Player Matchup

Sol
Sol
Lukcis
Sol
Level 98
God Stats
14W - 8L
1,634 SR
Queue Stats
131W - 143L
1,512 Elo+
Party 1
Ganesha
Ganesha
Papagreen11
Ganesha
Level 127
God Stats
28W - 22L
1,555 SR
Queue Stats
143W - 159L
1,514 Elo+
Party 1
Mulan
Mulan
UltimaEx
Mulan
Level 126
God Stats
2W - 7L
1,170 SR
Queue Stats
145W - 162L
1,512 Elo+
Party 1
Team Averages
Level 117
1,453 SR
1,513 Elo+

VS

Team Averages
Level 121
1,543 SR
1,440 Elo+
Ymir
Ymir
Mikaru7910
Ymir
Level 127
God Stats
4W - 6L
1,496 SR
Queue Stats
149W - 170L
1,511 Elo+
Party 2
Neith
Neith
Ragnarlordbock
Neith
Level 126
God Stats
2W - 7L
1,458 SR
Queue Stats
15W - 25L
1,254 Elo+
Solo
Anubis
Anubis
luckykiller117
Anubis
Level 109
God Stats
11W - 11L
1,674 SR
Queue Stats
102W - 104L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lukcis
Sol
13
4 / 0 / 5
7,851
785
10,451
4,542
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Papagreen11
Ganesha
12
0 / 1 / 9
7,928
793
4,909
9,036
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
UltimaEx
Mulan
13
7 / 2 / 4
8,522
852
7,030
12,224
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,393
739
6,971
11,196
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 2
6,354
635
3,267
6,302
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
6,556
656
7,025
7,977
4,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
Lukcis
Sol
4
0
5
6.5
L
2
3
0
0.67
W
Ganesha
Papagreen11
Ganesha
0
1
9
4.5
L
0
3
2
0.33
W
Mulan
UltimaEx
Mulan
7
2
4
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,390
Damage
17,263
25,802
Taken
25,475
19,582
Mitigated
16,799
7,094
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Lukcis
Sol
10,451
4,588
313
2,162
4,542
2,104
898
2,556
1,986
32,387
3,020
L
6,971
1,697
0
2,240
11,196
9,905
0
6,523
4,364
10,758
0
W
Ganesha
Papagreen11
Ganesha
4,909
195
0
2,662
9,036
7,151
93
5,358
3,678
10,602
0
L
3,267
1,729
0
626
6,302
2,700
0
2,558
3,569
0
19,185
W
Mulan
UltimaEx
Mulan
7,030
1,174
119
1,838
12,224
10,327
177
6,357
5,867
0
19,334
L
7,025
236
0
2,408
7,977
4,194
0
5,485
2,415
26,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
20,303
113
Minions Killed
87
4
Camps Cleared
5
546,345
Distance Traveled
484,143
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,851
785
68
7
2
178,201
1
L
Ymir
7,393
739
5
1
0
175,250
2
W
Ganesha
7,928
793
0
0
0
173,121
1
L
Neith
6,354
635
40
4
1
152,107
3
W
Mulan
8,522
852
45
5
2
195,023
4
L
Anubis
6,556
656
42
4
4
156,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role