Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BaronSammedi
King Arthur
Level 145
God Stats
16W - 15L
1,666 SR
Queue Stats
241W - 252L
1,466 Elo+
Party 2
Merlin
Merlin
ROKET_FLASH1
Merlin
Level 66
God Stats
2W - 0L
1,722 SR
Queue Stats
38W - 21L
1,566 Elo+
Solo
Sobek
Sobek
ZionKalikowski
Sobek
Level 145
God Stats
2W - 2L
1,617 SR
Queue Stats
128W - 132L
1,507 Elo+
Party 2
Team Averages
Level 123
1,601 SR
1,508 Elo+

VS

Team Averages
Level 119
1,576 SR
1,489 Elo+
Scylla
Scylla
Calgabro
Scylla
Level 157
God Stats
23W - 22L
1,575 SR
Queue Stats
441W - 488L
1,486 Elo+
Solo
Ne Zha
Ne Zha
MilesHighest
Ne Zha
Level 127
God Stats
3W - 8L
1,417 SR
Queue Stats
44W - 53L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Super_Piddy
Sylvanus
Level 82
God Stats
4W - 3L
1,855 SR
Queue Stats
171W - 155L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
bob902awesome
Sun Wukong
Level 103
God Stats
31W - 16L
1,628 SR
Queue Stats
648W - 675L
1,511 Elo+
Solo
Apollo
Apollo
tumadre3624
Apollo
Level 127
God Stats
1W - 7L
1,405 SR
Queue Stats
39W - 53L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 2 / 6
12,099
576
12,431
19,241
12,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
18
6 / 0 / 5
11,558
550
19,425
13,085
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
BaronSammedi
King Arthur
18
1 / 0 / 4
11,302
538
16,106
15,419
19,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
18
3 / 1 / 4
12,041
573
10,188
8,911
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 5
9,829
468
6,372
19,559
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Calgabro
Scylla
17
1 / 2 / 1
10,497
500
4,827
10,751
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
14
1 / 5 / 3
9,217
439
9,400
27,386
17,287
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Super_Piddy
Sylvanus
16
2 / 4 / 2
9,527
454
6,775
19,333
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bob902awesome
Sun Wukong
17
0 / 1 / 1
10,962
522
9,620
20,351
21,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
14
2 / 11 / 1
8,874
423
8,740
22,675
9,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
6
6
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
2
6
6
W
Neith
 
Neith
6
0
5
8.5
W
King Arthur
BaronSammedi
King Arthur
1
0
4
3
L
Scylla
Calgabro
Scylla
1
2
1
0.75
L
Ne Zha
1
5
3
0.5
W
Merlin
3
1
4
5
L
Sylvanus
Super_Piddy
Sylvanus
2
4
2
0.75
W
2
3
5
1.5
L
Sun Wukong
bob902awesome
Sun Wukong
0
1
1
0.5
L
Apollo
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,522
Damage
39,362
76,215
Taken
100,496
64,085
Mitigated
63,144
21,702
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,431
2,881
0
4,859
19,241
12,874
0
2,389
16,712
0
121,123
W
Neith
 
Neith
19,425
5,532
0
5,909
13,085
5,333
1,485
1,901
11,184
0
98,698
W
King Arthur
BaronSammedi
King Arthur
16,106
914
271
3,369
15,419
19,978
0
0
15,419
2,805
88,094
L
Scylla
Calgabro
Scylla
4,827
624
0
450
10,751
4,160
0
3,410
7,341
77,710
0
L
Ne Zha
9,400
2,529
714
9,426
27,386
17,287
0
6,395
20,991
0
47,241
W
Merlin
10,188
1,045
0
500
8,911
3,838
0
1,595
7,122
114,972
0
L
Sylvanus
Super_Piddy
Sylvanus
6,775
2,636
1,613
7,421
19,333
9,835
0
3,815
15,518
89,661
0
W
6,372
774
448
6,346
19,559
22,062
25
6,013
13,446
40,327
0
L
Sun Wukong
bob902awesome
Sun Wukong
9,620
1,564
0
7,708
20,351
21,924
0
855
19,496
0
94,558
L
Apollo
8,740
5,433
0
380
22,675
9,938
30
2,968
19,707
0
70,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,829
Gold Earned
49,077
727
Minions Killed
635
0
Camps Cleared
0
2,077,932
Distance Traveled
1,902,870
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,099
576
161
8
0
466,622
6
W
Neith
11,558
550
157
7
0
386,230
0
W
King Arthur
11,302
538
169
8
0
463,612
6
L
Scylla
10,497
500
157
7
0
426,032
11
L
Ne Zha
9,217
439
47
2
0
428,307
0
W
Merlin
12,041
573
180
9
0
385,204
8
L
Sylvanus
9,527
454
150
7
0
329,653
5
W
Sobek
9,829
468
60
3
0
376,264
7
L
Sun Wukong
10,962
522
197
9
0
372,199
2
L
Apollo
8,874
423
84
4
0
346,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role