Player Matchup

Artio
Artio
AJxSTONER
Artio
Level 99
God Stats
6W - 6L
1,541 SR
Queue Stats
41W - 36L
1,546 Elo+
Party 1
Camazotz
Camazotz
dayvonhunt
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,378 Elo+
Solo
Atlas
Atlas
iStratuz
Atlas
Level 130
God Stats
0W - 1L
1,610 SR
Queue Stats
60W - 33L
1,631 Elo+
Party 1
Team Averages
Level 119
1,550 SR
1,518 Elo+

VS

Team Averages
Level 80
1,577 SR
1,497 Elo+
Hades
Hades
BRAINKILLER_16
Hades
Level 98
God Stats
14W - 9L
1,565 SR
Queue Stats
72W - 98L
1,362 Elo+
Solo
Ymir
Ymir
Marchischuk
Ymir
Level 73
God Stats
5W - 5L
1,442 SR
Queue Stats
16W - 18L
1,481 Elo+
Party 2
Medusa
Medusa
rectifiler
Medusa
Level 69
God Stats
3W - 0L
1,724 SR
Queue Stats
16W - 8L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AJxSTONER
Artio
15
0 / 2 / 3
10,427
613
9,288
23,984
27,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
dayvonhunt
Camazotz
14
1 / 4 / 2
9,606
565
10,659
19,503
11,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
iStratuz
Atlas
14
2 / 4 / 1
10,587
623
14,420
18,043
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
11,189
658
9,871
11,748
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 7
11,252
662
13,970
17,023
14,582
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
rectifiler
Medusa
17
4 / 1 / 6
11,285
664
22,947
15,270
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
AJxSTONER
Artio
0
2
3
0.75
W
3
1
6
6
W
3
1
7
6.5
L
Camazotz
dayvonhunt
Camazotz
1
4
2
0.5
L
Atlas
iStratuz
Atlas
2
4
1
0.63
W
Medusa
rectifiler
Medusa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
46,788
61,530
Taken
44,041
55,793
Mitigated
28,820
12,595
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AJxSTONER
Artio
9,288
703
1,774
5,432
23,984
27,792
175
9,095
14,889
28,219
0
W
9,871
1,636
2,107
4,632
11,748
6,831
783
6,755
4,993
41,515
2,116
W
13,970
1,936
1,240
1,301
17,023
14,582
513
9,779
7,244
36,680
0
L
Camazotz
dayvonhunt
Camazotz
10,659
2,410
0
3,345
19,503
11,706
0
6,478
13,025
0
31,216
L
Atlas
iStratuz
Atlas
14,420
4,923
0
2,044
18,043
16,295
0
8,154
9,889
46,649
0
W
Medusa
rectifiler
Medusa
22,947
12,914
0
3,828
15,270
7,407
1,483
7,600
7,670
0
60,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
33,726
144
Minions Killed
198
4
Camps Cleared
10
910,517
Distance Traveled
957,090
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,427
613
41
2
0
320,374
2
W
Hades
11,189
658
71
4
5
313,577
5
W
Ymir
11,252
662
56
3
1
311,052
3
L
Camazotz
9,606
565
48
3
2
294,572
0
L
Atlas
10,587
623
55
3
2
295,571
6
W
Medusa
11,285
664
71
4
4
332,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role