Player Matchup

Kuzenbo
Kuzenbo
Drichor
Kuzenbo
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 124L
1,399 Elo+
Party 1
Bastet
Bastet
HEAN27
Bastet
Level 146
God Stats
7W - 5L
1,505 SR
Queue Stats
616W - 608L
1,505 Elo+
Solo
Mulan
Mulan
Jajohnnie
Mulan
Level 148
God Stats
2W - 4L
1,285 SR
Queue Stats
202W - 224L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
Malaq a1 Haq
Zhong Kui
Level 124
God Stats
3W - 2L
1,683 SR
Queue Stats
197W - 201L
1,466 Elo+
Solo
Vulcan
Vulcan
NikoScy
Vulcan
Level 138
God Stats
6W - 1L
1,614 SR
Queue Stats
188W - 205L
1,426 Elo+
Solo
Team Averages
Level 142
1,517 SR
1,446 Elo+

VS

Team Averages
Level 115
1,438 SR
1,452 Elo+
Freya
Freya
Gooninater
Freya
Level 86
God Stats
0W - 1L
1,616 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 2
King Arthur
King Arthur
Motorhead1864
King Arthur
Level 131
God Stats
7W - 21L
1,251 SR
Queue Stats
360W - 401L
1,469 Elo+
Party 3
Geb
Geb
Petersan
Geb
Level 127
God Stats
1W - 7L
1,140 SR
Queue Stats
320W - 350L
1,470 Elo+
Party 3
Bastet
Bastet
Raponshi
Bastet
Level 146
God Stats
6W - 3L
1,683 SR
Queue Stats
392W - 446L
1,472 Elo+
Party 3
Xing Tian
Xing Tian
Terb0492
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drichor
Kuzenbo
18
2 / 6 / 20
11,794
621
9,799
18,486
27,533
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
HEAN27
Bastet
20
8 / 4 / 17
13,502
711
19,729
17,563
9,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mulan
Jajohnnie
Mulan
20
6 / 4 / 16
13,105
690
17,528
25,255
19,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Malaq a1 Haq
Zhong Kui
20
8 / 4 / 14
13,661
719
23,144
16,480
14,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
NikoScy
Vulcan
20
7 / 1 / 20
14,522
764
35,780
9,566
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
5 / 5 / 6
12,004
632
12,349
20,084
8,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Motorhead1864
King Arthur
19
2 / 6 / 7
11,105
584
13,943
23,076
30,855
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 7 / 7
11,486
605
14,320
25,494
33,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Raponshi
Bastet
18
6 / 7 / 4
11,793
621
11,565
20,918
8,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
Terb0492
Xing Tian
20
5 / 6 / 7
12,378
651
12,573
26,756
32,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
31
Kills
19
19
Deaths
31
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Drichor
Kuzenbo
2
6
20
2
L
Freya
5
5
6
1.6
W
Bastet
HEAN27
Bastet
8
4
17
4.13
W
Mulan
Jajohnnie
Mulan
6
4
16
3.5
W
Zhong Kui
Malaq a1 Haq
Zhong Kui
8
4
14
3.75
L
King Arthur
Motorhead1864
King Arthur
2
6
7
0.92
W
Vulcan
NikoScy
Vulcan
7
1
20
17
L
1
7
7
0.64
L
Bastet
Raponshi
Bastet
6
7
4
1.14
L
Xing Tian
Terb0492
Xing Tian
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,980
Damage
64,750
87,350
Taken
116,328
77,718
Mitigated
113,836
33,589
Healing
34,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Drichor
Kuzenbo
9,799
3,438
1,296
2,250
18,486
27,533
93
8,495
9,991
19,418
0
L
Freya
12,349
3,386
1,805
7,213
20,084
8,848
0
11,607
8,327
45,529
0
W
Bastet
HEAN27
Bastet
19,729
4,102
973
4,189
17,563
9,906
1,778
8,025
9,538
0
30,036
W
Mulan
Jajohnnie
Mulan
17,528
4,495
4,612
9,563
25,255
19,955
3,112
10,939
14,316
0
28,527
W
Zhong Kui
Malaq a1 Haq
Zhong Kui
23,144
1,463
1,385
4,833
16,480
14,509
2,500
7,432
9,048
38,074
0
L
King Arthur
Motorhead1864
King Arthur
13,943
782
2,803
3,486
23,076
30,855
0
12,328
10,271
152
33,207
W
Vulcan
NikoScy
Vulcan
35,780
18,978
2,114
2,374
9,566
5,815
1,833
4,503
5,063
89,983
0
L
14,320
500
1,739
4,025
25,494
33,752
0
14,939
10,200
34,070
0
L
Bastet
Raponshi
Bastet
11,565
2,023
1,308
4,731
20,918
8,239
0
12,142
8,382
0
22,139
L
Xing Tian
Terb0492
Xing Tian
12,573
438
2,075
5,160
26,756
32,142
0
17,707
8,689
28,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,584
Gold Earned
58,766
214
Minions Killed
196
0
Camps Cleared
0
1,770,259
Distance Traveled
1,557,719
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,794
621
15
1
0
329,976
0
L
Freya
12,004
632
87
5
0
297,478
1
W
Bastet
13,502
711
26
1
0
349,291
1
W
Mulan
13,105
690
23
1
0
334,498
0
W
Zhong Kui
13,661
719
42
2
0
326,621
3
L
King Arthur
11,105
584
42
2
0
330,906
0
W
Vulcan
14,522
764
108
6
0
429,873
0
L
Geb
11,486
605
31
2
0
355,524
0
L
Bastet
11,793
621
19
1
0
255,563
0
L
Xing Tian
12,378
651
17
1
0
318,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role