377
0
L
11,074
2,409
167
1,208
16,136
6,907
0
7,898
7,926
27,262
0
L
2,007
0
144
219
9,094
8,947
0
2,649
6,293
0
3,802
W
Artemis
SNIPEMIGHT
Artemis
10,816
5,681
0
3,438
8,254
3,395
1,741
5,840
2,054
0
31,418
L
6,083
418
80
1,191
10,998
3,714
0
4,712
6,062
28,001
0
W
Guan Yu
VerreCroix
Guan Yu
6,319
1,071
2,664
4,344
14,293
14,565
222
5,552
8,208
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
21,678
144
Minions Killed
100
9
Camps Cleared
2
752,653
Distance Traveled
665,074
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,956
830
77
6
3
238,913
3
L
Atlas
6,970
581
37
3
1
228,554
4
L
Tyr
7,103
592
0
0
0
226,279
4
W
Artemis
9,114
760
37
3
3
238,685
3
L
Scylla
7,605
634
63
5
1
210,241
2
W
Guan Yu
9,002
750
30
3
3
275,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role