Player Matchup

Hel
Hel
BlazedMane
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,362 Elo+
Solo
Jormungandr
Jormungandr
SnackJunkie
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,537 Elo+
Solo
Ne Zha
Ne Zha
gfdfjlj
Ne Zha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,461 Elo+
Solo
Cerberus
Cerberus
maniacmike2175
Cerberus
Level 107
God Stats
1W - 1L
1,431 SR
Queue Stats
29W - 37L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
ogdarksora
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 1
Team Averages
Level 39
1,486 SR
1,390 Elo+

VS

Team Averages
Level 35
1,457 SR
1,549 Elo+
Erlang Shen
Erlang Shen
DallaraDear
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,585 Elo+
Solo
Aphrodite
Aphrodite
Gurtmanglerz
Aphrodite
Level 24
God Stats
1W - 2L
1,306 SR
Queue Stats
245W - 271L
1,433 Elo+
Solo
Cerberus
Cerberus
NovaCain1397
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,776 Elo+
Solo
Baba Yaga
Baba Yaga
TAXIMUS1
Baba Yaga
Level 88
God Stats
4W - 6L
1,481 SR
Queue Stats
484W - 495L
1,491 Elo+
Solo
Hachiman
Hachiman
Vitordavc
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 12
11,299
595
11,145
25,752
20,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SnackJunkie
Jormungandr
20
6 / 4 / 14
14,559
766
26,121
34,019
54,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
gfdfjlj
Ne Zha
16
2 / 11 / 13
11,023
580
16,104
26,513
18,044
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
19
5 / 7 / 14
13,141
692
17,072
41,152
70,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
ogdarksora
Cliodhna
20
9 / 7 / 11
13,473
709
37,118
30,332
20,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DallaraDear
Erlang Shen
20
16 / 5 / 14
15,022
791
37,714
34,176
43,053
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Gurtmanglerz
Aphrodite
20
2 / 3 / 25
12,905
679
12,897
25,736
23,612
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
NovaCain1397
Cerberus
16
2 / 9 / 14
11,225
591
11,050
27,968
20,782
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TAXIMUS1
Baba Yaga
20
5 / 3 / 18
13,223
696
27,227
16,834
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Vitordavc
Hachiman
20
11 / 5 / 16
14,889
784
39,646
22,962
10,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
123
25
Kills
36
36
Deaths
25
64
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
W
Erlang Shen
DallaraDear
Erlang Shen
16
5
14
4.6
W
Aphrodite
Gurtmanglerz
Aphrodite
2
3
25
4.83
W
Cerberus
NovaCain1397
Cerberus
2
9
14
1
L
Jormungandr
SnackJunkie
Jormungandr
6
4
14
3.25
W
Baba Yaga
TAXIMUS1
Baba Yaga
5
3
18
4.67
W
Hachiman
Vitordavc
Hachiman
11
5
16
3.8
L
Ne Zha
gfdfjlj
Ne Zha
2
11
13
0.77
L
Cerberus
5
7
14
1.71
L
Cliodhna
ogdarksora
Cliodhna
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,560
Damage
128,534
157,768
Taken
127,676
183,521
Mitigated
107,717
64,061
Healing
62,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,145
2,373
19,093
10,953
25,752
20,257
367
8,619
17,133
17,994
0
W
Erlang Shen
DallaraDear
Erlang Shen
37,714
18,866
2,209
8,968
34,176
43,053
719
12,804
21,372
1,119
57,026
W
Aphrodite
Gurtmanglerz
Aphrodite
12,897
1,830
14,661
15,287
25,736
23,612
50
11,705
14,031
26,994
0
W
Cerberus
NovaCain1397
Cerberus
11,050
1,824
97
4,979
27,968
20,782
241
12,118
15,850
23,886
0
L
Jormungandr
SnackJunkie
Jormungandr
26,121
6,303
1,682
6,796
34,019
54,305
20
10,993
23,026
61,912
0
W
Baba Yaga
TAXIMUS1
Baba Yaga
27,227
2,240
2,363
6,750
16,834
9,534
1,811
7,409
9,425
46,598
0
W
Hachiman
Vitordavc
Hachiman
39,646
20,202
315
7,287
22,962
10,736
5,113
10,302
12,660
0
73,572
L
Ne Zha
gfdfjlj
Ne Zha
16,104
3,980
1,908
3,205
26,513
18,044
901
9,258
17,255
0
28,141
L
Cerberus
17,072
1,857
1,128
10,948
41,152
70,607
308
13,863
27,289
28,697
0
L
Cliodhna
ogdarksora
Cliodhna
37,118
3,089
920
7,428
30,332
20,308
0
9,560
20,772
0
57,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,495
Gold Earned
67,264
201
Minions Killed
195
0
Camps Cleared
0
1,616,403
Distance Traveled
1,711,305
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,299
595
17
1
0
317,185
1
W
Erlang Shen
15,022
791
45
2
0
339,983
2
W
Aphrodite
12,905
679
27
1
0
382,455
0
W
Cerberus
11,225
591
34
2
0
303,863
0
L
Jormungandr
14,559
766
64
3
0
362,196
3
W
Baba Yaga
13,223
696
26
1
0
366,784
4
W
Hachiman
14,889
784
63
3
0
318,220
0
L
Ne Zha
11,023
580
25
1
0
294,359
1
L
Cerberus
13,141
692
46
2
0
311,523
1
L
Cliodhna
13,473
709
49
3
0
331,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role