Player Matchup

Janus
Janus
Fivestareffect
Janus
Level 128
God Stats
1W - 3L
1,419 SR
Queue Stats
48W - 42L
1,477 Elo+
Party 1
Horus
Horus
FreakOfFreaks
Horus
Level 61
God Stats
2W - 4L
1,482 SR
Queue Stats
5W - 9L
1,291 Elo+
Party 1
Mulan
Mulan
GeeRyu
Mulan
Level 33
God Stats
10W - 11L
1,352 SR
Queue Stats
10W - 14L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
GeoMaster99
Erlang Shen
Level 72
God Stats
5W - 5L
1,612 SR
Queue Stats
23W - 23L
1,345 Elo+
Party 1
Merlin
Merlin
Senor DeadSh0T
Merlin
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 66L
1,483 Elo+
Party 1
Team Averages
Level 79
1,473 SR
1,405 Elo+

VS

Team Averages
Level 56
1,437 SR
1,415 Elo+
Atlas
Atlas
Exhiibitz
Atlas
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 91L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
F4MM3D
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Party 3
Da Ji
Da Ji
KiloofYayo
Da Ji
Level 25
God Stats
1W - 6L
1,060 SR
Queue Stats
7W - 23L
1,226 Elo+
Party 2
Tyr
Tyr
TheIceWither
Tyr
Level 60
God Stats
11W - 3L
1,500 SR
Queue Stats
243W - 222L
1,421 Elo+
Solo
Medusa
Medusa
xpredatortena
Medusa
Level 73
God Stats
4W - 4L
1,623 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,495
531
10,693
6,791
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
7,284
455
3,700
10,197
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
GeeRyu
Mulan
11
0 / 1 / 0
6,443
403
4,048
11,266
5,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
GeoMaster99
Erlang Shen
15
3 / 0 / 7
8,778
549
10,889
14,604
12,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 2
8,857
554
9,721
9,195
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Exhiibitz
Atlas
11
1 / 0 / 1
7,428
464
7,136
10,624
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
F4MM3D
Morgan Le Fay
11
1 / 4 / 0
6,897
431
4,965
10,759
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
11
0 / 4 / 1
7,065
442
4,383
12,058
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 0
7,921
495
6,880
16,050
11,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
6,270
392
6,002
8,789
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Exhiibitz
Atlas
1
0
1
1.5
L
Morgan Le Fay
F4MM3D
Morgan Le Fay
1
4
0
0.25
W
1
0
7
4.5
W
1
1
2
2
W
Mulan
GeeRyu
Mulan
0
1
0
0
W
Erlang Shen
GeoMaster99
Erlang Shen
3
0
7
6.5
L
Da Ji
0
4
1
0.13
W
7
0
2
8
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
29,366
52,053
Taken
58,280
32,086
Mitigated
34,198
19,535
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Exhiibitz
Atlas
7,136
2,671
0
2,494
10,624
10,003
448
4,909
5,513
32,530
0
L
Morgan Le Fay
F4MM3D
Morgan Le Fay
4,965
380
0
969
10,759
4,357
1,165
6,281
4,157
39,531
0
W
10,693
558
481
904
6,791
2,975
700
3,830
2,961
78,014
0
W
3,700
1,395
621
3,094
10,197
7,687
0
2,188
8,009
0
24,249
W
Mulan
GeeRyu
Mulan
4,048
142
0
4,283
11,266
5,472
0
2,502
8,764
0
23,760
W
Erlang Shen
GeoMaster99
Erlang Shen
10,889
7,545
499
7,953
14,604
12,307
42
1,184
13,420
0
58,404
L
Da Ji
4,383
731
0
3,978
12,058
5,045
0
3,230
8,748
0
46,967
W
9,721
227
0
1,700
9,195
3,645
514
2,397
6,798
51,982
3,276
L
6,880
2,319
0
5,548
16,050
11,603
0
1,875
14,003
0
61,632
L
6,002
2,160
0
500
8,789
3,190
1,464
3,111
5,598
0
36,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
35,581
372
Minions Killed
338
0
Camps Cleared
0
1,524,067
Distance Traveled
1,482,571
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,428
464
34
2
0
305,079
0
L
Morgan Le Fay
6,897
431
66
4
0
265,615
0
W
Janus
8,495
531
134
8
0
299,717
2
W
Horus
7,284
455
33
2
0
280,922
1
W
Mulan
6,443
403
23
1
0
326,294
0
W
Erlang Shen
8,778
549
91
6
0
284,438
0
L
Da Ji
7,065
442
87
5
0
304,316
0
W
Merlin
8,857
554
91
6
0
332,696
1
L
Tyr
7,921
495
98
6
0
310,532
4
L
Medusa
6,270
392
53
3
0
297,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role