Player Matchup

Ravana
Ravana
Silver IV
IOoI SoLo IoOI
Ravana
Silver IV
Level 157
God Stats
1W - 1L
1,913 SR
Queue Stats
15W - 20L
1,248 MMR
Solo
Atlas
Atlas
Silver I
Lonewolf3115
Atlas
Silver I
Level 121
God Stats
9W - 5L
1,736 SR
Queue Stats
330W - 334L
1,188 MMR
Solo
Ishtar
Ishtar
Silver I
Perseus646
Ishtar
Silver I
Level 148
God Stats
2W - 2L
1,146 SR
Queue Stats
149W - 173L
1,283 MMR
Solo
Ra
Ra
Gold I
YISUS_ADRAMELEK
Ra
Gold I
Level 160
God Stats
24W - 25L
1,531 SR
Queue Stats
282W - 284L
1,564 MMR
Solo
Achilles
Achilles
Silver II
luissd05
Achilles
Silver II
Level 87
God Stats
1W - 3L
1,589 SR
Queue Stats
134W - 141L
1,131 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,583 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,505 SR
1,284 MMR
King Arthur
King Arthur
Silver I
EfrainRM95
King Arthur
Silver I
Level 141
God Stats
1W - 0L
1,216 SR
Queue Stats
35W - 50L
1,107 MMR
Solo
Skadi
Skadi
Silver I
Mb2rea1
Skadi
Silver I
Level 141
God Stats
61W - 32L
1,634 SR
Queue Stats
277W - 287L
1,093 MMR
Solo
Chang'e
Chang'e
Gold IV
Memito_Perry
Chang'e
Gold IV
Level 157
God Stats
11W - 10L
1,589 SR
Queue Stats
338W - 333L
1,437 MMR
Solo
Pele
Pele
Gold II
Raza187
Pele
Gold II
Level 135
God Stats
77W - 42L
1,690 SR
Queue Stats
169W - 171L
1,572 MMR
Solo
Bacchus
Bacchus
Silver II
random-groove16
Bacchus
Silver II
Level 126
God Stats
1W - 0L
1,397 SR
Queue Stats
36W - 39L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 6
11,206
431
9,702
18,855
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 6 / 5
11,098
427
9,503
28,893
39,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Perseus646
Ishtar
20
4 / 7 / 2
13,145
506
8,369
19,190
10,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 2
13,184
507
18,519
18,365
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
luissd05
Achilles
18
0 / 3 / 2
11,027
424
10,033
28,878
40,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Zhong KuiCliodhnaAthenaBastet

VS

Bans
CabrakanLancelotKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EfrainRM95
King Arthur
20
1 / 1 / 8
15,251
587
20,809
18,100
21,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Mb2rea1
Skadi
20
6 / 2 / 4
14,802
569
15,485
12,556
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Memito_Perry
Chang'e
20
8 / 2 / 6
14,371
553
21,915
21,052
11,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Raza187
Pele
20
9 / 4 / 4
14,565
560
19,975
28,467
14,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 14
13,433
517
7,731
22,133
33,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
27
27
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EfrainRM95
King Arthur
1
1
8
5
L
0
4
6
0.75
L
1
6
5
0.58
W
Skadi
Mb2rea1
Skadi
6
2
4
4
W
Chang'e
Memito_Perry
Chang'e
8
2
6
5.5
L
Ishtar
Perseus646
Ishtar
4
7
2
0.71
W
Pele
Raza187
Pele
9
4
4
2.75
L
6
7
2
1
L
Achilles
luissd05
Achilles
0
3
2
0.33
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,126
Damage
85,915
114,181
Taken
102,308
109,568
Mitigated
87,063
23,491
Healing
37,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EfrainRM95
King Arthur
20,809
974
0
3,472
18,100
21,921
453
3,721
14,379
17,816
115,734
L
9,702
2,201
0
7,106
18,855
10,179
1,032
5,311
13,544
0
111,562
L
9,503
2,739
0
2,227
28,893
39,681
0
10,776
18,117
31,150
5,867
W
Skadi
Mb2rea1
Skadi
15,485
6,734
0
2,350
12,556
6,206
6,682
2,411
10,145
0
155,429
W
Chang'e
Memito_Perry
Chang'e
21,915
1,894
6,328
8,945
21,052
11,421
2,004
8,981
12,071
147,072
0
L
Ishtar
Perseus646
Ishtar
8,369
4,747
0
3,235
19,190
10,705
1,178
2,133
17,057
0
91,744
W
Pele
Raza187
Pele
19,975
3,491
0
14,112
28,467
14,054
2,670
7,266
21,201
0
128,554
L
18,519
556
1,417
2,159
18,365
8,764
0
8,025
10,340
125,699
0
L
Achilles
luissd05
Achilles
10,033
1,669
0
7,347
28,878
40,239
0
6,933
21,945
0
85,889
W
7,731
1,096
0
2,398
22,133
33,461
281
5,340
16,793
27,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
72,422
667
Minions Killed
826
0
Camps Cleared
0
2,367,534
Distance Traveled
2,418,147
35
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,251
587
235
9
0
507,250
0
L
Ravana
11,206
431
152
6
0
527,348
3
L
Atlas
11,098
427
47
2
0
500,200
7
W
Skadi
14,802
569
204
8
0
498,578
5
W
Chang'e
14,371
553
196
8
0
441,120
3
L
Ishtar
13,145
506
118
5
0
414,823
6
W
Pele
14,565
560
166
6
0
516,119
2
L
Ra
13,184
507
199
8
0
469,336
7
L
Achilles
11,027
424
151
6
0
455,827
12
W
Bacchus
13,433
517
25
1
0
455,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role