Player Matchup

Ganesha
Ganesha
Kitsoya
Ganesha
Level 159
God Stats
30W - 16L
1,707 SR
Queue Stats
174W - 119L
1,661 Elo+
Party 1
Sol
Sol
pepe the toad
Sol
Level 125
God Stats
9W - 4L
1,667 SR
Queue Stats
139W - 97L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
tiller01
Ne Zha
Level 148
God Stats
7W - 4L
1,655 SR
Queue Stats
160W - 100L
1,666 Elo+
Party 1
Team Averages
Level 144
1,676 SR
1,649 Elo+

VS

Team Averages
Level 118
1,624 SR
1,462 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FLAM3Y
Merlin
Level 69
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Arachne
Arachne
Ira Sancti02
Arachne
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
382W - 268L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kitsoya
Ganesha
11
0 / 0 / 6
7,635
764
1,969
4,444
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 4
7,181
718
8,351
3,061
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
tiller01
Ne Zha
12
4 / 0 / 2
7,504
750
8,887
5,218
2,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 0
6,538
654
2,889
4,588
2,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
FLAM3Y
Merlin
9
0 / 6 / 0
6,000
600
2,416
10,302
3,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ira Sancti02
Arachne
10
0 / 0 / 0
6,041
604
1,786
9,001
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Merlin
FLAM3Y
Merlin
0
6
0
0
L
Arachne
Ira Sancti02
Arachne
0
0
0
0
W
Ganesha
Kitsoya
Ganesha
0
0
6
3
W
2
0
4
4
W
Ne Zha
tiller01
Ne Zha
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,207
Damage
7,091
12,723
Taken
23,891
8,866
Mitigated
11,081
6,872
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,889
238
2,856
1,722
4,588
2,985
0
1,842
2,746
12,640
0
L
Merlin
FLAM3Y
Merlin
2,416
115
0
186
10,302
3,718
0
4,373
5,929
12,744
0
L
Arachne
Ira Sancti02
Arachne
1,786
965
0
3,254
9,001
4,378
0
3,676
5,325
0
22,040
W
Ganesha
Kitsoya
Ganesha
1,969
157
0
2,549
4,444
5,162
155
2,333
2,111
12,613
0
W
8,351
3,073
0
2,026
3,061
1,369
776
1,646
1,415
24,311
2,671
W
Ne Zha
tiller01
Ne Zha
8,887
1,483
0
2,297
5,218
2,335
578
2,342
2,876
0
34,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,320
Gold Earned
18,579
131
Minions Killed
102
7
Camps Cleared
3
526,525
Distance Traveled
529,899
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,538
654
20
2
1
181,157
5
L
Merlin
6,000
600
22
2
0
145,517
0
L
Arachne
6,041
604
60
6
2
203,225
3
W
Ganesha
7,635
764
0
0
0
158,142
3
W
Sol
7,181
718
71
7
4
170,983
1
W
Ne Zha
7,504
750
60
6
3
197,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role