Player Matchup

Cu Chulainn
Cu Chulainn
Cs Hyper
Cu Chulainn
Level 109
God Stats
3W - 0L
1,746 SR
Queue Stats
39W - 31L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fitz2813
Ah Muzen Cab
Level 95
God Stats
1W - 3L
1,600 SR
Queue Stats
21W - 12L
1,642 Elo+
Solo
Set
Set
Mdonlan05
Set
Level 128
God Stats
2W - 2L
1,249 SR
Queue Stats
261W - 234L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
Wigward
Jormungandr
Level 135
God Stats
23W - 18L
1,553 SR
Queue Stats
198W - 161L
1,527 Elo+
Party 1
Khepri
Khepri
cwhite1888
Khepri
Level 107
God Stats
9W - 7L
1,653 SR
Queue Stats
54W - 56L
1,466 Elo+
Party 1
Team Averages
Level 115
1,560 SR
1,547 Elo+

VS

Team Averages
Level 92
1,500 SR
1,513 Elo+
Rama
Rama
Changarangus
Rama
Level 82
God Stats
12W - 12L
1,488 SR
Queue Stats
93W - 88L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
EpicReliability
Nu Wa
Level 125
God Stats
0W - 3L
1,300 SR
Queue Stats
229W - 231L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Mycro19
Baron Samedi
Level 66
God Stats
40W - 52L
1,458 SR
Queue Stats
204W - 227L
1,419 Elo+
Solo
Jormungandr
Jormungandr
SmittyWJJenson1
Jormungandr
Level 113
God Stats
0W - 3L
1,689 SR
Queue Stats
55W - 42L
1,591 Elo+
Solo
Loki
Loki
XxBBFxX Shadow
Loki
Level 73
God Stats
2W - 2L
1,567 SR
Queue Stats
39W - 34L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cs Hyper
Cu Chulainn
14
6 / 2 / 2
8,914
637
10,916
12,385
8,317
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Fitz2813
Ah Muzen Cab
15
8 / 2 / 0
8,791
628
10,093
9,744
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 4
8,909
636
7,170
13,154
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Wigward
Jormungandr
14
3 / 1 / 5
8,124
580
7,098
10,324
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
cwhite1888
Khepri
10
0 / 4 / 6
6,905
493
1,609
12,858
8,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,327
523
5,864
10,435
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 5 / 0
6,394
457
4,410
8,161
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Mycro19
Baron Samedi
10
0 / 4 / 2
6,117
437
6,332
8,045
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
SmittyWJJenson1
Jormungandr
12
3 / 6 / 4
7,659
547
8,676
14,051
9,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 4 / 0
7,475
534
6,788
12,113
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
24
Kills
11
11
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Cu Chulainn
Cs Hyper
Cu Chulainn
6
2
2
3.5
L
1
5
0
0.2
W
Ah Muzen Cab
Fitz2813
Ah Muzen Cab
8
2
0
4
W
7
2
4
4.5
L
Baron Samedi
Mycro19
Baron Samedi
0
4
2
0.25
L
Jormungandr
SmittyWJJenson1
Jormungandr
3
6
4
0.83
W
Jormungandr
Wigward
Jormungandr
3
1
5
5.5
L
5
4
0
1.25
W
Khepri
cwhite1888
Khepri
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
32,070
58,465
Taken
52,805
32,257
Mitigated
25,111
14,704
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,864
4,928
0
2,385
10,435
3,501
0
1,887
8,548
0
60,449
W
Cu Chulainn
Cs Hyper
Cu Chulainn
10,916
3,291
0
2,685
12,385
8,317
0
3,720
8,271
0
65,354
L
4,410
1,261
0
1,032
8,161
3,423
28
0
8,161
33,392
0
W
Ah Muzen Cab
Fitz2813
Ah Muzen Cab
10,093
3,381
0
1,777
9,744
3,985
2,406
3,119
6,605
0
68,344
W
7,170
3,304
0
1,296
13,154
6,005
0
3,569
9,565
0
72,451
L
Baron Samedi
Mycro19
Baron Samedi
6,332
1,142
259
1,240
8,045
4,482
0
2,962
5,083
36,464
0
L
Jormungandr
SmittyWJJenson1
Jormungandr
8,676
2,202
90
1,927
14,051
9,142
0
2,268
11,783
44,016
233
W
Jormungandr
Wigward
Jormungandr
7,098
2,121
0
3,185
10,324
5,444
360
4,089
6,215
63,632
0
L
6,788
1,693
0
1,406
12,113
4,563
0
1,590
10,523
0
45,687
W
Khepri
cwhite1888
Khepri
1,609
27
2,690
3,071
12,858
8,506
260
4,410
8,428
15,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
34,972
460
Minions Killed
361
0
Camps Cleared
0
1,341,837
Distance Traveled
1,167,862
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,327
523
96
7
0
265,000
3
W
Cu Chulainn
8,914
637
112
8
0
258,306
6
L
Nu Wa
6,394
457
62
4
0
174,118
2
W
Ah Muzen Cab
8,791
628
110
8
0
265,009
0
W
Set
8,909
636
110
8
0
269,865
2
L
Baron Samedi
6,117
437
58
4
0
233,180
1
L
Jormungandr
7,659
547
66
5
0
232,154
0
W
Jormungandr
8,124
580
108
8
0
281,456
5
L
Loki
7,475
534
79
6
0
263,410
1
W
Khepri
6,905
493
20
1
0
267,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role