Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ABottleOfSprite
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 158L
1,496 Elo+
Solo
Kukulkan
Kukulkan
ChibiHoss
Kukulkan
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
302W - 278L
1,459 Elo+
Party 3
Charybdis
Charybdis
Transfemale
Charybdis
Level 28
God Stats
0W - 3L
1,196 SR
Queue Stats
104W - 113L
1,525 Elo+
Solo
Guan Yu
Guan Yu
xdrizzitx
Guan Yu
Level 140
God Stats
1W - 3L
1,493 SR
Queue Stats
73W - 69L
1,555 Elo+
Party 3
Team Averages
Level 97
1,438 SR
1,507 Elo+

VS

Team Averages
Level 62
1,545 SR
1,504 Elo+
Medusa
Medusa
CobblesPocus
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,390 Elo+
Solo
Horus
Horus
NOberlin
Horus
Level 145
God Stats
2W - 0L
1,772 SR
Queue Stats
127W - 94L
1,696 Elo+
Party 1
Ymir
Ymir
RoiPrince20
Ymir
Level 40
God Stats
2W - 3L
1,454 SR
Queue Stats
115W - 145L
1,399 Elo+
Party 2
Ravana
Ravana
Smoist
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,652 Elo+
Party 1
Raijin
Raijin
pier0301
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 4 / 8
10,701
823
14,151
10,848
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 5 / 4
11,167
859
20,099
13,165
5,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ChibiHoss
Kukulkan
13
1 / 6 / 11
8,495
653
12,899
14,801
6,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Transfemale
Charybdis
15
2 / 2 / 9
9,261
712
15,239
9,817
4,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
xdrizzitx
Guan Yu
17
2 / 4 / 12
9,503
731
5,812
19,328
18,506
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 3 / 16
9,555
735
15,817
15,211
7,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
NOberlin
Horus
17
2 / 4 / 18
11,007
847
12,100
21,229
29,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 4 / 12
10,496
807
5,437
25,795
23,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Smoist
Ravana
19
15 / 3 / 5
11,922
917
21,446
14,692
8,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
pier0301
Raijin
16
2 / 5 / 9
9,675
744
9,478
14,216
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
19
Kills
21
21
Deaths
19
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
8
2
L
10
5
4
2.4
L
Kukulkan
ChibiHoss
Kukulkan
1
6
11
1.08
W
Medusa
0
3
16
2.67
W
Horus
NOberlin
Horus
2
4
18
2.75
W
2
4
12
2
W
Ravana
Smoist
Ravana
15
3
5
5.83
L
Charybdis
Transfemale
Charybdis
2
2
9
3.25
W
Raijin
pier0301
Raijin
2
5
9
1.3
L
Guan Yu
xdrizzitx
Guan Yu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,200
Damage
64,278
67,959
Taken
91,143
38,327
Mitigated
77,018
26,186
Healing
34,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,151
681
355
1,650
10,848
3,452
670
1,825
9,023
34,823
0
L
20,099
6,880
823
879
13,165
5,230
1,320
2,866
10,299
34,560
0
L
Kukulkan
ChibiHoss
Kukulkan
12,899
1,546
999
2,081
14,801
6,412
0
3,775
11,026
21,457
0
W
Medusa
15,817
6,264
1,577
3,294
15,211
7,775
2,389
8,332
6,879
0
44,561
W
Horus
NOberlin
Horus
12,100
4,092
7,078
6,713
21,229
29,053
386
7,569
13,660
1,515
14,453
W
5,437
591
2,379
7,732
25,795
23,814
856
16,305
9,490
12,683
0
W
Ravana
Smoist
Ravana
21,446
6,344
752
1,969
14,692
8,801
2,710
6,835
7,857
147
38,419
L
Charybdis
Transfemale
Charybdis
15,239
4,635
3,018
2,023
9,817
4,727
974
2,043
7,774
0
24,089
W
Raijin
pier0301
Raijin
9,478
1,020
1,597
1,566
14,216
7,575
1,166
8,108
6,108
27,416
0
L
Guan Yu
xdrizzitx
Guan Yu
5,812
594
7,829
6,529
19,328
18,506
418
6,068
13,260
0
11,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
52,655
136
Minions Killed
135
0
Camps Cleared
0
1,025,357
Distance Traveled
1,258,649
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,701
823
53
4
0
233,671
4
L
Hera
11,167
859
36
3
0
177,324
0
L
Kukulkan
8,495
653
21
2
0
193,753
0
W
Medusa
9,555
735
43
3
0
268,469
2
W
Horus
11,007
847
2
0
0
246,309
1
W
Ymir
10,496
807
18
1
0
227,501
0
W
Ravana
11,922
917
30
2
0
279,713
0
L
Charybdis
9,261
712
18
1
0
185,886
0
W
Raijin
9,675
744
42
3
0
236,657
2
L
Guan Yu
9,503
731
8
1
0
234,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role