Player Matchup

Cerberus
Cerberus
BigDaddyCam
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 2
Chiron
Chiron
Geevani
Chiron
Level 88
God Stats
2W - 2L
1,592 SR
Queue Stats
32W - 25L
1,546 Elo+
Party 2
Hades
Hades
ThatBoyVenom
Hades
Level 29
God Stats
7W - 9L
1,504 SR
Queue Stats
92W - 82L
1,489 Elo+
Party 2
Team Averages
Level 41
1,532 SR
1,427 Elo+

VS

Team Averages
Level 112
1,495 SR
1,455 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JP22
Thanatos
Level 85
God Stats
19W - 28L
1,354 SR
Queue Stats
182W - 288L
1,328 Elo+
Solo
Sol
Sol
NotHeldLiable
Sol
Level 129
God Stats
36W - 31L
1,632 SR
Queue Stats
169W - 159L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDaddyCam
Cerberus
10
0 / 5 / 2
7,656
638
2,763
17,956
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Geevani
Chiron
12
2 / 2 / 1
7,947
662
10,333
9,156
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
7,181
598
5,804
9,485
7,746
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 0 / 6
10,072
839
9,471
12,922
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JP22
Thanatos
13
4 / 2 / 6
8,633
719
5,902
5,530
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 10
9,122
760
17,694
10,400
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
6
9
L
Cerberus
BigDaddyCam
Cerberus
0
5
2
0.2
L
Chiron
Geevani
Chiron
2
2
1
1.25
W
Thanatos
JP22
Thanatos
4
2
6
3.5
W
2
1
10
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
33,067
36,597
Taken
28,852
28,897
Mitigated
18,148
6,544
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,471
3,902
2,027
3,487
12,922
10,902
206
3,468
9,454
0
33,463
L
Cerberus
BigDaddyCam
Cerberus
2,763
447
0
2,770
17,956
17,079
0
7,907
10,049
12,621
0
L
Chiron
Geevani
Chiron
10,333
3,143
1,147
1,640
9,156
4,072
0
3,366
5,790
0
35,875
W
Thanatos
JP22
Thanatos
5,902
1,119
0
4,609
5,530
2,661
0
2,592
2,938
0
17,241
W
17,694
7,758
0
6,106
10,400
4,585
2,219
3,092
7,308
55,486
6,437
L
5,804
560
118
869
9,485
7,746
0
4,467
5,018
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
27,827
116
Minions Killed
174
1
Camps Cleared
10
606,186
Distance Traveled
692,733
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,072
839
44
4
3
249,506
5
L
Cerberus
7,656
638
16
1
0
204,549
2
L
Chiron
7,947
662
77
6
1
206,489
6
W
Thanatos
8,633
719
24
2
2
236,360
2
W
Sol
9,122
760
106
9
5
206,867
1
L
Hades
7,181
598
23
2
0
195,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role