Player Matchup

Ullr
Ullr
JanskuX
Ullr
Level 150
God Stats
0W - 2L
1,521 SR
Queue Stats
63W - 68L
1,501 Elo+
Party 1
Athena
Athena
ROBOTICBEE
Athena
Level 124
God Stats
1W - 2L
1,611 SR
Queue Stats
28W - 36L
1,481 Elo+
Party 4
Scylla
Scylla
hurrrrricane
Scylla
Level 126
God Stats
1W - 5L
1,479 SR
Queue Stats
86W - 93L
1,491 Elo+
Solo
Guan Yu
Guan Yu
lnarin
Guan Yu
Level 80
God Stats
1W - 2L
1,645 SR
Queue Stats
239W - 224L
1,614 Elo+
Party 4
Fenrir
Fenrir
ѪBob
Fenrir
Level 145
God Stats
2W - 3L
1,497 SR
Queue Stats
33W - 46L
1,470 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,511 Elo+

VS

Team Averages
Level 128
1,587 SR
1,578 Elo+
Baron Samedi
Baron Samedi
IlSire
Baron Samedi
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 69L
1,523 Elo+
Party 2
Thoth
Thoth
JakesXIII
Thoth
Level 152
God Stats
2W - 1L
1,566 SR
Queue Stats
33W - 36L
1,474 Elo+
Party 2
Izanami
Izanami
ZoeLaGoblina
Izanami
Level 160
God Stats
6W - 4L
1,749 SR
Queue Stats
161W - 105L
1,722 Elo+
Solo
Lancelot
Lancelot
holmes545
Lancelot
Level 84
God Stats
8W - 4L
1,608 SR
Queue Stats
425W - 367L
1,581 Elo+
Party 3
Guan Yu
Guan Yu
iBorwan
Guan Yu
Level 88
God Stats
2W - 0L
1,727 SR
Queue Stats
264W - 211L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JanskuX
Ullr
18
1 / 9 / 2
11,804
437
4,787
26,879
10,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
ROBOTICBEE
Athena
16
0 / 3 / 11
10,848
402
13,409
31,961
42,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
5 / 6 / 6
13,656
506
27,601
18,483
8,699
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
lnarin
Guan Yu
20
11 / 5 / 3
13,586
503
25,667
38,747
51,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
ѪBob
Fenrir
20
9 / 3 / 4
13,967
517
14,729
32,211
17,307
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IlSire
Baron Samedi
18
1 / 6 / 12
13,901
515
12,127
25,855
35,965
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
JakesXIII
Thoth
20
4 / 7 / 4
14,339
531
13,206
19,803
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ZoeLaGoblina
Izanami
20
12 / 3 / 3
17,959
665
40,383
24,105
11,464
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
holmes545
Lancelot
20
8 / 7 / 6
15,953
591
26,292
30,501
14,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
iBorwan
Guan Yu
20
1 / 3 / 11
14,253
528
15,779
30,277
33,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
62
26
Kills
26
26
Deaths
26
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IlSire
Baron Samedi
1
6
12
1.17
W
Thoth
JakesXIII
Thoth
4
7
4
0.86
L
Ullr
JanskuX
Ullr
1
9
2
0.22
L
Athena
ROBOTICBEE
Athena
0
3
11
1.83
W
Izanami
ZoeLaGoblina
Izanami
12
3
3
4.5
W
Lancelot
holmes545
Lancelot
8
7
6
1.57
L
Scylla
5
6
6
1.33
W
Guan Yu
iBorwan
Guan Yu
1
3
11
2.17
L
Guan Yu
lnarin
Guan Yu
11
5
3
2.5
L
Fenrir
ѪBob
Fenrir
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,193
Damage
107,787
148,281
Taken
130,541
130,604
Mitigated
102,488
28,053
Healing
46,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IlSire
Baron Samedi
12,127
1,909
2,175
7,365
25,855
35,965
405
8,688
17,006
48,373
1,868
W
Thoth
JakesXIII
Thoth
13,206
625
0
4,139
19,803
7,274
250
5,728
13,829
108,420
0
L
Ullr
JanskuX
Ullr
4,787
1,553
0
3,990
26,879
10,329
696
2,760
24,119
0
94,331
L
Athena
ROBOTICBEE
Athena
13,409
2,596
0
1,737
31,961
42,880
322
6,835
25,126
42,279
0
W
Izanami
ZoeLaGoblina
Izanami
40,383
30,956
0
9,565
24,105
11,464
13,623
7,004
17,035
0
239,691
W
Lancelot
holmes545
Lancelot
26,292
9,200
0
8,768
30,501
14,107
487
10,814
19,473
0
137,613
L
Scylla
27,601
4,000
0
1,354
18,483
8,699
0
3,768
14,715
133,376
0
W
Guan Yu
iBorwan
Guan Yu
15,779
1,826
2,673
12,104
30,277
33,678
672
10,808
19,401
0
81,512
L
Guan Yu
lnarin
Guan Yu
25,667
4,745
1,400
8,206
38,747
51,389
0
8,172
30,575
0
102,392
L
Fenrir
ѪBob
Fenrir
14,729
4,531
0
11,366
32,211
17,307
0
4,162
28,049
0
102,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,861
Gold Earned
76,405
647
Minions Killed
791
0
Camps Cleared
0
2,472,582
Distance Traveled
2,443,312
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,901
515
59
2
0
448,501
6
W
Thoth
14,339
531
131
5
0
491,769
2
L
Ullr
11,804
437
144
5
0
451,188
5
L
Athena
10,848
402
50
2
0
552,925
2
W
Izanami
17,959
665
296
11
0
455,076
9
W
Lancelot
15,953
591
172
6
0
522,260
0
L
Scylla
13,656
506
192
7
0
448,456
7
W
Guan Yu
14,253
528
133
5
0
525,706
3
L
Guan Yu
13,586
503
131
5
0
484,917
0
L
Fenrir
13,967
517
130
5
0
535,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role