Player Matchup

Fenrir
Fenrir
DoomKing10
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,741 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
More Swank
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,706 SR
Queue Stats
15W - 13L
1,691 Elo+
Party 2
Yemoja
Yemoja
NChooch
Yemoja
Level 160
God Stats
9W - 8L
1,657 SR
Queue Stats
221W - 170L
1,643 Elo+
Party 2
Sun Wukong
Sun Wukong
TOGSASOOSON
Sun Wukong
Level 104
God Stats
0W - 3L
1,282 SR
Queue Stats
4W - 21L
1,273 Elo+
Party 2
Cabrakan
Cabrakan
Vash3433
Cabrakan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,629 Elo+
Party 2
Team Averages
Level 129
1,529 SR
1,595 Elo+

VS

Team Averages
Level 128
1,351 SR
1,584 Elo+
King Arthur
King Arthur
AKxBones
King Arthur
Level 148
God Stats
4W - 4L
1,167 SR
Queue Stats
214W - 209L
1,566 Elo+
Party 1
Merlin
Merlin
alexis987
Merlin
Level 111
God Stats
28W - 28L
1,495 SR
Queue Stats
426W - 411L
1,575 Elo+
Solo
Ares
Ares
getoveritbruh
Ares
Level 102
God Stats
8W - 8L
1,605 SR
Queue Stats
203W - 198L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
lilbluduck1
Ao Kuang
Level 155
God Stats
3W - 4L
1,136 SR
Queue Stats
171W - 165L
1,629 Elo+
Party 1
Cupid
Cupid
yeswedew
Cupid
Level 126
God Stats
1W - 1L
1,351 SR
Queue Stats
403W - 366L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoomKing10
Fenrir
20
7 / 5 / 8
13,232
735
18,193
22,195
14,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
More Swank
Ah Muzen Cab
20
10 / 3 / 10
14,705
817
41,691
19,390
11,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
NChooch
Yemoja
20
6 / 1 / 11
13,635
758
17,147
17,778
11,159
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TOGSASOOSON
Sun Wukong
18
0 / 7 / 10
11,445
636
7,554
23,260
26,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Vash3433
Cabrakan
18
0 / 8 / 16
11,983
666
9,428
28,265
45,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKxBones
King Arthur
19
1 / 4 / 15
12,209
678
14,452
24,668
29,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
alexis987
Merlin
20
7 / 7 / 14
14,243
791
20,258
18,061
9,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 13
12,670
704
15,459
24,353
38,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
lilbluduck1
Ao Kuang
20
3 / 4 / 14
13,427
746
17,821
22,124
14,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
yeswedew
Cupid
20
11 / 2 / 8
14,768
820
27,180
21,668
12,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
88
23
Kills
24
24
Deaths
23
55
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKxBones
King Arthur
1
4
15
2.13
L
Fenrir
DoomKing10
Fenrir
7
5
8
2.2
L
Ah Muzen Cab
More Swank
Ah Muzen Cab
10
3
10
5
L
Yemoja
NChooch
Yemoja
6
1
11
11.5
L
Sun Wukong
TOGSASOOSON
Sun Wukong
0
7
10
0.71
L
Cabrakan
Vash3433
Cabrakan
0
8
16
1
W
Merlin
alexis987
Merlin
7
7
14
2
W
2
6
13
1.42
W
Ao Kuang
lilbluduck1
Ao Kuang
3
4
14
2.5
W
Cupid
yeswedew
Cupid
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,013
Damage
95,170
110,888
Taken
110,874
109,535
Mitigated
105,768
28,002
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKxBones
King Arthur
14,452
1,308
0
1,047
24,668
29,969
78
7,367
16,780
0
37,661
L
Fenrir
DoomKing10
Fenrir
18,193
4,713
0
6,401
22,195
14,604
0
9,217
12,978
0
47,825
L
Ah Muzen Cab
More Swank
Ah Muzen Cab
41,691
13,328
0
4,590
19,390
11,420
369
8,937
10,453
0
109,037
L
Yemoja
NChooch
Yemoja
17,147
1,089
6,164
4,293
17,778
11,159
360
8,335
9,443
68,637
0
L
Sun Wukong
TOGSASOOSON
Sun Wukong
7,554
837
0
3,199
23,260
26,960
0
12,045
11,215
0
22,297
L
Cabrakan
Vash3433
Cabrakan
9,428
1,444
0
3,355
28,265
45,392
0
15,004
13,261
21,295
0
W
Merlin
alexis987
Merlin
20,258
350
528
806
18,061
9,662
398
3,531
14,185
52,762
0
W
15,459
519
0
1,618
24,353
38,996
154
6,798
16,667
22,359
0
W
Ao Kuang
lilbluduck1
Ao Kuang
17,821
5,387
0
8,145
22,124
14,282
3,611
2,765
18,870
63,862
0
W
Cupid
yeswedew
Cupid
27,180
16,538
1,164
9,461
21,668
12,859
2,658
5,134
15,937
0
82,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,000
Gold Earned
67,317
351
Minions Killed
403
0
Camps Cleared
0
1,704,538
Distance Traveled
1,759,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,209
678
70
4
0
381,017
0
L
Fenrir
13,232
735
50
3
0
333,091
0
L
Ah Muzen Cab
14,705
817
135
8
0
386,214
1
L
Yemoja
13,635
758
111
6
0
349,903
0
L
Sun Wukong
11,445
636
33
2
0
331,832
0
L
Cabrakan
11,983
666
22
1
0
303,498
3
W
Merlin
14,243
791
76
4
0
327,868
2
W
Ares
12,670
704
27
2
0
344,693
0
W
Ao Kuang
13,427
746
113
6
0
348,107
1
W
Cupid
14,768
820
117
7
0
357,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role